如何在触摸事件上绘制线条?

AJP*_*tel 2 iphone objective-c ios4

嘿我是目标C的初学者请帮助我

我制作以下代码但不工作.....

-(void) touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event
{

UITouch *touch = [touches anyObject];
if ([touch view] == self.view) {

    CGPoint location = [touch locationInView:self.view];
    loc1 = location;
    CGContextMoveToPoint(context, location.x, location.y);
    NSLog(@"x:%d y:%d At Touch Begain", loc1.x, loc1.y);
}
}
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event

{
    UITouch *touch = [touches anyObject];

        if ([touch view] == self.view) 
    {
    CGPoint location = [touch locationInView:self.view];
    CGContextMoveToPoint(context, loc1.x, loc1.y);
    NSLog(@"x:%d y:%d At Touch Move", loc1.x, loc1.y);
    CGContextAddLineToPoint(context, location.x, location.y);
    NSLog(@"x:%d y:%d", location.x, location.y);
}

}
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我在viewdidload方法中声明了contex,并尝试声明触摸事件但不工作...

我的应用日志文件看起来像......

x:0 y:1079934976在Touch Move Thu 1月13日11:20:05 .local DragDrop [536]:

CGContextAddLineToPoint:无效的上下文0x0 2011-01-13 11:20:05.149 DragDrop [536:207] x:0 y:1079902208 Thu Jan 13 11:20:05 .local DragDrop [536]:

CGContextSetRGBStrokeColor:无效的上下文0x0 Thu Jan 13 11:20:05 .local DragDrop [536]:

CGContextDrawPath:无效的上下文0x0 Thu Jan 13 11:20:05 .local DragDrop [536]:

CGContextMoveToPoint:无效的上下文0x0 2011-01-13 11:20:05.199 DragDrop [536:207] x:0 y:1079934976在Touch Move Thu 1月13日11:20:05 .local DragDrop [536]:

CGContextAddLineToPoint:无效的上下文0x0 2011-01-13 11:20:05.200 DragDrop [536:207] x:0 y:1079885824

omz*_*omz 14

您通常不会直接在触摸检测方法中绘制.通常,您只需在那里存储新的点/线并将其全部绘制出来drawRect:.让我们假设你有一个自定义的子类,UIView它有一个实例变量paths类型NSMutableArray和属性currentPath类型UIBezierPath.然后,您可以大致像这样实现触摸检测和drawRect方法:

- (void)touchesBegan:(NSSet *)touches withEvent:(UIEvent *)event {
  self.currentPath = [UIBezierPath bezierPath];
  currentPath.lineWidth = 3.0;
  [currentPath moveToPoint:[touch locationInView:self]];
  [paths addObject:self.currentPath];
}

- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event {
  [self.currentPath addLineToPoint:[touch locationInView:self]];
  [self setNeedsDisplay];
}

- (void)drawRect:(CGRect)rect {
  [[UIColor redColor] set];
  for (UIBezierPath *path in paths) {
    [path stroke];
  }
}
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请注意,这简化了很多.如果你绘制很多行,性能将受到影响,最终,你需要将绘图缓存在位图图像中,但这应该让你开始.