Tom*_*ner 18 ios sfspeechrecognizer
我正在使用iOS 10内置语音识别来攻击一个小项目.我有使用设备麦克风的工作结果,我的语音被非常准确地识别.
我的问题是每个可用的部分转录都会调用识别任务回调,我希望它能够检测到人们停止说话,并在isFinal属性设置为true的情况下调用回调.它没有发生 - 应用程序无限期地倾听.
是SFSpeechRecognizer能够检测句末永远不会消失?
这是我的代码 - 它基于在互联网上找到的示例,它主要是从麦克风源识别所需的样板.我通过添加识别来修改它taskHint.我也设置shouldReportPartialResults为假,但它似乎被忽略了.
func startRecording() {
if recognitionTask != nil {
recognitionTask?.cancel()
recognitionTask = nil
}
let audioSession = AVAudioSession.sharedInstance()
do {
try audioSession.setCategory(AVAudioSessionCategoryRecord)
try audioSession.setMode(AVAudioSessionModeMeasurement)
try audioSession.setActive(true, with: .notifyOthersOnDeactivation)
} catch {
print("audioSession properties weren't set because of an error.")
}
recognitionRequest = SFSpeechAudioBufferRecognitionRequest()
recognitionRequest?.shouldReportPartialResults = false
recognitionRequest?.taskHint = .search
guard let inputNode = audioEngine.inputNode else {
fatalError("Audio engine has no input node")
}
guard let recognitionRequest = recognitionRequest else {
fatalError("Unable to create an SFSpeechAudioBufferRecognitionRequest object")
}
recognitionRequest.shouldReportPartialResults = true
recognitionTask = speechRecognizer?.recognitionTask(with: recognitionRequest, resultHandler: { (result, error) in
var isFinal = false
if result != nil {
print("RECOGNIZED \(result?.bestTranscription.formattedString)")
self.transcriptLabel.text = result?.bestTranscription.formattedString
isFinal = (result?.isFinal)!
}
if error != nil || isFinal {
self.state = .Idle
self.audioEngine.stop()
inputNode.removeTap(onBus: 0)
self.recognitionRequest = nil
self.recognitionTask = nil
self.micButton.isEnabled = true
self.say(text: "OK. Let me see.")
}
})
let recordingFormat = inputNode.outputFormat(forBus: 0)
inputNode.installTap(onBus: 0, bufferSize: 1024, format: recordingFormat) { (buffer, when) in
self.recognitionRequest?.append(buffer)
}
audioEngine.prepare()
do {
try audioEngine.start()
} catch {
print("audioEngine couldn't start because of an error.")
}
transcriptLabel.text = "Say something, I'm listening!"
state = .Listening
}
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Joe*_*ara 18
当用户停止按预期说话时,似乎isFinal标志不会变为真.我想这是Apple的通缉行为,因为"用户停止说话"这一事件是一个未定义的事件.
我相信实现目标的最简单方法是执行以下操作:
你必须建立一个"沉默的间隔".这意味着如果用户没有说话的时间超过你的间隔时间,他就会停止说话(即2秒).
在以下的开头创建一个Timeraudio session:
var timer = NSTimer.scheduledTimerWithTimeInterval(2, target: self, selector: "didFinishTalk", userInfo: nil, repeats: false)
当您获得recognitionTask无效的新转录并重新启动计时器时
timer.invalidate()
timer = NSTimer.scheduledTimerWithTimeInterval(2, target: self, selector: "didFinishTalk", userInfo: nil, repeats: false)
如果计时器到期,这意味着用户不会在2秒内通话.您可以安全地停止音频会话并退出
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