ash*_*ian 1 c++ destructor memory-leaks memory-management
我想破坏一个类的对象B.
class A {
public:
A() {
std::cout << "construct A" << av::endl;
a = new int;
}
virtual ~A() {
std::cout << "destruct A" << av::endl;
this->clear();
}
virtual void clear() {
std::cout << "clear A" << av::endl;
delete a;
}
protected:
int *a;
};
class B : public A {
public:
B() {
std::cout << "construct B" << av::endl;
b = new int;
}
~B() {
std::cout << "destruct B" << av::endl;
}
void clear() override {
std::cout << "clear B" << av::endl;
delete b;
delete this->a;
}
private:
int *b;
};
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我希望用clear()方法完成它.但是当我执行以下代码时:
A *a = new B();
delete a;
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我明白了:
构造B构造B破坏B破坏A清除A.
并且clear B从未打印过.我究竟做错了什么?
非正式地,在~A();B部分已被破坏,调用B的任何函数都没有任何意义.
有效的C++项目9:在构造或销毁期间永远不要调用虚函数.
一旦派生类析构函数运行,对象的派生类数据成员就会采用未定义的值,因此C++将它们视为不再存在.在进入基类析构函数后,该对象成为基类对象,并且C++的所有部分 - 虚函数,dynamic_cast等等 - 以这种方式处理它.