glClearColor(0.0,0.0,0.0,0.0)和glClear(COLOR_BUFFER_BIT)之间有区别吗?

and*_*and 8 opengl

两者都清除了颜色缓冲区,对吧?他们是这样做的吗?

Mar*_*riy 20

glClear实际上清除了缓冲区,而glClearColor只是设置颜色以清除缓冲区.