Tim*_*Tim 2 c# asynchronous system.reactive
我正在学习反应式扩展并试图重新考虑我的一些代码.
UDPClient.EndReceive有一个ref IPEndPoint参数,所以我目前有这个工作:
UdpClient receiverUDP = new UdpClient();
receiverUDP.Client.SetSocketOption(SocketOptionLevel.Socket, SocketOptionName.ReuseAddress, true);
receiverUDP.EnableBroadcast = true;
receiverUDP.Client.ExclusiveAddressUse = false;
receiverUDP.Client.Bind(new IPEndPoint(IPAddress.Any, 1234));
IPEndPoint ep = null;
var async = Observable.FromAsyncPattern<byte[]>(receiverUDP.BeginReceive, (i) => receiverUDP.EndReceive(i, ref ep));
var subscr = async().Subscribe(x => Console.WriteLine(ASCIIEncoding.ASCII.GetString(x)));
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如果我的订阅者需要访问远程IPEndPoint怎么办?在我目前的化身中,我正在使用事件,并传回一个包装byte[]和自定义类IPEndPoint.我无法为我的生活,研究如何用Rx做到这一点.
如果您已经为其创建了一个包装器类byte[],IPEndPoint为什么不使用Select以下命令将其作为序列返回:
private IObservable<RemoteData> GetRemoteDataAsync()
{
return Observable.Defer(() =>
{
UdpClient receiverUDP = new UdpClient();
receiverUDP.Client.SetSocketOption(SocketOptionLevel.Socket,
SocketOptionName.ReuseAddress, true);
receiverUDP.EnableBroadcast = true;
receiverUDP.Client.ExclusiveAddressUse = false;
receiverUDP.Client.Bind(new IPEndPoint(IPAddress.Any, 1234));
IPEndPoint ep = null;
return Observable.FromAsyncPattern<byte[]>(
receiverUDP.BeginReceive,
(i) => receiverUDP.EndReceive(i, ref ep)
)()
.Select(bytes => new RemoteData(bytes, ep));
});
}
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