我是一个python /编程新手,也许我的问题根本就没有意义.
我的问题是,如果变量是动态的,我无法将变量变为全局变量,我的意思是我可以这样做:
def creatingShotInstance():
import movieClass
BrokenCristals = movieClass.shot()
global BrokenCristals #here I declare BrokenCristals like a global variable and it works, I have access to this variable (that is a shot class instance) from any part of my script.
BrokenCristals.set_name('BrokenCristals')
BrokenCristals.set_description('Both characters goes through a big glass\nand break it')
BrokenCristals.set_length(500)
Fight._shots.append(BrokenCristals)
def accesingShotInstance():
import movieClass
return BrokenCristals.get_name()#it returns me 'BrokenCristals'
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但如果不这样做,我声明一个像这样的字符串变量:
def creatingShotInstance():
import movieClass
a = 'BrokenCristals'
vars()[a] = movieClass.shot()
global a #this line is the only line that is not working now, I do not have acces to BrokenCristals class instance from other method, but I do have in the same method.
eval(a+".set_name('"+a+"')")
eval(a+".set_description('Both characters goes through a big glass\nand break it')")
eval(a+".set_length(500)")
Fight._shots.append(vars()[a])
def accesingShotInstance():
import movieClass
return BrokenCristals.get_name()#it returns me 'BrokenCristals is not defined'
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我试过这个:
global vars()[a]
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还有这个:
global eval(a)
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但它给了我一个错误.我该怎么办?
Kat*_*iel 11
为了完整起见,这是您原始问题的答案.但这几乎肯定不是你想要做的事情 - 很少有情况下修改范围dict是正确的.
globals()[a] = 'whatever'
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使用dict而不是动态全局变量:
movies = {}
a = 'BrokenCristals'
movies[a] = movieClass.shot()
movies[a].set_name(a)
# etc
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