The*_*ner 1 c# wpf xaml itemscontrol mvvm
概述:我有一个XAML Canvas控件,我在其上放置了几个Line控件.线条出现在它们不应该的位置,我的结论是所述线条的边界框是行为不端的.我不访问或更改这些边界框(据我所知).
项目详细信息:我在Visual Studio 2010中使用WPF,XAML,C#和MVVM模式.
更详细的解释:我的项目是创建一个画布,并在该画布上有可以被用户拖动的项目.在一个项目和另一个项目之间绘制线条以显示可视链接.
要进行可视化,您可以在此处查看图像:
有五个项目,在代码中,N1项目应按行链接到N3,N4和N5项目.N1到N3线看起来很好,但另外两条线是偏移的.如果你要将它们移动起来,它们会很好地将这些项目链接在一起.
你可以考虑的第一件事是画布中线条的坐标,我已经这样做了.
请查看此图片:
我在与Line相同的区域内向XAML添加了一个TextBlock,并将其Text绑定到Line的StartingPoint.如果图像很小,可能很难看到这里,但我可以告诉你,这里的两条线的StartingPont是相同的.然而,显然我们可以看到线条不在同一个地方.
我还认为这可能是一个对齐的问题.我没有在我的项目中设置任何路线,所以我想也许这就是问题所在.我将线条改为不同的对齐方式(水平和垂直方向)以及项目本身,我发现没有区别.
项目更详细:
首先是项目本身的资源.我不认为它有所作为,但由于我全都没有想法,我不能忽视这个问题可能在某个地方看不见:
<ResourceDictionary>
<ControlTemplate x:Key="NodeTemplate">
<Border BorderThickness="2" BorderBrush="LightBlue" Margin="2" CornerRadius="5,5,5,5">
<StackPanel>
<TextBlock Text="Test" Background="AntiqueWhite"/>
<TextBlock Text="{Binding Path=NodeText}" Background="Aqua"/>
</StackPanel>
</Border>
</ControlTemplate>
</ResourceDictionary>
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现在,在下面,Canvas本身具有ItemsControls:
<Canvas>
<ItemsControl ItemsSource="{Binding NodeList, UpdateSourceTrigger=PropertyChanged}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemTemplate>
<DataTemplate>
<ItemsControl ItemsSource="{Binding LineList, UpdateSourceTrigger=PropertyChanged}">
<ItemsControl.ItemTemplate>
<DataTemplate>
<StackPanel>
<Line Stroke="Black" X1="{Binding StartPoint.X}" Y1="{Binding StartPoint.Y}" X2="{Binding EndPoint.X}" Y2="{Binding EndPoint.Y}" />
<!--Path Stroke="Black" Data="{Binding}" Canvas.Left="0" Canvas.Top="0" StrokeMiterLimit="1"/-->
<TextBlock Text="{Binding StartPoint}" HorizontalAlignment="Center"/>
</StackPanel>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
<ItemsControl ItemsSource="{Binding NodeList, UpdateSourceTrigger=PropertyChanged}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemContainerStyle>
<Style TargetType="ContentPresenter">
<Setter Property="Canvas.Left" Value="{Binding CanvasLeft}"/>
<Setter Property="Canvas.Top" Value="{Binding CanvasTop}"/>
</Style>
</ItemsControl.ItemContainerStyle>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Thumb Name="myThumb" Template="{StaticResource NodeTemplate}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="DragDelta">
<cmd:EventToCommand Command="{Binding DragDeltaCommand}" PassEventArgsToCommand="True"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</Thumb>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</Canvas>
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我这里有两个部分; 两个单独的ItemsControls,目的略有不同.我认为这是可以的,虽然假设可能是我在第一个实例中结束这个问题的方式.
现在接下来的部分是一些背后的代码,我认为,主要部分是OnDragDelta; 用于在Canvas周围拖动项目的事件处理程序:
void OnDeltaDrag(DragDeltaEventArgs e)
{
CanvasLeft += e.HorizontalChange;
CanvasTop += e.VerticalChange;
UpdateLines();
}
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然后,当然,'UpdateLines':
public void UpdateLines()
{
// Assess next nodes. Their lines will need to be changed - their start points will have to move with this node.
for (int i = 0; i < this.NextNodes.Count; i++)
{
this.LineList.ElementAt(i).StartPoint = new Point(this.CanvasLeft, this.CanvasTop);
}
// Assess previous nodes. If they have lines to this node, the end points of those
// lines will need to be moved (more specifically, moved to have the same coords as this).
foreach (NodeViewModel n in this.PreviousNodes)
{
for (int i = 0; i < n.NextNodes.Count; i++)
{
if (n.NextNodes.ElementAt(i) == this)
{
n.LineList.ElementAt(i).EndPoint = new Point(this.CanvasLeft, this.CanvasTop);
}
}
}
}
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@ xum59已经提到ItemsControl的默认 ItemsPanel 是StackPanel,它导致堆叠行为.您的解决方案的整体实现看起来很尴尬,但是,我准备了一个WpfApp
(使用MVVM Light)来展示一种更优雅地处理它的方法.
Node
仅包含数据的类,使用属于视图的(几何)类型实现明确分隔NodeToPathDataConverter
负责重绘的连接线的,每当NodeList
PropertyChanged
事件被引发.DragDeltaCommand
更新被拖动的Node
数据Thumb
,然后NodeList
PropertyChanged
引发事件.StreamGeometry
.Node.cs
public class Node : ObservableObject
{
private double x;
public double X
{
get { return x; }
set { Set(() => X, ref x, value); }
}
private double y;
public double Y
{
get { return y; }
set { Set(() => Y, ref y, value); }
}
public string Text { get; set; }
public List<string> NextNodes { get; set; }
public static ObservableCollection<Node> GetSampleNodes()
{
return new ObservableCollection<Node>()
{
new Node { X = 300, Y = 100, Text = "n1", NextNodes = new List<string> { "n2", "n4", "n5" } },
new Node { X = 150, Y = 200, Text = "n2", NextNodes = new List<string> { "n3" } },
new Node { X = 50, Y = 450, Text = "n3" },
new Node { X = 200, Y = 500, Text = "n4" },
new Node { X = 700, Y = 500, Text = "n5" }
};
}
}
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MainWindow.xaml
<Window x:Class="WpfApp.MainWindow"
xmlns="http://schemas.microsoft.com/winfx/2006/xaml/presentation"
xmlns:x="http://schemas.microsoft.com/winfx/2006/xaml"
xmlns:local="clr-namespace:WpfApp"
xmlns:i="clr-namespace:System.Windows.Interactivity;assembly=System.Windows.Interactivity"
xmlns:cmd="http://www.galasoft.ch/mvvmlight"
Title="MainWindow" WindowState="Maximized">
<Window.Resources>
<local:NodeToPathDataConverter x:Key="NodeToPathDataConverter" />
<ControlTemplate x:Key="NodeTemplate">
<Border BorderThickness="2" BorderBrush="LightBlue" Margin="2" CornerRadius="5,5,5,5">
<StackPanel>
<TextBlock Text="Test" Background="AntiqueWhite" />
<TextBlock Text="{Binding Text}" Background="Aqua" TextAlignment="Center" />
</StackPanel>
</Border>
</ControlTemplate>
</Window.Resources>
<Grid>
<ItemsControl ItemsSource="{Binding MainViewModel.NodeList, Source={StaticResource Locator}}">
<ItemsControl.ItemsPanel>
<ItemsPanelTemplate>
<Canvas/>
</ItemsPanelTemplate>
</ItemsControl.ItemsPanel>
<ItemsControl.ItemContainerStyle>
<Style TargetType="ContentPresenter">
<Setter Property="Canvas.Left" Value="{Binding X}"/>
<Setter Property="Canvas.Top" Value="{Binding Y}"/>
</Style>
</ItemsControl.ItemContainerStyle>
<ItemsControl.ItemTemplate>
<DataTemplate>
<Canvas>
<Path Stroke="Black">
<Path.Data>
<MultiBinding Converter="{StaticResource NodeToPathDataConverter}">
<Binding Path="MainViewModel.NodeList" Source="{StaticResource Locator}" />
<Binding />
</MultiBinding>
</Path.Data>
</Path>
<Thumb Template="{StaticResource NodeTemplate}">
<i:Interaction.Triggers>
<i:EventTrigger EventName="DragDelta">
<cmd:EventToCommand
Command="{Binding MainViewModel.DragDeltaCommand, Source={StaticResource Locator}}"
PassEventArgsToCommand="True"/>
</i:EventTrigger>
</i:Interaction.Triggers>
</Thumb>
</Canvas>
</DataTemplate>
</ItemsControl.ItemTemplate>
</ItemsControl>
</Grid>
</Window>
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MainWindow.xaml.cs
/// <summary>
/// Interaction logic for MainWindow.xaml
/// </summary>
public partial class MainWindow : Window
{
public MainWindow()
{
InitializeComponent();
}
}
/// <summary>
/// Returns Geometry of line(s) from current node to next node(s)
/// </summary>
public class NodeToPathDataConverter : IMultiValueConverter
{
public object Convert(object[] values, Type targetType, object parameter, CultureInfo culture)
{
var nodes = values[0] as ObservableCollection<Node>;
Node node = values[1] as Node;
if (nodes != null && node != null && node.NextNodes != null)
{
// Create a StreamGeometry to draw line(s) from the current to the next node(s).
StreamGeometry geometry = new StreamGeometry();
using (StreamGeometryContext ctx = geometry.Open())
{
foreach (string nextText in node.NextNodes)
{
Node nextNode = nodes.Single(n => n.Text == nextText);
ctx.BeginFigure(new Point(0, 0), false /* is filled */, false /* is closed */);
ctx.LineTo(new Point(nextNode.X - node.X, nextNode.Y - node.Y), true /* is stroked */, false /* is smooth join */);
}
}
// Freeze the geometry (make it unmodifiable) for additional performance benefits.
geometry.Freeze();
return geometry;
}
return Binding.DoNothing;
}
public object[] ConvertBack(object value, Type[] targetTypes, object parameter, CultureInfo culture)
{
throw new NotImplementedException();
}
}
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MainViewModel.cs
public class MainViewModel : ViewModelBase
{
private ObservableCollection<Node> nodeList;
public MainViewModel()
{
nodeList = Node.GetSampleNodes();
DragDeltaCommand = new RelayCommand<DragDeltaEventArgs>(e => OnDeltaDrag(e));
}
public ICommand DragDeltaCommand { get; private set; }
public ObservableCollection<Node> NodeList
{
get { return nodeList; }
}
private void OnDeltaDrag(DragDeltaEventArgs e)
{
Thumb thumb = e.Source as Thumb;
if (thumb != null)
{
Node node = (Node)thumb.DataContext;
node.X += e.HorizontalChange;
node.Y += e.VerticalChange;
RaisePropertyChanged(() => NodeList);
}
}
}
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启动时的情况
拖动节点n1后
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