rob*_*t-s 9 javascript leaflet leaflet.draw
语境:
我制作了一张地图,并用大约300个随机标记填充它.我可以通过单击弹出窗口中的链接"选择"标记,然后激活选择以显示数据.我还有Leaflet.draw插件来绘制圆形,矩形和自定义形状等形状,我想用它来"选择"几个标记.
问题
如何抓取落在绘制的leaflet.draw形状内的标记的传单标记对象,以便我可以编辑它们?我似乎无法做出选择,它既不选择任何标记,也不选择所有标记.
代码片段,从不必要的代码中删除:
const drawControl = new L.Control.Draw({
draw: {
marker : false,
polygon : true,
polyline : false,
rectangle: true,
circle : {
metric: 'metric'
}
},
edit: false
});
const map = L.map('map', {
layers: [streets, light]
}).setView([CONFIG.MAP.LATITUDE, CONFIG.MAP.LONGITUDE], CONFIG.MAP.ZOOMLEVEL)
map.addControl(drawControl);
map.on(L.Draw.Event.DRAWSTOP, e => {
const hello = e.target;
console.log(hello);
e.target.eachLayer(layer => {
if (layer.options.icon) {
console.log(layer);
}
});
});
Run Code Online (Sandbox Code Playgroud)
iH8*_*iH8 13
使用Leaflet的实用方法可以很容易地完成您想要的大部分内容.如果你想用复杂的形状来做这件事,就像L.Polygon你需要像TurfJS这样的东西
对于L.Circle你需要计算圆的中心之间的距离,并将其与半径:
var marker = new L.Marker(...),
circle = new L.Circle(...);
var contains = circle.getLatLng().distanceTo(marker.getLatLng()) < circle.getRadius();
Run Code Online (Sandbox Code Playgroud)
因为L.Rectangle你需要获取它的bounds对象并使用contains方法:
var marker = new L.Marker(...),
rectangle = new L.Rectangle(...);
var contains = rectangle.getBounds().contains(marker.getLatLng());
Run Code Online (Sandbox Code Playgroud)
正如复杂的多边形所说,我使用Turf,但有更多的库和插件.这是使用Turf inside方法的一个例子.它将GeoJSON点和面要素作为参数,因此请注意转换:
var marker = new L.Marker(...),
polygon = new L.Polygon(...);
var contains = turf.inside(marker.toGeoJSON(), polygon.toGeoJSON());
Run Code Online (Sandbox Code Playgroud)
您可以将这些包装到每个相应类的便捷方法中:
L.Polygon.include({
contains: function (latLng) {
return turf.inside(new L.Marker(latLng).toGeoJSON(), this.toGeoJSON());
}
});
L.Rectangle.include({
contains: function (latLng) {
return this.getBounds().contains(latLng);
}
});
L.Circle.include({
contains: function (latLng) {
return this.getLatLng().distanceTo(latLng) < this.getRadius();
}
});
var marker = new L.Marker(...),
polygon = new L.Polygon(...),
rectangle = new L.Rectangle(...),
circle = new L.Circle(...);
polygon.contains(marker.getLatLng());
rectangle.contains(marker.getLatLng());
circle.contains(marker.getLatLng());
Run Code Online (Sandbox Code Playgroud)
请注意,如果实现了多边形方法,则不需要使用矩形方法.由于矩形从多边形扩展,它将继承该方法.我把它留在那里完成.
现在迭代你的标记并比较它们很容易:
map.on(L.Draw.Event.CREATED, function (e) {
markers.eachLayer(function (marker) {
if (!e.layer.contains(marker.getLatLng())) {
marker.remove();
}
});
});
Run Code Online (Sandbox Code Playgroud)
希望有所帮助,这是一个工作片段:
var map = new L.Map('leaflet', {
'center': [0, 0],
'zoom': 0
});
var markers = new L.LayerGroup().addTo(map);
for (var i = 0; i < 300; i++) {
var marker = new L.Marker([
(Math.random() * (90 - -90) + -90).toFixed(5) * 1,
(Math.random() * (180 - -180) + -180).toFixed(5) * 1
]).addTo(markers);
}
new L.Control.Draw({
draw: {
marker : false,
polygon : true,
polyline : false,
rectangle: true,
circle : {
metric: 'metric'
}
},
edit: false
}).addTo(map);
L.Polygon.include({
contains: function (latLng) {
return turf.inside(new L.Marker(latLng).toGeoJSON(), this.toGeoJSON());
}
});
L.Rectangle.include({
contains: function (latLng) {
return this.getBounds().contains(latLng);
}
});
L.Circle.include({
contains: function (latLng) {
return this.getLatLng().distanceTo(latLng) < this.getRadius();
}
});
map.on(L.Draw.Event.CREATED, function (e) {
markers.eachLayer(function (marker) {
if (!e.layer.contains(marker.getLatLng())) {
marker.remove();
}
});
});Run Code Online (Sandbox Code Playgroud)
body {
margin: 0;
}
html, body, #leaflet {
height: 100%;
}Run Code Online (Sandbox Code Playgroud)
<!DOCTYPE html>
<html>
<head>
<title>Leaflet 1.0.3</title>
<meta charset="utf-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link type="text/css" rel="stylesheet" href="//unpkg.com/leaflet@1.0.3/dist/leaflet.css" />
<link type="text/css" rel="stylesheet" href="//cdnjs.cloudflare.com/ajax/libs/leaflet.draw/0.4.9/leaflet.draw.css" />
</head>
<body>
<div id="leaflet"></div>
<script type="application/javascript" src="//unpkg.com/leaflet@1.0.3/dist/leaflet.js"></script>
<script type="application/javascript" src="//cdnjs.cloudflare.com/ajax/libs/leaflet.draw/0.4.9/leaflet.draw.js"></script>
<script type="application/javascript" src="//unpkg.com/@turf/turf@latest/turf.min.js"></script>
</body>
</html>Run Code Online (Sandbox Code Playgroud)
| 归档时间: |
|
| 查看次数: |
4415 次 |
| 最近记录: |