Rya*_*yan 17 uiimage swift cvpixelbuffer coreml
Apple的新CoreML框架具有预测功能,需要一个CVPixelBuffer.为了分类,UIImage必须在两者之间进行转换.
我从Apple工程师处获得的转换代码:
1 // image has been defined earlier
2
3 var pixelbuffer: CVPixelBuffer? = nil
4
5 CVPixelBufferCreate(kCFAllocatorDefault, Int(image.size.width), Int(image.size.height), kCVPixelFormatType_OneComponent8, nil, &pixelbuffer)
6 CVPixelBufferLockBaseAddress(pixelbuffer!, CVPixelBufferLockFlags(rawValue:0))
7
8 let colorspace = CGColorSpaceCreateDeviceGray()
9 let bitmapContext = CGContext(data: CVPixelBufferGetBaseAddress(pixelbuffer!), width: Int(image.size.width), height: Int(image.size.height), bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pixelbuffer!), space: colorspace, bitmapInfo: 0)!
10
11 bitmapContext.draw(image.cgImage!, in: CGRect(x: 0, y: 0, width: image.size.width, height: image.size.height))
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这个解决方案很快,适用于灰度图像.必须根据图像类型进行的更改包括:
kCVPixelFormatType_OneComponent8到另一个OSType(kCVPixelFormatType_32ARGB对于RGB)colorSpace到另一个CGColorSpace(CGColorSpaceCreateDeviceRGB对于RGB)bitsPerComponent到每个像素的内存位数(RGB为32)bitmapInfo到非零CGBitmapInfo属性(kCGBitmapByteOrderDefault是默认值)onm*_*133 28
你可以看一下这个教程https://www.hackingwithswift.com/whats-new-in-ios-11,代码在Swift 4中
func buffer(from image: UIImage) -> CVPixelBuffer? {
let attrs = [kCVPixelBufferCGImageCompatibilityKey: kCFBooleanTrue, kCVPixelBufferCGBitmapContextCompatibilityKey: kCFBooleanTrue] as CFDictionary
var pixelBuffer : CVPixelBuffer?
let status = CVPixelBufferCreate(kCFAllocatorDefault, Int(image.size.width), Int(image.size.height), kCVPixelFormatType_32ARGB, attrs, &pixelBuffer)
guard (status == kCVReturnSuccess) else {
return nil
}
CVPixelBufferLockBaseAddress(pixelBuffer!, CVPixelBufferLockFlags(rawValue: 0))
let pixelData = CVPixelBufferGetBaseAddress(pixelBuffer!)
let rgbColorSpace = CGColorSpaceCreateDeviceRGB()
let context = CGContext(data: pixelData, width: Int(image.size.width), height: Int(image.size.height), bitsPerComponent: 8, bytesPerRow: CVPixelBufferGetBytesPerRow(pixelBuffer!), space: rgbColorSpace, bitmapInfo: CGImageAlphaInfo.noneSkipFirst.rawValue)
context?.translateBy(x: 0, y: image.size.height)
context?.scaleBy(x: 1.0, y: -1.0)
UIGraphicsPushContext(context!)
image.draw(in: CGRect(x: 0, y: 0, width: image.size.width, height: image.size.height))
UIGraphicsPopContext()
CVPixelBufferUnlockBaseAddress(pixelBuffer!, CVPixelBufferLockFlags(rawValue: 0))
return pixelBuffer
}
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