如何从工厂方法返回unique_ptr?

Dsd*_*dsd 1 c++ factory

我有一些英雄课程,从抽象类Warrior扩展:

enum Warrior_ID { Infantryman_ID=0, Archer_ID, Horseman_ID };

class Warrior
{
  public:
    virtual void info() = 0;
    virtual ~Warrior() { }
    static unique_ptr<Warrior> createWarrior( Warrior_ID id );
};

class Infantryman: public Warrior
{
  public:
    void info()
    {
      cout << "Infantryman" << endl;
    }
};

class Archer: public Warrior
{
  public:
    void info()
    {
      cout << "Archer" << endl;
    }
};

class Horseman: public Warrior
{
  public:
    void info()
    {
      cout << "Horseman" << endl;
    }
};
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这是我的工厂方法,它返回特定的字符:

unique_ptr<Warrior> Warrior::createWarrior( Warrior_ID id )
{
    unique_ptr<Warrior> p;
    switch (id)
    {
        case Infantryman_ID:
            p = new Infantryman(); //this doesn't work
            break;
        case Archer_ID:
            p = new Archer(); //this doesn't work
            break;
        case Horseman_ID:
            p = new Horseman(); //this doesn't work
            break;
        default:
    }
   return p;
};
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如何在不使用make_unique的情况下返回具有特定字符的unique_ptr?

jua*_*nza 5

std::unique_ptr指针构造函数是显式的,所以你需要

p = std::unique_ptr<Warrior>{new Infantryman{}};
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或者,使用reset()成员函数:

p.reset(new Infantryman{});
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如注释中所述,您实际上不需要声明局部变量p然后修改它.您可以直接从开关块返回:

    case Infantryman_ID:
        return std::unique_ptr<Warrior>{new Infantryman{}};
    case Archer_ID:
        return std::unique_ptr<Warrior>{new Archer{}};
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等等.