Javascript性能:递减循环中负数的模数运算使代码减慢100%以上

Sye*_*san 12 javascript performance loops v8 spidermonkey

我正在通过Eloquent JavaScript(再次)并遇到了第2章的练习"国际象棋棋盘".我第一次阅读它的时候写了一个不错的解决方案,并在Elequent Javascript网站上提供了另一个版本的解决方案.我是那些想成为超级高效程序员的新手之一,头脑中只有一个问题:"我能不能让它更快或更小?"

因此,在几个月前我在网上搜索时,我遇到了一个关于Stack Overflow 的问题,关于基于性能的for循环vs while循环.因为在那个线程中提到for循环比慢,while并且循环与递减迭代器更快所以我重写了代码以获得更好的性能.

这是for替换的新版本while和为减少编辑的条件:

console.time("looping");
var gridSize = 5000, str = '', i = gridSize, j;
while (i--) {
  j = gridSize;
  while (j--) {
    if ((i - j) % 2 === 0)
      str += " ";
    else
      str += "#";
  }
  str += "\n";
}

//console.log(str);
console.timeEnd("looping");
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但令我惊讶的是,这段代码的性能更差.然后,过了一会儿我发现那if ((i - j) % 2 === 0)是主要的罪魁祸首,用plus替换减号将执行的总时间减少到~ 750ms

//Checked on NODE.js = v6.11.2
Book version of code         -->    893.76 ms
while loop with subtraction  -->    1562.43 ms
while loop with addition     -->    749.62 ms


//firefox Benchmark v54.0 (64-bit) (OS Ubuntu 16.04)
Book version of code         -->    725.10 ms
while loop with subtraction  -->    1565.29 ms
while loop with addition     -->    601.12 ms
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为什么减法会对总执行时间产生如此巨大的影响?

编辑01上午6:30(格林尼治标准时间)8月8日

在看了@jaromandaX后,我很确定这不是减慢这个循环的减速,它是负数的模数.我想再次知道是什么让负数的模数更慢

Ser*_*gGr 9

这远非完整答案,需要进一步调查(或者了解了解V8实施细节的人的见解).不过,这是我的发现:

Sidenode:使用以下命令行收集运行Node.JS的结果:

node --expose-gc --print-code --code-comments --print-opt-code --trace-hydrogen --redirect-code-traces --redirect-code-traces-to = code.asm - trace_representation --trace-deopt --trace-opt 1.js

并稍微研究一下V8源代码.

1.性能差异来自于在这种情况下生成不同的机器代码的事实.对于+代码%

                  ;;; <@134,#123> add-i
00000151A32DD74B   395  03c2           addl rax,rdx
00000151A32DD74D   397  0f807a030000   jo 1293  (00000151A32DDACD)
                  ;;; <@136,#126> mod-by-power-of-2-i
00000151A32DD753   403  85c0           testl rax,rax
00000151A32DD755   405  790f           jns 422  (00000151A32DD766)
00000151A32DD757   407  f7d8           negl rax
00000151A32DD759   409  83e001         andl rax,0x1
00000151A32DD75C   412  f7d8           negl rax
00000151A32DD75E   414  0f846e030000   jz 1298  (00000151A32DDAD2)
00000151A32DD764   420  eb03           jmp 425  (00000151A32DD769)
00000151A32DD766   422  83e001         andl rax,0x1
                  ;;; <@138,#200> smi-tag
00000151A32DD769   425  8bd8           movl rbx,rax
00000151A32DD76B   427  48c1e320       REX.W shlq rbx, 32
                  ;;; <@140,#130> gap
00000151A32DD76F   431  488bc2         REX.W movq rax,rdx
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-代码却复杂得多:

                  ;;; <@136,#123> sub-i
00000151A32E57E1   417  412bc3         subl rax,r11
00000151A32E57E4   420  0f8039040000   jo 1507  (00000151A32E5C23)
                  ;;; <@138,#200> int32-to-double
00000151A32E57EA   426  c5f957c0       vxorpd xmm0,xmm0,xmm0
00000151A32E57EE   430  c5fb2ac0       vcvtlsi2sd xmm0,xmm0,rax
                  ;;; <@139,#200> gap
00000151A32E57F2   434  c5f928ca       vmovapd xmm1,xmm2
                  ;;; <@140,#126> mod-d
00000151A32E57F6   438  4989e2         REX.W movq r10,rsp
00000151A32E57F9   441  4883ec28       REX.W subq rsp,0x28
00000151A32E57FD   445  4883e4f0       REX.W andq rsp,0xf0
00000151A32E5801   449  4c89542420     REX.W movq [rsp+0x20],r10
00000151A32E5806   454  48b830d4124001000000 REX.W movq rax,000000014012D430
00000151A32E5810   464  ffd0           call rax
00000151A32E5812   466  488b642420     REX.W movq rsp,[rsp+0x20]
                  ;;; <@142,#126> lazy-bailout
                  ;;; <@144,#202> number-tag-d
00000151A32E5817   471  498b9dc06f0400 REX.W movq rbx,[r13+0x46fc0]
00000151A32E581E   478  488bc3         REX.W movq rax,rbx
00000151A32E5821   481  4883c010       REX.W addq rax,0x10
00000151A32E5825   485  493b85c86f0400 REX.W cmpq rax,[r13+0x46fc8]
00000151A32E582C   492  0f878f030000   ja 1409  (00000151A32E5BC1)
00000151A32E5832   498  498985c06f0400 REX.W movq [r13+0x46fc0],rax
00000151A32E5839   505  48ffc3         REX.W incq rbx
00000151A32E583C   508  4d8b5560       REX.W movq r10,[r13+0x60]
00000151A32E5840   512  4c8953ff       REX.W movq [rbx-0x1],r10
00000151A32E5844   516  c5fb114307     vmovsd [rbx+0x7],xmm0
                  ;;; <@146,#130> gap
00000151A32E5849   521  488b45a0       REX.W movq rax,[rbp-0x60]
00000151A32E584D   525  488b7db8       REX.W movq rdi,[rbp-0x48]
00000151A32E5851   529  488b75c0       REX.W movq rsi,[rbp-0x40]
00000151A32E5855   533  488b4dc8       REX.W movq rcx,[rbp-0x38]
00000151A32E5859   537  488b55b0       REX.W movq rdx,[rbp-0x50]
00000151A32E585D   541  4c8b4da8       REX.W movq r9,[rbp-0x58]
00000151A32E5861   545  4c8b4598       REX.W movq r8,[rbp-0x68]
00000151A32E5865   549  c5fb109578ffffff vmovsd xmm2,[rbp-0x88]
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简而言之,不同之处在于对于"加"情况,Mod(%)操作是使用高度专业化的mod-by-power-of-2-i机器代码执行的,但对于"减"情况,使用mod-d基于浮点的算术实现来完成.

另请注意,mod-by-power-of-2-i机器代码确实支持负值.它可以粗略地重写为这样的东西:

if (rax < 0) {
    rax = -rax;
    rax = rax & 1;
    rax = -rax;
}
else {
    rax = rax & 1;
}
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因此,这不是仅针对正值的优化机器代码的情况.

2.生成代码的差异似乎来自类型推断以不同方式工作的事实.生成的日志--trace_representation显示简化程序的"加"和"减"情况之间的以下差异:

var f_minus = function(log) {
    var str = '', i = gridSize, j;
    while (i--) {
      j = gridSize;
      while (j--) {
        var ttt = (i - j) % 2
      }
    }

  if(log) {
     if(ttt == -1)
        console.log(t);
   }
}


var f_plus = function(log) {
    var str = '', i = gridSize, j;
    while (i--) {
      j = gridSize;
      while (j--) {
        var ttt = (i + j) % 2
      }
    }

    if(log){
     if(ttt == -1)
        console.log(t);
    }
}
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相比

[marking 00000025D4303E91 <JS Function f_minus (SharedFunctionInfo 00000278933F61C1)> for optimized recompilation, reason: small function, ICs with typeinfo: 8/12 (66%), generic ICs: 0/12 (0%)]
[compiling method 00000025D4303E91 <JS Function f_minus (SharedFunctionInfo 00000278933F61C1)> using Crankshaft OSR]
#37 Phi is used by real #110 Branch as v
#38 Phi is used by real #58 Add as t
#38 Phi is used by real #69 StackCheck as v
#38 Phi is used by real #70 LoadContextSlot as v
#38 Phi is used by real #122 CompareGeneric as t
#38 Phi is used by real #132 LoadGlobalGeneric as v
#38 Phi is used by real #134 LoadNamedGeneric as v
#38 Phi is used by real #136 LoadGlobalGeneric as v
#38 Phi is used by real #141 CallWithDescriptor as v
#38 Phi is used by real #156 Return as v
#38 Phi is used by real #101 Mod as t
#38 Phi is used by real #98 Sub as t
#38 Phi is used by real #95 StackCheck as v
#38 Phi is used by real #84 Add as t
#47 Phi is used by real #56 ForceRepresentation as s
#49 Phi is used by real #122 CompareGeneric as t
#77 Phi is used by real #83 ForceRepresentation as s
generalizing use representation 'v' of #40 Phi with uses of #47 Phi 's'
generalizing use representation 'v' of #42 Phi with uses of #49 Phi 't'
generalizing use representation 't' of #42 Phi with uses of #78 Phi 'v'
generalizing use representation 'v' of #49 Phi with uses of #78 Phi 'v'
generalizing use representation 'v' of #78 Phi with uses of #49 Phi 't'
Changing #101 Mod representation v -> i based on inputs
Changing #101 Mod representation i -> d based on output
Changing #98 Sub representation v -> s based on inputs
Changing #98 Sub representation s -> i based on use requirements
Changing #84 Add representation v -> i based on inputs
...
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对此

[marking 000002C17CAAB341 <JS Function f_plus (SharedFunctionInfo 00000278933F6289)> for optimized recompilation, reason: small function, ICs with typeinfo: 8/12 (66%), generic ICs: 0/12 (0%)]
[compiling method 000002C17CAAB341 <JS Function f_plus (SharedFunctionInfo 00000278933F6289)> using Crankshaft OSR]
#37 Phi is used by real #110 Branch as v
#38 Phi is used by real #58 Add as t
#38 Phi is used by real #69 StackCheck as v
#38 Phi is used by real #70 LoadContextSlot as v
#38 Phi is used by real #122 CompareGeneric as t
#38 Phi is used by real #132 LoadGlobalGeneric as v
#38 Phi is used by real #134 LoadNamedGeneric as v
#38 Phi is used by real #136 LoadGlobalGeneric as v
#38 Phi is used by real #141 CallWithDescriptor as v
#38 Phi is used by real #156 Return as v
#38 Phi is used by real #101 Mod as t
#38 Phi is used by real #98 Add as t
#38 Phi is used by real #95 StackCheck as v
#38 Phi is used by real #84 Add as t
#47 Phi is used by real #56 ForceRepresentation as s
#49 Phi is used by real #122 CompareGeneric as t
#77 Phi is used by real #83 ForceRepresentation as s
generalizing use representation 'v' of #40 Phi with uses of #47 Phi 's'
generalizing use representation 'v' of #42 Phi with uses of #49 Phi 't'
generalizing use representation 't' of #42 Phi with uses of #78 Phi 'v'
generalizing use representation 'v' of #49 Phi with uses of #78 Phi 'v'
generalizing use representation 'v' of #78 Phi with uses of #49 Phi 't'
Changing #101 Mod representation v -> i based on inputs
Changing #98 Add representation v -> s based on inputs
Changing #98 Add representation s -> i based on use requirements
Changing #84 Add representation v -> i based on inputs
...
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有趣的区别是线

Changing #101 Mod representation i -> d based on output
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这只存在于f_minus但不是这种f_plus情况.由于某种原因,编译器认为在f_minus案例类型中应该是Double而不是Integer,基于输出值的猜测.有趣的是,如果我改变了这条线

        var ttt = (i - j) % 2
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        var ttt = (i - j + gridSize) % 2; 
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它再次开始生成快速mod-by-power-of-2-i代码.所以是的,看起来输出值可能会影响优化编译器.但目前尚不清楚为什么会出现这种情况.

乍一看,这种行为看起来像是优化编译器中的一个错误,它没有注意到"减"的情况也可以处理mod-by-power-of-2-i.我无法追踪为什么会发生这种情况只是浏览源代码,因此欢迎进一步的输入.


mar*_*308 6

而不是使用昂贵的模块化操作

((i - j) % 2 === 0)
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你可以使用按位运算

(((i-j)&1) === 0)
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正如 SBS 在评论中建议的那样,你也应该尝试

(((i^j)&1) === 0)
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