Swift3 麦克风音频输入 - 无需录音即可播放

Ran*_*PhD 5 avfoundation ios swift3

我正在尝试使用 swift3 播放麦克风音频输入而不进行录音。我可以使用以下代码录制音频:

let session = AVAudioSession.sharedInstance()
    try! session.setCategory(AVAudioSessionCategoryPlayAndRecord, with:AVAudioSessionCategoryOptions.defaultToSpeaker)

    try! audioRecorder = AVAudioRecorder(url: filePath!, settings: [:])
    audioRecorder.delegate = self
    audioRecorder.isMeteringEnabled = true
    audioRecorder.prepareToRecord()
    audioRecorder.record()
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然后在拾取录制文件后最终播放:

audioPlayerNode.play()
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但我想跳过录制步骤并直接从麦克风输入播放到音频输出(在本例中为播放器节点)。然后它的功能就像一个真正的麦克风。我可以直接执行此操作还是需要存在临时文件?我梳理了 AVFoundation 文档,但似乎无法掌握直接路线。任何想法或建议表示赞赏。谢谢你!

Rhy*_*man 2

您可以使用 执行此操作AVAudioEngine,但您会听到反馈:

import AVFoundation

class ViewController: UIViewController {
    let engine = AVAudioEngine()

    override func viewDidLoad() {
        super.viewDidLoad()

        let input = engine.inputNode!
        let player = AVAudioPlayerNode()
        engine.attach(player)

        let bus = 0
        let inputFormat = input.inputFormat(forBus: bus)
        engine.connect(player, to: engine.mainMixerNode, format: inputFormat)

        input.installTap(onBus: bus, bufferSize: 512, format: inputFormat) { (buffer, time) -> Void in
            player.scheduleBuffer(buffer)
        }

        try! engine.start()
        player.play()
    }
}
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