Zhi*_*lin 7 c++ qt qt4 qml qt4.8
我有一个QML ListView,它使用QAbstractListModel子类作为模型.
ListView {
id: myListView
x: 208
y: 19
width: 110
height: 160
delegate: myListDelegate {}
model: MyListModel
opacity: 0
}
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该模型是MyListItems 的列表.
class MyListModel : public QAbstractListModel
{
Q_OBJECT
public:
enum MyRoles {
HeadingRole = Qt::UserRole + 1,
DescriptionRole,
QuantityRole
};
explicit MyListModel(QObject *parent = 0);
void addMyListItem(const MyListItem &item);
int rowCount(const QModelIndex & parent = QModelIndex()) const;
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const;
void dropList();
private:
QList<MyListItem> m_list;
};
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在代表中,我有一个鼠标区.
我怎么可以拦截在鼠标区域点击,并挑选这 MyListItem从我的QList模型和地方发送它的应用程序的C++部分里面?
Tho*_*ire 10
评论提到返回指向MyListItemfrom data()到QML 的指针,并在QML中访问和修改它.这需要您MyListItem继承QObject并Q_PROPERTY为要在QML中访问的每个成员添加一个.它还需要密切关注对象所有权(QQmlEngine::ObjectOwnership).
还有另一种方法:实现QAbstractListModel::setData()和QAbstractListModel::roleNames(),模型内容可以从QML更改,如model.roleName = foo.
下面的最小工作示例,每次单击代表时数量加倍:
C++:
struct MyListItem
{
QString heading;
QString description;
int quantity;
};
class MyListModel : public QAbstractListModel
{
Q_OBJECT
Q_ENUMS(MyRoles)
public:
enum MyRoles {
HeadingRole = Qt::UserRole + 1,
DescriptionRole,
QuantityRole
};
using QAbstractListModel::QAbstractListModel;
QHash<int,QByteArray> roleNames() const override {
return { { HeadingRole, "heading" },
{ DescriptionRole, "description" },
{ QuantityRole, "quantity" },
};
}
int rowCount(const QModelIndex & parent = QModelIndex()) const override {
if (parent.isValid())
return 0;
return m_list.size();
}
bool setData(const QModelIndex &index, const QVariant &value, int role) override
{
if (!hasIndex(index.row(), index.column(), index.parent()) || !value.isValid())
return false;
MyListItem &item = m_list[index.row()];
if (role == DescriptionRole) item.description = value.toString();
else if (role == HeadingRole) item.heading = value.toString();
else if (role == QuantityRole) item.quantity = value.toInt();
else return false;
emit dataChanged(index, index, { role } );
return true ;
}
QVariant data(const QModelIndex & index, int role = Qt::DisplayRole) const override {
if (!hasIndex(index.row(), index.column(), index.parent()))
return {};
const MyListItem &item = m_list.at(index.row());
if (role == DescriptionRole) return item.description;
if (role == HeadingRole) return item.heading;
if (role == QuantityRole) return item.quantity;
return {};
}
private:
QVector<MyListItem> m_list = {
{ "heading 1", "description 1", 1 },
{ "heading 2", "description 2", 42 },
{ "heading 3", "description 3", 4711 }
};
};
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QML:
ListView {
id: listView
anchors.fill: parent
model: MyListModel {}
delegate: Item {
implicitHeight: text.height
width: listView.width
Text {
id: text
text: model.heading + " " + model.description + " " + model.quantity
}
MouseArea {
anchors.fill: text
onClicked: {
model.quantity *= 2;
}
}
}
}
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您还可以使用index委托中的属性来操作数据。您只需要QModelIndex使用模型上的 index 方法将 QML 索引转换为 a 。这是一个简单的示例,每次单击列表项时,我们将显示值更改为字符串“3”。
ListView {
id: listView
anchors.fill: parent
model: my_model
delegate: Rectangle {
height: 50
width: listView.width
MouseArea {
anchors.fill: parent
onClicked: {
// Column is always zero as it's a list
var column_number = 0;
// get `QModelIndex`
var q_model_index = my_model.index(index, column_number);
// see for list of roles:
// http://doc.qt.io/qt-5/qabstractitemmodel.html#roleNames
var role = 1
var data_changed = my_model.setData(q_model_index, "3", role);
console.log("data change successful?", data_changed);
}
}
}
}
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除了index委托中的属性外,所有默认角色名称都在委托中可用。例如,我之前使用过decoration角色来设置color我的Rectangle委托的属性。请参阅此列表了解更多信息。
ListView {
delegate: Rectangle {
// list items have access to all default `roleNames`
// in addition to the `index` property.
// For example, using the decoration role, demo'd below
color: decoration
}
}
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另请参阅此链接,其中 Mitch Curtis 建议使用 qmlRegisterUncreatableType 来注册用户枚举。