Gus*_*avo 2 c++ boost boost-asio c++11
下面的代码旨在执行以下操作:我有一个包含boost asio的解析器对象.解析器对象包含io服务和worker,因此io服务运行函数永远不会返回.只要解析器对象处于活动状态,就可以进行异步请求.当解析器对象超出范围并且队列中仍有请求时,我想完成所有并且解析器对象被销毁.
在这种情况下,根本没有调用处理程序,我不知道为什么.我认为共享指针和一些依赖循环可能存在问题.运行valgrind报告"可能会丢失内存".
任何想法如何使这个工作,所以解析器对象保持活着,直到所有工作完成?
#include <boost/asio.hpp>
#include <memory>
#include <thread>
#include <functional>
#include <string>
#include <iostream>
struct Resolver : public std::enable_shared_from_this<Resolver> {
boost::asio::io_service io_service;
std::unique_ptr<boost::asio::io_service::work> work;
std::unique_ptr<std::thread> iothread;
struct Query : public std::enable_shared_from_this<Query>{
std::shared_ptr<Resolver> service;
boost::asio::ip::tcp::resolver resolver;
boost::asio::ip::tcp::resolver::query query;
std::function<void(boost::asio::ip::tcp::resolver::iterator &)> handler;
Query(std::shared_ptr<Resolver> res, std::function<void(boost::asio::ip::tcp::resolver::iterator &)> handler, const std::string &name) : resolver(res->io_service), query(name, ""), handler(handler) {
service = res;
}
void start() {
auto self = shared_from_this();
resolver.async_resolve(query, [self](const boost::system::error_code& ec, boost::asio::ip::tcp::resolver::iterator iterator){
self->handler(iterator);
});
}
};
Resolver() {
work.reset(new boost::asio::io_service::work(io_service));
iothread.reset(new std::thread(std::bind(&Resolver::io, this)));
}
~Resolver() {
std::cout << "Resolver destroyed" << std::endl;
work.reset();
iothread->join();
}
void io() {
io_service.run();
}
void asyncResolve(const std::string &name, std::function<void(boost::asio::ip::tcp::resolver::iterator &)> fn) {
auto query = std::make_shared<Query>(shared_from_this(), fn, name);
query->start();
}
};
void test(boost::asio::ip::tcp::resolver::iterator it) {
std::cout << "Test" << std::endl;
std::cout << it->endpoint().address().to_string() << std::endl;
}
int main(int argc, const char **argv) {
auto res = std::make_shared<Resolver>();
res->asyncResolve("stackoverflow.com", &test);
res->asyncResolve("stackoverflow.com", &test);
res->asyncResolve("stackoverflow.com", &test);
res->asyncResolve("stackoverflow.com", &test);
res->asyncResolve("stackoverflow.com", &test);
}
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只运行service(io_service::run())已经确保所有异步操作都已完成(参见文档).
你已经在工作线程上做了这个,并且你加入了那个帖子,所以你应该没事!
唯一的例外是如果一个处理程序抛出,所以要非常精确,你应该处理以下异常run():应该抓住boost :: asio :: io_service :: run()引发的异常吗?
void io() {
// http://www.boost.org/doc/libs/1_61_0/doc/html/boost_asio/reference/io_service.html#boost_asio.reference.io_service.effect_of_exceptions_thrown_from_handlers
for (;;) {
try {
io_service.run();
break; // exited normally
} catch (std::exception const &e) {
std::cerr << "[Resolver] An unexpected error occurred: " << e.what();
} catch (...) {
std::cerr << "[Resolver] An unexpected error occurred";
}
}
}
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这个问题非常挑剔,隐藏在线程和shared_ptr之间.
共享指针导致~Resolver在工作线程上运行.这意味着您不能 join()使用工作线程(因为线程永远不能自己加入).一个好的实现会抛出异常,导致进程终止.
还有更多:如果你只是main()在工作线程处理异步任务时退出,那么完成处理程序可能会在全局数据std::cout被拆除之后运行.所以要实际**看*Resolver完成工作并破坏,你需要确保main不会太快退出.
现在,以下是一个简化的示例,它确实显示异步操作完成:(仍然存在问题):
#define BOOST_ASIO_ENABLE_HANDLER_TRACKING 1
#include <boost/asio.hpp>
#include <boost/optional.hpp>
#include <thread>
#include <iostream>
class Resolver : public std::enable_shared_from_this<Resolver> {
using tcp = boost::asio::ip::tcp;
using io_service = boost::asio::io_service;
io_service _svc;
tcp::resolver resolver { _svc };
boost::optional<io_service::work> work { _svc };
std::thread _worker { [this] { event_loop(); } };
void event_loop() {
// http://www.boost.org/doc/libs/1_61_0/doc/html/boost_asio/reference/io_service.html#boost_asio.reference.io_service.effect_of_exceptions_thrown_from_handlers
for (;;) {
std::cout << __PRETTY_FUNCTION__ << "\n";
try {
_svc.run();
break; // exited normally
} catch (std::exception const &e) {
std::cerr << "[Resolver] An unexpected error occurred: " << e.what() << "\n";
} catch (...) {
std::cerr << "[Resolver] An unexpected error occurred\n";
}
}
std::cout << "EXIT " << __PRETTY_FUNCTION__ << "\n";
}
public:
~Resolver() {
std::cout << __PRETTY_FUNCTION__ << "\n";
work.reset();
}
using Endpoint = tcp::endpoint;
using Callback = std::function<void(Endpoint)>;
void asyncResolve(std::string const& name, Callback fn) {
auto self = shared_from_this();
resolver.async_resolve({name, ""}, [self,fn](boost::system::error_code ec, tcp::resolver::iterator it) {
if (!ec) fn(it->endpoint());
});
}
};
void test_handler(Resolver::Endpoint ep) {
std::cout << "Test: " << ep << "\n";
}
int main() {
{
auto res = std::make_shared<Resolver>();
for (auto fqdn : {"stackoverflow.com", "google.com", "localhost"})
res->asyncResolve(fqdn, test_handler);
}
std::cout << "Released shared resolver\n";
std::this_thread::sleep_for(std::chrono::seconds(1));
std::cout << "Main exit\n";
}
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打印:
void Resolver::event_loop()
Released shared resolver
Test: 151.101.65.69:0
Test: 172.217.17.46:0
Test: 127.0.0.1:0
Resolver::~Resolver()
terminate called without an active exception
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最后一个问题是现在我们没有加入线程.这是从std::thread::~thread析构函数中抛出的.这是一个棘手的问题:
join()因为我们可能在那个工作线程上detach()因为那将创建一个数据竞争,其中工作线程仍然在析构函数完成后运行.选项是:
_svc::run()从析构函数调用,而不是调用join()线程.这可行,但如果服务用于更多异步任务,则可能不合适,因为副作用排队操作可能会在导致析构函数运行的线程上运行.
join()如果我们不是工作线程,run()如果我们是,那就调用.这总是安全的,因为run()可以称为嵌套,并且操作仍然按预期从工作线程运行
只是用error_condition join捕获system_error异常resource_deadlock_would_occur
我会说第二个是最干净的.但是在你的简单示例中,第一个选项没有问题,因为(a)如果存在现有的解析操作,则析构函数将始终从工作线程运行(b)如果没有,则服务队列必须为空,所以run()没有任何效果.
所以这是一个修复:
~Resolver() {
std::cout << __PRETTY_FUNCTION__ << "\n";
work.reset();
event_loop();
if (_worker.joinable()) {
if (_worker.get_id() == std::this_thread::get_id())
_worker.detach();
else
_worker.join();
}
}
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现在输出是
void Resolver::event_loop()
Released shared resolver
Test: 151.101.193.69:0
Test: 216.58.212.238:0
Test: 127.0.0.1:0
Resolver::~Resolver()
void Resolver::event_loop()
Main exit
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