Kos*_*sky 23 mpmovieplayercontroller ipad ios4
我试图在这样的UIView上放两个MPMoviePlayerController
for (int i = 0; i < 2; i++)
{
UIView* v = [[UIView alloc] initWithFrame: CGRectMake(0.0f, 300.0f * i, self.view.width, 300.0f)];
[self.view addSubview: v];
NSURL* url = [NSURL URLWithString: [urls objectAtIndex: i]];
MPMoviePlayerController* movieController = [[MPMoviePlayerController alloc] initWithContentURL: url];
movieController.movieSourceType = MPMovieSourceTypeFile;
movieController.shouldAutoplay = NO;
movieController.view.frame = v.bounds;
[self.view addSubview: movieController.view];
}
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但是一次只显示一个视图.我知道Apple的文档说
注意:虽然您可以创建多个MPMoviePlayerController对象并在界面中显示其视图,但一次只能有一个电影播放器可以播放其电影.
但是这个视图不应该同时显示所有两个玩家吗?此外,只有一个实例发送MPMoviePlayerLoadStateDidChangeNotification通知...
Alp*_*pár 27
您可以使用AVFoundation框架在屏幕上播放多个视频:AV Foundation Programming Guide
缺点是,它不像MPMoviePlayerController那样容易使用,你应该创建一个包含AVFoundation类的UIView子类.这样,您可以为其创建必要的控件,控制视频播放,为视图设置动画(例如,将过渡设置为全屏幕的动画).
这是我如何使用它:
// Create an AVURLAsset with an NSURL containing the path to the video
AVURLAsset *asset = [AVURLAsset URLAssetWithURL:url options:nil];
// Create an AVPlayerItem using the asset
AVPlayerItem *playerItem = [AVPlayerItem playerItemWithAsset:asset];
// Create the AVPlayer using the playeritem
AVPlayer *player = [AVPlayer playerWithPlayerItem:playerItem];
// Create an AVPlayerLayer using the player
AVPlayerLayer *playerLayer = [AVPlayerLayer playerLayerWithPlayer:player];
// Add it to your view's sublayers
[self.layer addSublayer:playerLayer];
// You can play/pause using the AVPlayer object
[player play];
[player pause];
// You can seek to a specified time
[player seekToTime:kCMTimeZero];
// It is also useful to use the AVPlayerItem's notifications and Key-Value
// Observing on the AVPlayer's status and the AVPlayerLayer's readForDisplay property
// (to know when the video is ready to be played, if for example you want to cover the
// black rectangle with an image until the video is ready to be played)
[[NSNotificationCenter defaultCenter] addObserver:self
selector:@selector(playerItemDidReachEnd:)
name:AVPlayerItemDidPlayToEndTimeNotification
object:[player currentItem]];
[player addObserver:self forKeyPath:@"currentItem.status"
options:0
context:nil];
[playerLayer addObserver:self forKeyPath:@"readyForDisplay"
options:0
context:nil];
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您可以根据需要调整AVPlayerLayer的大小,即使在播放视频时也是如此.
如果要在调整AVPlayerLayer大小或重新定位时使用动画,则必须更改其默认动画,否则您将看到播放器图层的视频未与其rect同步调整大小.(感谢@djromero 关于AVPlayerLayer动画的答案)
这是一个如何更改其默认动画的小例子.此示例的设置是AVPlayerLayer位于充当其容器的UIView子类中:
// UIView animation to animate the view
[UIView animateWithDuration:0.5 animations:^(){
// CATransaction to alter the AVPlayerLayer's animation
[CATransaction begin];
// Set the CATransaction's duration to the value used for the UIView animation
[CATransaction setValue:[NSNumber numberWithFloat:0.5]
forKey:kCATransactionAnimationDuration];
// Set the CATransaction's timing function to linear (which corresponds to the
// default animation curve for the UIView: UIViewAnimationCurveLinear)
[CATransaction setAnimationTimingFunction:[CAMediaTimingFunction
functionWithName:kCAMediaTimingFunctionLinear]];
self.frame = CGRectMake(50.0, 50.0, 200.0, 100.0);
playerLayer.frame = CGRectMake(0.0, 0.0, 200.0, 100.0);
[CATransaction commit];
}];
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您需要同时播放两个视频吗?
我想我有两个选择:
在同一屏幕上添加两个视频缩略图按钮。根据选择,播放所选视频并停止其他视频。因此,一次观看时只会播放单个视频。
创建一个单独的视图控制器并将您的视频添加到其中。现在将 viewcontroller.view 添加到主视图中您想要的任何位置。
让我知道这些是否对您有用。