Tot*_*.js 4 javascript inheritance
if (typeof Object.create !== 'function') {
Object.create = function (o) {
function F() {
}
F.prototype = o;
var f = new F();
if(f.init){
f.init();
};
return f;
};
}
var inherit = function(P, C) {
var i;
for(i in P) {
// if is the current parent
if(P.hasOwnProperty(i) === false) {
continue;
};
// define the uper property
C.uper = {};
// methods
if(typeof P[i] === 'function') {
// set as super
C.uper[i] = P[i];
// if child already defined, skip
if(typeof C[i] === 'function') {
continue;
};
C[i] = P[i];
}
// properties
else {
// if child already defined a property, skip
if(!(typeof C[i] === 'undefined')) {
continue;
};
C[i] = P[i];
}
}
return C;
}
var Parent1 = (function(){
var that = {};
// private var
var _name = 'Parent1';
// public var
that.lastName = 'LastName';
// public method
that.getName = function(){
// if this.uper.getName.call(this)
return _name + this.lastName;
// else
// return _name + that.lastName;
}
// return the literal object
return that;
}());
var Parent2 = {
// fake private var
_name: 'Parent2',
// public method
getName: function(){
// as we call this method with the call method
// we can use this
return this._name;
}
}
var Child1 = inherit(Parent1, (function(){
var that = {};
// overriden public method
that.getName = function(){
// how to call the this.uper.getName() like this?
return 'Child 1\'s name: ' + this.uper.getName.call(this);
}
that.init = function(){
console.log('init');
}
// return the literal object
return that;
}()));
var Child2 = inherit(Parent2, {
getName: function(){
// how to call the this.uper.getName() like this?
return 'Child 2\'s name: ' + this.uper.getName.call(this);
}
});
var child1 = Object.create(Child1);
// output: Child 1's name: Parent1LastName
console.log(child1.getName());
var child2 = Object.create(Child2);
// output: Child 2's name: Parent2
console.log(child2.getName());
// how to call the this.uper.getName() like this?
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如何像这样调用this.uper.getName()?
Javascript使用Prototypal继承.所以基本上对象继承对象(一切都是对象)
以下是一些应该有助于理解这一点的链接.
这是基本的模块模式:
var MODULE = (function (my) {
my.anotherMethod = function () {
// added method...
};
return my;
}(MODULE));
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然后你可以做这样的事情来模仿继承:
var MODULE_TWO = (function (old) {
var my = {},
key;
for (key in old) {
if (old.hasOwnProperty(key)) {
my[key] = old[key];
}
}
var super_moduleMethod = old.moduleMethod;
my.moduleMethod = function () {
// override method on the clone, access to super through super_moduleMethod
};
return my;
}(MODULE));
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这种编码风格需要一些习惯,但我绝对更喜欢它在这一点上的经典继承.如果这段代码没有意义,请查看道格拉斯克罗克福德讲座,它应该澄清大部分内容.
寻址编辑:
您可以使用new运算符创建这些对象的不同实例.
我建议使用这个扩展Object Prototype的小方法(如果没有意义,请参阅Douglas Crockford视频).我忘记了他为什么如此强烈推荐的确切原因,但至少它消除了一些混淆,因为new运算符与经典语言略有不同.不用说仅使用new操作员是不够的.
这个函数的作用是使用方法create扩展Object原型.那么......
F的原型分配给传递的对象(douglas crockford本人在原型继承链接中更好地概述)
if (typeof Object.create !== 'function') {
Object.create = function (o) {
function F() {}
F.prototype = o;
return new F();
};
}
newObject = Object.create(oldObject);
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所以使用你的代码......
var a = Object.create(MODULE_TWO),
var b = Object.create(MODULE_TWO);
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