我看一下GPUImage2的源代码
picture = PictureInput(image:UIImage(named:"WID-small.jpg")!)
filter = SaturationAdjustment()
picture --> filter --> renderView
picture.processImage()
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怎么-->办?
这是一个声明为目标目标添加到源的运算符.
infix operator --> : AdditionPrecedence
//precedencegroup ProcessingOperationPrecedence {
// associativity: left
//// higherThan: Multiplicative
//}
@discardableResult public func --><T:ImageConsumer>(source:ImageSource, destination:T) -> T {
source.addTarget(destination)
return destination
}
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该函数在pipeline.swift文件中声明
该addTarget功能也非常自我描述.
public func addTarget(_ target:ImageConsumer, atTargetIndex:UInt? = nil) {
if let targetIndex = atTargetIndex {
target.setSource(self, atIndex:targetIndex)
targets.append(target, indexAtTarget:targetIndex)
transmitPreviousImage(to:target, atIndex:targetIndex)
} else if let indexAtTarget = target.addSource(self) {
targets.append(target, indexAtTarget:indexAtTarget)
transmitPreviousImage(to:target, atIndex:indexAtTarget)
} else {
debugPrint("Warning: tried to add target beyond target's input capacity")
}
}
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按照其他人的说法进行编辑,操作员是该项目的自定义,并且自3月29日至2017年3月29日未使用快速语言构建
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