我正在尝试学习C++和x86之间的关系,并且一直在研究一些C++代码的相应汇编指令.引起我注意的是,下一条指令似乎有多个JMP.这不仅仅是浪费空间和时钟周期吗?
源代码非常简单,只是来自教科书的简单游戏.
// Lost Fortune
// A personalized adventure!
#include <iostream>
#include <string>
using std::cout;
using std::cin;
using std::endl;
using std::string;
int main()
{
const int GOLD_PIECES = 900;
int adventurers, killed, survivors;
string leader;
// Get info.
cout << "Welcome fo Lost Fortune\n\n";
cout << "Please enter the following for your personalized adventure\n";
cout << "Enter a number: ";
cin >> adventurers;
cout << "Enter a number, smaller than the first: ";
cin >> killed;
survivors = adventurers - killed;
cout << "Enter your last name: ";
cin >> leader;
// Tell story.
cout << "\nA brave group of " << adventurers << " set out on a quest ";
cout << "-- in search of the lost treasure of the Ancient Dwarves. ";
cout << "The group was led by that legendary rogue, " << leader << ".\n";
cout << "\n Along the way, a bang of marauding ogres ambushed the party. ";
cout << "All fought bravely under the command of " << leader;
cout << ", and the ogres were defeated, but at a cost. ";
cout << "Of the adventurers, " << killed << " were vanquished, ";
cout << "leaving just " << survivors << " in the group.\n";
cout << "\nThe party was about to give up all hope. ";
cout << "But while laying the deceased to rest, ";
cout << "they stumbled upon the buried fortune. ";
cout << "So the adventurers split " << GOLD_PIECES << " gold pieces. ";
cout << leader << " held on to the extra " << (GOLD_PIECES % survivors);
cout << " pieces to keep things fair of course.\n";
return 0;
}
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组装的摘录如下.请注意,有几个JMP转到下一条指令,地址为00002053,00002076等.如果有帮助,这些JMP的操作码为E9 00 00 00 00.
00002035 mov eax, dword [ebp+var_64] ; CODE XREF=_main+148
00002038 lea ecx, dword [eax-0x1f91+0x3c60] ; "Welcome fo Lost Fortune\\n\\n"
0000203e mov edx, esp
00002040 mov dword [edx+4], ecx
00002043 mov ecx, dword [eax-0x1f91+__ZNSt3__14coutE_400c] ; __ZNSt3__14coutE_400c
00002049 mov dword [edx], ecx
0000204b call imp___symbol_stub___ZNSt3__1lsINS_11char_traitsIcEEEERNS_13basic_ostreamIcT_EES6_PKc ; std::__1::basic_ostream<char, std::__1::char_traits<char> >& std::__1::operator<< <std::__1::char_traits<char> >(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, char const*)
00002050 mov dword [ebp+var_74], eax
00002053 jmp loc_2058
loc_2058:
00002058 mov eax, dword [ebp+var_64] ; CODE XREF=_main+211
0000205b lea ecx, dword [eax-0x1f91+0x3c7a] ; "Please enter the following for your personalized adventure\\n"
00002061 mov edx, esp
00002063 mov dword [edx+4], ecx
00002066 mov ecx, dword [eax-0x1f91+__ZNSt3__14coutE_400c] ; __ZNSt3__14coutE_400c
0000206c mov dword [edx], ecx
0000206e call imp___symbol_stub___ZNSt3__1lsINS_11char_traitsIcEEEERNS_13basic_ostreamIcT_EES6_PKc ; std::__1::basic_ostream<char, std::__1::char_traits<char> >& std::__1::operator<< <std::__1::char_traits<char> >(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, char const*)
00002073 mov dword [ebp+var_78], eax
00002076 jmp loc_207b
loc_207b:
0000207b mov eax, dword [ebp+var_64] ; CODE XREF=_main+246
0000207e lea ecx, dword [eax-0x1f91+0x3cb6] ; "Enter a number: "
00002084 mov edx, esp
00002086 mov dword [edx+4], ecx
00002089 mov ecx, dword [eax-0x1f91+__ZNSt3__14coutE_400c] ; __ZNSt3__14coutE_400c
0000208f mov dword [edx], ecx
00002091 call imp___symbol_stub___ZNSt3__1lsINS_11char_traitsIcEEEERNS_13basic_ostreamIcT_EES6_PKc ; std::__1::basic_ostream<char, std::__1::char_traits<char> >& std::__1::operator<< <std::__1::char_traits<char> >(std::__1::basic_ostream<char, std::__1::char_traits<char> >&, char const*)
00002096 mov dword [ebp+var_7C], eax
00002099 jmp loc_209e
loc_209e:
0000209e mov eax, esp ; CODE XREF=_main+281
000020a0 lea ecx, dword [ebp+var_44]
000020a3 mov dword [eax+4], ecx
000020a6 mov ecx, dword [ebp+var_64]
000020a9 mov edx, dword [ecx-0x1f91+__ZNSt3__13cinE_4008] ; __ZNSt3__13cinE_4008
000020af mov dword [eax], edx
000020b1 call imp___symbol_stub___ZNSt3__113basic_istreamIcNS_11char_traitsIcEEErsERi ; std::__1::basic_istream<char, std::__1::char_traits<char> >::operator>>(int&)
000020b6 mov dword [ebp+var_80], eax
000020b9 jmp loc_20be
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为什么编译器会这样做?任何帮助是极大的赞赏 :)
在没有优化的情况下构建时,编译器的优先级是生成易于调试的代码,并尽可能地匹配原始源代码,而不是快速运行的代码.
在优化(例如使用-O3
)时,编译器的工作就是使代码快速运行,并且不会JMP
像你观察到的那样做愚蠢的事情.
优化的代码可能运行得更快,但调试非常困难.因此,如果您打算调试代码以查找错误,那么未经优化的版本几乎总是更可取.