在DrawingContext中绘制一个填充三角形

Kia*_*eng 10 .net c# wpf

这是这个问题的后续行动.

题:

我正在尝试绘制一个填充三角形,使用DrawingContext它来渲染DrawingVisual

目前,我已设法使用以下C#代码绘制三角形的轮廓:

private DrawingVisual CreateTriangle()
  {
     DrawingVisual triangle = new DrawingVisual();
     using ( DrawingContext dc = triangle.RenderOpen() )
     {
         Pen drawingPen = new Pen(Brushes.Black,3);
         dc.DrawLine(drawingPen, new Point(0, 50), new Point(50, 0));
         dc.DrawLine(drawingPen, new Point(50, 0), new Point(50, 100));
         dc.DrawLine(drawingPen, new Point(50, 100), new Point(0, 50));

     }
     return triangle;
  }
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我明白了:

未填充的三角形

如何绘制一个三角形,除了我绘制的边框还有红色填充?

填充三角形

H.B*_*.B. 21

使用dc.DrawGeometry创建填充的形状.

编辑:这个:

private DrawingVisual CreateTriangle()
{
    var triangle = new DrawingVisual();
    using (DrawingContext dc = triangle.RenderOpen())
    {
       var start = new Point(0, 50);

       var segments = new []
       { 
          new LineSegment(new Point(50,0), true), 
          new LineSegment(new Point(50, 100), true)
       };

       var figure = new PathFigure(start, segments, true);
       var geo = new PathGeometry(new [] { figure });
       dc.DrawGeometry(Brushes.Red, null, geo);

       var drawingPen = new Pen(Brushes.Black, 3);
       dc.DrawLine(drawingPen, new Point(0, 50), new Point(50, 0));
       dc.DrawLine(drawingPen, new Point(50, 0), new Point(50, 100));
       dc.DrawLine(drawingPen, new Point(50, 100), new Point(0, 50));   
    }

    return triangle;
}
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另外,如果你必须要创建它PathGeometry并且你DrawGeometry也可以使用它,那么你也可以使用它,那么你就不需要原始的线条图.

dc.DrawGeometry(Brushes.Red, new Pen(Brushes.Black, 3), geo);
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CCa*_*ilo 5

也许有点旧,但它可能会帮助别人。它不使用 PathGeometry,而是使用 Stream 几何。“这种几何体是 PathGeometry 的轻量级替代品

Point p1 = new Point(0, 50);
Point p2 = new Point(50, 0);
Point p3 = new Point(50, 100);
StreamGeometry streamGeometry = new StreamGeometry();
using (StreamGeometryContext geometryContext = streamGeometry.Open())   
{
    geometryContext.BeginFigure(p1, true, true);
    PointCollection points = new PointCollection{ p2, p3 };
    geometryContext.PolyLineTo(points, true, true);
}

streamGeometry.Freeze();
context.DrawGeometry(Brushes.Red, new Pen(Brushes.Black,3), streamGeometry);
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有关 StreamGeometry 的更多信息,请访问:https ://msdn.microsoft.com/en-us/library/system.windows.media.streamgeometry.aspx

问候。