Pat*_*lug 27 c# localization bidi right-to-left
什么是判断字符串是否包含"从右到左"语言的文本的好方法.
我发现这个问题表明了以下方法:
public bool IsArabic(string strCompare)
{
char[] chars = strCompare.ToCharArray();
foreach (char ch in chars)
if (ch >= '\u0627' && ch <= '\u0649') return true;
return false;
}
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虽然这可能适用于阿拉伯语,但这似乎不包括其他RTL语言,如希伯来语.有没有通用的方法来知道某个特定字符属于RTL语言?
dtb*_*dtb 23
Unicode字符具有与之关联的不同属性.这些属性不能从代码点派生; 你需要一个表来告诉你一个角色是否具有某种属性.
您对双向属性"R"或"AL"(RandALCat)的字符感兴趣.
RandALCat字符是具有明确的从右到左方向性的字符.
这是Unicode 3.2(来自RFC 3454)的完整列表:
D. Bidirectional tables D.1 Characters with bidirectional property "R" or "AL" ----- Start Table D.1 ----- 05BE 05C0 05C3 05D0-05EA 05F0-05F4 061B 061F 0621-063A 0640-064A 066D-066F 0671-06D5 06DD 06E5-06E6 06FA-06FE 0700-070D 0710 0712-072C 0780-07A5 07B1 200F FB1D FB1F-FB28 FB2A-FB36 FB38-FB3C FB3E FB40-FB41 FB43-FB44 FB46-FBB1 FBD3-FD3D FD50-FD8F FD92-FDC7 FDF0-FDFC FE70-FE74 FE76-FEFC ----- End Table D.1 -----
以下是从Unicode 6.0获取完整列表的一些代码:
var url = "http://www.unicode.org/Public/6.0.0/ucd/UnicodeData.txt";
var query = from record in new WebClient().DownloadString(url).Split('\n')
where !string.IsNullOrEmpty(record)
let properties = record.Split(';')
where properties[4] == "R" || properties[4] == "AL"
select int.Parse(properties[0], NumberStyles.AllowHexSpecifier);
foreach (var codepoint in query)
{
Console.WriteLine(codepoint.ToString("X4"));
}
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请注意,这些值是Unicode代码点.C#/ .NET中的字符串是UTF-16编码的,需要先转换为Unicode代码点(参见Char.ConvertToUtf32).这是一个检查字符串是否包含至少一个RandALCat字符的方法:
static void IsAnyCharacterRightToLeft(string s)
{
for (var i = 0; i < s.Length; i += char.IsSurrogatePair(s, i) ? 2 : 1)
{
var codepoint = char.ConvertToUtf32(s, i);
if (IsRandALCat(codepoint))
{
return true;
}
}
return false;
}
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Bre*_*ias 18
您可以尝试在正则表达式中使用" 命名块 " .只需选择从右到左的块,然后形成正则表达式.例如:
\p{IsArabic}|\p{IsHebrew}
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如果该正则表达式返回true,则字符串中至少有一个希伯来语或阿拉伯语字符.
Unicode 6.0的所有"AL"或"R"(来自http://www.unicode.org/Public/6.0.0/ucd/UnicodeData.txt)
bool hasRandALCat = 0;
if(c >= 0x5BE && c <= 0x10B7F)
{
if(c <= 0x85E)
{
if(c == 0x5BE) hasRandALCat = 1;
else if(c == 0x5C0) hasRandALCat = 1;
else if(c == 0x5C3) hasRandALCat = 1;
else if(c == 0x5C6) hasRandALCat = 1;
else if(0x5D0 <= c && c <= 0x5EA) hasRandALCat = 1;
else if(0x5F0 <= c && c <= 0x5F4) hasRandALCat = 1;
else if(c == 0x608) hasRandALCat = 1;
else if(c == 0x60B) hasRandALCat = 1;
else if(c == 0x60D) hasRandALCat = 1;
else if(c == 0x61B) hasRandALCat = 1;
else if(0x61E <= c && c <= 0x64A) hasRandALCat = 1;
else if(0x66D <= c && c <= 0x66F) hasRandALCat = 1;
else if(0x671 <= c && c <= 0x6D5) hasRandALCat = 1;
else if(0x6E5 <= c && c <= 0x6E6) hasRandALCat = 1;
else if(0x6EE <= c && c <= 0x6EF) hasRandALCat = 1;
else if(0x6FA <= c && c <= 0x70D) hasRandALCat = 1;
else if(c == 0x710) hasRandALCat = 1;
else if(0x712 <= c && c <= 0x72F) hasRandALCat = 1;
else if(0x74D <= c && c <= 0x7A5) hasRandALCat = 1;
else if(c == 0x7B1) hasRandALCat = 1;
else if(0x7C0 <= c && c <= 0x7EA) hasRandALCat = 1;
else if(0x7F4 <= c && c <= 0x7F5) hasRandALCat = 1;
else if(c == 0x7FA) hasRandALCat = 1;
else if(0x800 <= c && c <= 0x815) hasRandALCat = 1;
else if(c == 0x81A) hasRandALCat = 1;
else if(c == 0x824) hasRandALCat = 1;
else if(c == 0x828) hasRandALCat = 1;
else if(0x830 <= c && c <= 0x83E) hasRandALCat = 1;
else if(0x840 <= c && c <= 0x858) hasRandALCat = 1;
else if(c == 0x85E) hasRandALCat = 1;
}
else if(c == 0x200F) hasRandALCat = 1;
else if(c >= 0xFB1D)
{
if(c == 0xFB1D) hasRandALCat = 1;
else if(0xFB1F <= c && c <= 0xFB28) hasRandALCat = 1;
else if(0xFB2A <= c && c <= 0xFB36) hasRandALCat = 1;
else if(0xFB38 <= c && c <= 0xFB3C) hasRandALCat = 1;
else if(c == 0xFB3E) hasRandALCat = 1;
else if(0xFB40 <= c && c <= 0xFB41) hasRandALCat = 1;
else if(0xFB43 <= c && c <= 0xFB44) hasRandALCat = 1;
else if(0xFB46 <= c && c <= 0xFBC1) hasRandALCat = 1;
else if(0xFBD3 <= c && c <= 0xFD3D) hasRandALCat = 1;
else if(0xFD50 <= c && c <= 0xFD8F) hasRandALCat = 1;
else if(0xFD92 <= c && c <= 0xFDC7) hasRandALCat = 1;
else if(0xFDF0 <= c && c <= 0xFDFC) hasRandALCat = 1;
else if(0xFE70 <= c && c <= 0xFE74) hasRandALCat = 1;
else if(0xFE76 <= c && c <= 0xFEFC) hasRandALCat = 1;
else if(0x10800 <= c && c <= 0x10805) hasRandALCat = 1;
else if(c == 0x10808) hasRandALCat = 1;
else if(0x1080A <= c && c <= 0x10835) hasRandALCat = 1;
else if(0x10837 <= c && c <= 0x10838) hasRandALCat = 1;
else if(c == 0x1083C) hasRandALCat = 1;
else if(0x1083F <= c && c <= 0x10855) hasRandALCat = 1;
else if(0x10857 <= c && c <= 0x1085F) hasRandALCat = 1;
else if(0x10900 <= c && c <= 0x1091B) hasRandALCat = 1;
else if(0x10920 <= c && c <= 0x10939) hasRandALCat = 1;
else if(c == 0x1093F) hasRandALCat = 1;
else if(c == 0x10A00) hasRandALCat = 1;
else if(0x10A10 <= c && c <= 0x10A13) hasRandALCat = 1;
else if(0x10A15 <= c && c <= 0x10A17) hasRandALCat = 1;
else if(0x10A19 <= c && c <= 0x10A33) hasRandALCat = 1;
else if(0x10A40 <= c && c <= 0x10A47) hasRandALCat = 1;
else if(0x10A50 <= c && c <= 0x10A58) hasRandALCat = 1;
else if(0x10A60 <= c && c <= 0x10A7F) hasRandALCat = 1;
else if(0x10B00 <= c && c <= 0x10B35) hasRandALCat = 1;
else if(0x10B40 <= c && c <= 0x10B55) hasRandALCat = 1;
else if(0x10B58 <= c && c <= 0x10B72) hasRandALCat = 1;
else if(0x10B78 <= c && c <= 0x10B7F) hasRandALCat = 1;
}
}
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