Rom*_*man 1 java key hashmap map containskey
我有以下代码:
payoffs2exchanges.put(point, exchange);
if (!payoffs2exchanges.containsKey(point) ) {
game.log.fine("yes");
} else {
game.log.fine("no");
}
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它输出"否".换句话说,我将键值对添加到地图中,然后,在此之后我立即检查密钥是否存在并发现它不存在.为什么?
我仍然有钥匙的问题.以下代码说每次添加密钥时我都会添加一个新密钥.我知道事实并非如此.
Integer[] point = new Integer[2];
point[0] = proposerBestScore;
point[1] = responderBestScore;
game.log.fine("In the getCloudOfPayoffs: found payoffs:" + point[0] + "," + point[1] + ". Exchange: " + exchange[0]+","+exchange[1]+","+exchange[2]+","+exchange[3]+","+exchange[4]);
// With the following block we ensure that every options (pair of payoffs) is represented by exchange with minimal number of moves.
if (!payoffs2exchanges.containsKey(point)) {
payoffs2exchanges.put(point, exchange);
game.log.fine("In the getCloudOfPayoffs: this option is new. We add it to the map.");
} else {
game.log.fine("In the getCloudOfPayoffs: this option is old.");
Integer[] exchangeFromMap = payoffs2exchanges.get(point);
Integer newSum = 0;
Integer oldSum = 0;
for (int i=0;i<Design.nColors;i++) {
newSum = newSum + Math.abs(exchange[i]);
oldSum = oldSum + Math.abs(exchangeFromMap[i]);
}
if (newSum<oldSum) {
game.log.fine("In the getCloudOfPayoffs: the new exchange is better than the old one.");
payoffs2exchanges.put(point, exchange);
}
}
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你Integer[]
在地图中使用了一个键.这是一件坏事,因为Java数组没有实现equals
,hashCode
正如您所料.看这个例子:
public class Test {
public static void main(String[] args) {
Integer[] arr1 = { 1, 2 };
Integer[] arr2 = { 1, 2 };
System.out.println(arr1.equals(arr2));
System.out.println(arr1.hashCode() + " / " + arr2.hashCode());
}
}
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在我的电脑上打印:
false
1476323068 / 535746438
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我的建议是创建一个自定义Point
,妥善覆盖类equals
和hashCode
(或可能重用java.awt.Point
,如果你认为这是有道理的).