Deck.gl 如何在点击时显示弹出窗口

Naa*_*dof 4 popup tooltip reactjs mapbox-gl deck.gl

设置:

使用 react-map-gl 显示地图的基本反应应用程序,顶部带有deck.gl ScatterplotLayer 以可视化数据

目标:

1) 将地图上的点显示为给定半径和颜色的圆圈。
2)当用户点击一个圆圈时,工具提示/弹出窗口应该显示更多关于它的数据(包含在提供的数据中),直到用户点击离开(基本上与此图相同,但对于点击而不是悬停,http:/ /uber.github.io/deck.gl/#/documentation/layer-catalog/scatterplot-layer仅供参考,我查看了此代码,悬停逻辑已被删除,为简单起见,我假设)。

问题:

我已经完成了第 1 点,但我无法让第 2 点起作用。我能证明数据的最远方式是登录到控制台。

要注意:

我没有嫁给 react-tooltip - 如果有更好的方法,我不介意将其完全删除。我只需要保留mapbox和deck.gl。

数据:https : //gist.github.com/NikkiChristofi/bf79ca37028b29b50cffb215360db999

deckgl-overlay.js

import React, {Component} from 'react';
import ReactTooltip from 'react-tooltip';
import DeckGL, {ScatterplotLayer} from 'deck.gl';

export default class DeckGLOverlay extends Component {

  static get defaultViewport() {
    return {
      longitude: 0,
      latitude: 0,
      zoom: 2,
      maxZoom: 16,
      pitch: 0,
      bearing: 0
    };
  }

# in this method I want to update the variable tooltipText with
# whatever object data has been clicked. 
# The console log successfully logs the right data (i.e. the third 
# element in the array), but the tooltip doesn't even show 

  onClickHandler = (info) => {
    let dataToShow = info ? info.object[2] : "not found";
    this.tooltipText = dataToShow;
    console.log(dataToShow);
  }

  render() {
    const {viewport, lowPerformerColor, highPerformerColor, data, radius, smallRadius, largeRadius} = this.props;

    if (!data) {
      return null;
    }

    const layer = new ScatterplotLayer({
      id: 'scatter-plot',
      data,
      radiusScale: radius,
      radiusMinPixels: 0.25,
      getPosition: d => [d[1], d[0], 0],
      getColor: d => d[2] > 50 ? lowPerformerColor : highPerformerColor,
      getRadius: d => d[2] < 25 || d[2] > 75 ? smallRadius : largeRadius,
      updateTriggers: {
        getColor: [lowPerformerColor, highPerformerColor]
      },
      pickable: true, 
      onClick: info => this.onClickHandler(info),
      opacity: 0.3   
    });

    return (
      <DeckGL {...viewport} layers={ [layer] } data-tip={this.tooltipText}>
        <ReactTooltip />
      </DeckGL>
    );
  }
}
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应用程序.js

import React, {Component} from 'react';
import {render} from 'react-dom';
import MapGL from 'react-map-gl';
import DeckGLOverlay from './deckgl-overlay.js';
import {json as requestJson} from 'd3-request';

const MAPBOX_TOKEN = process.env.MAPBOX_TOKEN; // eslint-disable-line
const lowPerformerColor = [204, 0, 0];
const highPerformerColor = [0, 255, 0];
const smallRadius = 500;
const largeRadius = 1000;

const DATA_URL = 'https://gist.github.com/NikkiChristofi/bf79ca37028b29b50cffb215360db999';
export default class App extends Component {

  constructor(props) {
    super(props);
    this.state = {
      viewport: {
        ...DeckGLOverlay.defaultViewport,
        width: 500,
        height: 500
      },
      data: null
    };

    requestJson(DATA_URL, (error, response) => {
      if (!error) {
        console.log(response);
        this.setState({data: response});
      }
      else{
          console.log(error);
      }
    });
  }

  componentDidMount() {
    window.addEventListener('resize', this._resize.bind(this));
    this._resize();
  }

  _resize() {
    this._onViewportChange({
      width: window.innerWidth,
      height: window.innerHeight
    });
  }

  _onViewportChange(viewport) {
    this.setState({
      viewport: {...this.state.viewport, ...viewport}
    });
  }

  render() {
    const {viewport, data} = this.state;

    return (
      <MapGL
        {...viewport}
        onViewportChange={this._onViewportChange.bind(this)}
        mapboxApiAccessToken={MAPBOX_TOKEN}
        mapStyle='mapbox://styles/mapbox/dark-v9'>
        <DeckGLOverlay viewport={viewport}
          data={data}
          lowPerformerColor={lowPerformerColor}
          highPerformerColor={highPerformerColor}
          smallRadius={smallRadius}
          largeRadius={largeRadius}
          radius={300}
          />
      </MapGL>
    );
  }
}
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Naa*_*dof 6

想出了一个办法。

解决方案

我将 onClick 事件冒泡到 MapGL 层,并使用 Popup 元素显示数据。

所以在 app.js 中:
1) 从 react-map-gl 导入 Popup 元素

import MapGL, { Popup } from 'react-map-gl';
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2)设置坐标状态和“信息”(在弹出窗口中显示)

constructor(props) {
    super(props);
    this.state = {
      viewport: {
        ...DeckGLOverlay.defaultViewport,
        width: 500,
        height: 500
      },
      data: null,
      coordinates: [-0.13235092163085938,51.518250335096376],
      info: "Hello"
    };
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3)创建使用新数据设置状态的回调方法(信息将只是数据中的一个元素,但可以是您想要在弹出窗口中显示的任何内容)

myCallback = (info) => {
    console.log(info);
    if(info){
      this.setState({coordinates: info.lngLat, info: info.object[2]});
    }
  }
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4)渲染popup并引用DeckGL层中的回调方法

 return (
      <MapGL
        {...viewport}
        {...this.props}
        onViewportChange={this._onViewportChange.bind(this)}
        mapboxApiAccessToken={MAPBOX_TOKEN}
        mapStyle='mapbox://styles/mapbox/dark-v9'>
        <Popup
          longitude={this.state.coordinates[0]}
          latitude={this.state.coordinates[1]}>
          <div style={style}>
            <p>{this.state.info}</p>
          </div>
        </Popup>
        <DeckGLOverlay viewport={viewport}
          data={data}
          lowPerformerColor={lowPerformerColor}
          highPerformerColor={highPerformerColor}
          smallRadius={smallRadius}
          largeRadius={largeRadius}
          radius={300}
          callbackFromParent={this.myCallback}
          />
      </MapGL>
    );
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在deckgl-overlay.js 中:
1) 将数据信息提供给父级的 (app.js) 方法

onClick: info => this.props.callbackFromParent(info),
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(显然删除deckoverlay.js中的React-tooltip元素和onClick事件处理程序来清理)