Cha*_*lie 5 c++ recursion tail-recursion shared-ptr compiler-optimization
我正在练习 C++ 并尝试实现不可变列表。在我的一项测试中,我尝试递归创建一个包含大量值(100 万个节点)的列表。所有值都是const,所以我无法执行常规循环,而且这也不够功能,你知道。测试失败并显示Segmentation fault。
我的系统是 64 位 Xubuntu 16.04 LTS,Linux 4.4。我使用标志使用 g++ 5.4 和 clang++ 3.8 编译我的代码--std=c++14 -O3。
我写了一个简单的例子,它展示了尾部调用应该很容易优化,但出现问题时的情况Segmentation fault。该函数f只是等待amount迭代,然后创建一个指向 single 的指针int并返回它
#include <memory>
using std::shared_ptr;
shared_ptr<int> f(unsigned amount) {
return amount? f(amount - 1) : shared_ptr<int>{new int};
}
int main() {
return f(1E6) != nullptr;
}
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请注意,此示例仅在出现 时失败g++,而则clang++正常。不过,在更复杂的示例中,它也没有优化。
这是一个带有递归插入元素的简单列表的示例。我还添加了destroy函数,这有助于避免销毁期间堆栈溢出。在这里我得到了Segmentation fault两个编译器
#include <memory>
using std::shared_ptr;
struct L {
shared_ptr<L> tail;
L(const L&) = delete;
L() = delete;
};
shared_ptr<L> insertBulk(unsigned amount, const shared_ptr<L>& tail) {
return amount? insertBulk(amount - 1, shared_ptr<L>{new L{tail}})
: tail;
}
void destroy(shared_ptr<L> list) {
if (!list) return;
shared_ptr<L> tail = list->tail;
list.reset();
for (; tail; tail = tail->tail);
}
int main() {
shared_ptr<L> list = shared_ptr<L>{new L{nullptr}};
destroy(insertBulk(1E6, list));
return 0;
}
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注意 两个编译器都很好地优化了常规指针的实现。
shared_ptr在我的情况下真的会破坏尾调用优化吗?是编译器的问题还是shared_ptr实现的问题?
简短的回答是:是和否。
C++ 中的共享指针不会破坏尾部调用优化,但它使此类递归函数的创建变得复杂,该函数可以由编译器转换为循环。
我记得shared_ptr有一个析构函数,而 C++ 有 RAII。这使得构建可优化的尾部调用变得更加困难,正如尾部调用优化和 RAII 能否共存?中讨论的那样。问题。
@KennyOstrom建议使用普通指针来解决这个问题
static const List* insertBulk_(unsigned amount, const List* tail=nullptr) {
return amount? insertBulk_(amount - 1, new List{tail})
: tail;
}
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使用以下构造函数
List(const List* tail): tail{tail} {}
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当tailofList是 的实例时shared_ptr,尾部调用已成功优化。
需要定制销毁策略。幸运的是,shared_ptr允许我们设置它,所以我List通过 make it隐藏了析构函数private,并将其用于列表销毁
static void destroy(const List* list) {
if (!list) return;
shared_ptr<const List> tail = list->tail;
delete list;
for (; tail && tail.use_count() == 1; tail = tail->tail);
}
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构造函数应该将此销毁函数传递给tail初始化列表
List(const List* tail): tail{tail, List::destroy} {}
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如果出现异常,我将无法进行适当的清理,因此问题尚未解决。我想使用它,shared_ptr因为它是安全的,但现在我不会将它用于当前列表头,直到构造结束。
需要监视“裸”指针,直到它被包装成共享指针,并在紧急情况下释放它。让我们将对尾指针的引用而不是指针本身传递给insertBulk_。这将允许最后一个好的指针在函数外部可见
static const List* insertBulk_(unsigned amount, const List*& tail) {
if (!amount) {
const List* result = tail;
tail = nullptr;
return result;
}
return insertBulk_(amount - 1, tail = new List{tail});
}
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然后Finally需要类似的方法来自动销毁指针,在出现异常的情况下会泄漏
static const shared_ptr<const List> insertBulk(unsigned amount) {
struct TailGuard {
const List* ptr;
~TailGuard() {
List::destroy(this->ptr);
}
} guard{};
const List* result = insertBulk_(amount, guard.ptr);
return amount? shared_ptr<const List>{result, List::destroy}
: nullptr;
}
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现在,我想,问题已经解决了:
g++并clang++成功优化长列表的递归创建;shared_ptr;最终代码是
#include <memory>
#include <cassert>
using std::shared_ptr;
class List {
private:
const shared_ptr<const List> tail;
/**
* I need a `tail` to be an instance of `shared_ptr`.
* Separate `List` constructor was created for this purpose.
* It gets a regular pointer to `tail` and wraps it
* into shared pointer.
*
* The `tail` is a reference to pointer,
* because `insertBulk`, which called `insertBulk_`,
* should have an ability to free memory
* in the case of `insertBulk_` fail
* to avoid memory leak.
*/
static const List* insertBulk_(unsigned amount, const List*& tail) {
if (!amount) {
const List* result = tail;
tail = nullptr;
return result;
}
return insertBulk_(amount - 1, tail = new List{tail});
}
unsigned size_(unsigned acc=1) const {
return this->tail? this->tail->size_(acc + 1) : acc;
}
/**
* Destructor needs to be hidden,
* because it causes stack overflow for long lists.
* Custom destruction method `destroy` should be invoked first.
*/
~List() {}
public:
/**
* List needs custom destruction strategy,
* because default destructor causes stack overflow
* in the case of long lists:
* it will recursively remove its items.
*/
List(const List* tail): tail{tail, List::destroy} {}
List(const shared_ptr<const List>& tail): tail{tail} {}
List(const List&) = delete;
List() = delete;
unsigned size() const {
return this->size_();
}
/**
* Public iterface for private `insertBulk_` method.
* It wraps `insertBulk_` result into `shared_ptr`
* with custom destruction function.
*
* Also it creates a guard for tail,
* which will destroy it if something will go wrong.
* `insertBulk_` should store `tail`,
* which is not yet wrapped into `shared_ptr`,
* in the guard, and set it to `nullptr` in the end
* in order to avoid destruction of successfully created list.
*/
static const shared_ptr<const List> insertBulk(unsigned amount) {
struct TailGuard {
const List* ptr;
~TailGuard() {
List::destroy(this->ptr);
}
} guard{};
const List* result = insertBulk_(amount, guard.ptr);
return amount? shared_ptr<const List>{result, List::destroy}
: nullptr;
}
/**
* Custom destruction strategy,
* which should be called in order to delete a list.
*/
static void destroy(const List* list) {
if (!list) return;
shared_ptr<const List> tail = list->tail;
delete list;
/**
* Watching references count allows us to stop,
* when we reached the node,
* which is used by another list.
*
* Also this prevents long loop of construction and destruction,
* because destruction calls this function `destroy` again
* and it will create a lot of redundant entities
* without `tail.use_count() == 1` condition.
*/
for (; tail && tail.use_count() == 1; tail = tail->tail);
}
};
int main() {
/**
* Check whether we can create multiple lists.
*/
const shared_ptr<const List> list{List::insertBulk(1E6)};
const shared_ptr<const List> longList{List::insertBulk(1E7)};
/**
* Check whether we can use a list as a tail for another list.
*/
const shared_ptr<const List> composedList{new List{list}, List::destroy};
/**
* Checking whether creation works well.
*/
assert(list->size() == 1E6);
assert(longList->size() == 1E7);
assert(composedList->size() == 1E6 + 1);
return 0;
}
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List没有注释和检查main功能的类
#include <memory>
using std::shared_ptr;
class List {
private:
const shared_ptr<const List> tail;
static const List* insertBulk_(unsigned amount, const List*& tail) {
if (!amount) {
const List* result = tail;
tail = nullptr;
return result;
}
return insertBulk_(amount - 1, tail = new List{tail});
}
~List() {}
public:
List(const List* tail): tail{tail, List::destroy} {}
List(const shared_ptr<const List>& tail): tail{tail} {}
List(const List&) = delete;
List() = delete;
static const shared_ptr<const List> insertBulk(unsigned amount) {
struct TailGuard {
const List* ptr;
~TailGuard() {
List::destroy(this->ptr);
}
} guard{};
const List* result = insertBulk_(amount, guard.ptr);
return amount? shared_ptr<const List>{result, List::destroy}
: nullptr;
}
static void destroy(const List* list) {
if (!list) return;
shared_ptr<const List> tail = list->tail;
delete list;
for (; tail && tail.use_count() == 1; tail = tail->tail);
}
};
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