rog*_*war 9 python 3d matplotlib mplot3d
我想画一个平行六面体.实际上我从绘制多维数据集的python脚本开始:
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
import matplotlib.pyplot as plt
points = np.array([[-1, -1, -1],
[1, -1, -1 ],
[1, 1, -1],
[-1, 1, -1],
[-1, -1, 1],
[1, -1, 1 ],
[1, 1, 1],
[-1, 1, 1]])
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
r = [-1,1]
X, Y = np.meshgrid(r, r)
ax.plot_surface(X,Y,1, alpha=0.5)
ax.plot_surface(X,Y,-1, alpha=0.5)
ax.plot_surface(X,-1,Y, alpha=0.5)
ax.plot_surface(X,1,Y, alpha=0.5)
ax.plot_surface(1,X,Y, alpha=0.5)
ax.plot_surface(-1,X,Y, alpha=0.5)
ax.scatter3D(points[:, 0], points[:, 1], points[:, 2])
ax.set_xlabel('X')
ax.set_ylabel('Y')
ax.set_zlabel('Z')
plt.show()
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为了获得平行六面体,我将点矩阵乘以下面的矩阵:
P =
[[2.06498904e-01 -6.30755443e-07 1.07477548e-03]
[1.61535574e-06 1.18897198e-01 7.85307721e-06]
[7.08353661e-02 4.48415767e-06 2.05395893e-01]]
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如:
Z = np.zeros((8,3))
for i in range(8):
Z[i,:] = np.dot(points[i,:],P)
Z = 10.0*Z
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我的想法是表示如下:
ax.scatter3D(Z[:, 0], Z[:, 1], Z[:, 2])
ax.set_xlabel('X')
ax.set_ylabel('Y')
ax.set_zlabel('Z')
plt.show()
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这就是我得到的:
然后我如何将表面放在这些不同的点上以形成平行六面体(在上面的立方体的方式)?
pcu*_*pcu 11
使用3D PolyCollection绘制曲面(示例)
import numpy as np
from mpl_toolkits.mplot3d import Axes3D
from mpl_toolkits.mplot3d.art3d import Poly3DCollection, Line3DCollection
import matplotlib.pyplot as plt
points = np.array([[-1, -1, -1],
[1, -1, -1 ],
[1, 1, -1],
[-1, 1, -1],
[-1, -1, 1],
[1, -1, 1 ],
[1, 1, 1],
[-1, 1, 1]])
P = [[2.06498904e-01 , -6.30755443e-07 , 1.07477548e-03],
[1.61535574e-06 , 1.18897198e-01 , 7.85307721e-06],
[7.08353661e-02 , 4.48415767e-06 , 2.05395893e-01]]
Z = np.zeros((8,3))
for i in range(8): Z[i,:] = np.dot(points[i,:],P)
Z = 10.0*Z
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
r = [-1,1]
X, Y = np.meshgrid(r, r)
# plot vertices
ax.scatter3D(Z[:, 0], Z[:, 1], Z[:, 2])
# list of sides' polygons of figure
verts = [[Z[0],Z[1],Z[2],Z[3]],
[Z[4],Z[5],Z[6],Z[7]],
[Z[0],Z[1],Z[5],Z[4]],
[Z[2],Z[3],Z[7],Z[6]],
[Z[1],Z[2],Z[6],Z[5]],
[Z[4],Z[7],Z[3],Z[0]]]
# plot sides
ax.add_collection3d(Poly3DCollection(verts,
facecolors='cyan', linewidths=1, edgecolors='r', alpha=.25))
ax.set_xlabel('X')
ax.set_ylabel('Y')
ax.set_zlabel('Z')
plt.show()
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鉴于此问题的标题是“ python draw 3D cube”,这是我在搜索该问题时发现的文章。
对于那些和我一样的人,他们只想绘制一个立方体,我创建了以下函数,该函数需要一个立方体的四个点,首先是一个角,然后是该角的三个相邻点。
然后绘制立方体。
该功能如下:
import numpy as np
import matplotlib.pyplot as plt
from mpl_toolkits.mplot3d import Axes3D
from mpl_toolkits.mplot3d.art3d import Poly3DCollection, Line3DCollection
def plot_cube(cube_definition):
cube_definition_array = [
np.array(list(item))
for item in cube_definition
]
points = []
points += cube_definition_array
vectors = [
cube_definition_array[1] - cube_definition_array[0],
cube_definition_array[2] - cube_definition_array[0],
cube_definition_array[3] - cube_definition_array[0]
]
points += [cube_definition_array[0] + vectors[0] + vectors[1]]
points += [cube_definition_array[0] + vectors[0] + vectors[2]]
points += [cube_definition_array[0] + vectors[1] + vectors[2]]
points += [cube_definition_array[0] + vectors[0] + vectors[1] + vectors[2]]
points = np.array(points)
edges = [
[points[0], points[3], points[5], points[1]],
[points[1], points[5], points[7], points[4]],
[points[4], points[2], points[6], points[7]],
[points[2], points[6], points[3], points[0]],
[points[0], points[2], points[4], points[1]],
[points[3], points[6], points[7], points[5]]
]
fig = plt.figure()
ax = fig.add_subplot(111, projection='3d')
faces = Poly3DCollection(edges, linewidths=1, edgecolors='k')
faces.set_facecolor((0,0,1,0.1))
ax.add_collection3d(faces)
# Plot the points themselves to force the scaling of the axes
ax.scatter(points[:,0], points[:,1], points[:,2], s=0)
ax.set_aspect('equal')
cube_definition = [
(0,0,0), (0,1,0), (1,0,0), (0,0,1)
]
plot_cube(cube_definition)
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给出结果:
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