ybu*_*ill 35
典型的C代码如下所示:
void* newMem = realloc(oldMem, newSize);
if(!newMem)
{
// handle error
}
oldMem = newMem;
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请注意,如果realloc失败,则它返回零但旧内存仍然有效,这种典型用法会导致内存泄漏:
oldMem = realloc(oldMem, newSize);
if(!oldMem)
{
// handle error
}
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不幸的是,它很常见;
另请注意,C++ vector/list没有什么特别之处.类似的结构可以用C实现,只是语法(和错误处理)看起来不同.例如,参见LodePNG对C的std :: vector 的模拟.
Cha*_*via 28
许多C项目最终实现了类似矢量的API.动态数组是如此常见的需求,尽可能抽象出内存管理是很好的.典型的C实现可能类似于:
typedef struct dynamic_array_struct
{
int* data;
size_t capacity; /* total capacity */
size_t size; /* number of elements in vector */
} vector;
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然后他们会有各种API函数调用,它们在vector:
int vector_init(vector* v, size_t init_capacity)
{
v->data = malloc(init_capacity * sizeof(int));
if (!v->data) return -1;
v->size = 0;
v->capacity = init_capacity;
return 0; /* success */
}
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然后,当然,你需要的功能push_back,insert,resize,等,这将调用realloc,如果size超出capacity.
vector_resize(vector* v, size_t new_size);
vector_push_back(vector* v, int element);
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通常,当需要重新分配时,capacity会加倍,以避免一直重新分配.这通常与内部使用的策略相同std::vector,除非通常std::vector不会realloc因C++对象构造/销毁而调用.相反,std::vector可能会分配一个新缓冲区,然后将构造/移动构造对象(使用放置new)复制到新缓冲区中.
C中的实际向量实现可能使用void*指针作为元素而不是int,因此代码更通用.无论如何,这种事情在许多C项目中实现.有关C中的示例向量实现,请参阅http://codingrecipes.com/implementation-of-a-vector-data-structure-in-c.
Mic*_*ith 10
他们将首先隐藏定义一个结构,该结构将保存实现所需的成员.然后提供一组操作结构内容的函数.
像这样的东西:
typedef struct vec
{
unsigned char* _mem;
unsigned long _elems;
unsigned long _elemsize;
unsigned long _capelems;
unsigned long _reserve;
};
vec* vec_new(unsigned long elemsize)
{
vec* pvec = (vec*)malloc(sizeof(vec));
pvec->_reserve = 10;
pvec->_capelems = pvec->_reserve;
pvec->_elemsize = elemsize;
pvec->_elems = 0;
pvec->_mem = (unsigned char*)malloc(pvec->_capelems * pvec->_elemsize);
return pvec;
}
void vec_delete(vec* pvec)
{
free(pvec->_mem);
free(pvec);
}
void vec_grow(vec* pvec)
{
unsigned char* mem = (unsigned char*)malloc((pvec->_capelems + pvec->_reserve) * pvec->_elemsize);
memcpy(mem, pvec->_mem, pvec->_elems * pvec->_elemsize);
free(pvec->_mem);
pvec->_mem = mem;
pvec->_capelems += pvec->_reserve;
}
void vec_push_back(vec* pvec, void* data, unsigned long elemsize)
{
assert(elemsize == pvec->_elemsize);
if (pvec->_elems == pvec->_capelems) {
vec_grow(pvec);
}
memcpy(pvec->_mem + (pvec->_elems * pvec->_elemsize), (unsigned char*)data, pvec->_elemsize);
pvec->_elems++;
}
unsigned long vec_length(vec* pvec)
{
return pvec->_elems;
}
void* vec_get(vec* pvec, unsigned long index)
{
assert(index < pvec->_elems);
return (void*)(pvec->_mem + (index * pvec->_elemsize));
}
void vec_copy_item(vec* pvec, void* dest, unsigned long index)
{
memcpy(dest, vec_get(pvec, index), pvec->_elemsize);
}
void playwithvec()
{
vec* pvec = vec_new(sizeof(int));
for (int val = 0; val < 1000; val += 10) {
vec_push_back(pvec, &val, sizeof(val));
}
for (unsigned long index = (int)vec_length(pvec) - 1; (int)index >= 0; index--) {
int val;
vec_copy_item(pvec, &val, index);
printf("vec(%d) = %d\n", index, val);
}
vec_delete(pvec);
}
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除此之外,他们将通过在函数组的vec*位置使用void*来实现封装,并且实际上通过在包含函数组而不是标题的C模块中定义结构定义来隐藏用户的结构定义.此外,他们会隐藏您认为是私有的功能,将它们从标题中删除,只是在C模块中对它们进行原型设计.
你可以看到实现vc_vector:
struct vc_vector {
size_t count;
size_t element_size;
size_t reserved_size;
char* data;
vc_vector_deleter* deleter;
};
...
vc_vector* vc_vector_create_copy(const vc_vector* vector) {
vc_vector* new_vector = vc_vector_create(vector->reserved_size / vector->count,
vector->element_size,
vector->deleter);
if (unlikely(!new_vector)) {
return new_vector;
}
if (memcpy(vector->data,
new_vector->data,
new_vector->element_size * vector->count) == NULL) {
vc_vector_release(new_vector);
new_vector = NULL;
return new_vector;
}
new_vector->count = vector->count;
return new_vector;
}
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要使用它:
vc_vector* v1 = vc_vector_create(0, sizeof(int), NULL);
for (int i = 0; i < 10; ++i) {
vc_vector_push_back(v1, &i);
}
// v1 = 0 1 2 3 4 5 6 7 8 9
vc_vector* v2 = vc_vector_create_copy(v1);
// v2 = 0 1 2 3 4 5 6 7 8 9 (copy of v1)
// to get pointer to int:
const int* v2_data = vc_vector_data(v1);
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