Aut*_*mic 6 c# console console.readkey console.readline
我不明白我在这里缺少什么,但它似乎Console.ReadKey()仍然是活动的,并导致控制台Console.ReadLine()在调用后使用时输入两次Console.ReadKey().
我做了ReadKey()一个选择后上下搜索了如何逃避,但无济于事.
为了澄清,这是出乎意料的行为:当控制台弹出时,会向用户显示这三个选项作为示例.当用户输入"u"或"h"时,控制台不会等待; 它立即执行操作而无需用户按下Enter.
我做错了吗?
static void Main(string[] args)
{
Console.WriteLine("u up");
Console.WriteLine("h home");
Console.WriteLine("x exit");
Console.WriteLine("---------------------------------");
Console.WriteLine(" [Enter Your Selection]");
Console.WriteLine("---------------------------------");
Console.Write("Enter Selection: ");
ConsoleKeyInfo selection;
Console.TreatControlCAsInput = true;
int value;
selection = Console.ReadKey();
if (char.IsDigit(selection.KeyChar))
{
value = int.Parse(selection.KeyChar.ToString());
value -= 1;
Console.WriteLine("You've entered {0}", value);
}
else
{
switch (selection.Key)
{
case ConsoleKey.U:
blurp();
break;
case ConsoleKey.H:
blurp();
break;
case ConsoleKey.X:
System.Environment.Exit(0);
break;
default:
Console.WriteLine("Invalid Input...");
break;
}
}
}
public static void blurp()
{
Console.WriteLine("");
Console.Write("Enter Another Value: ");
string value = Console.ReadLine();
Console.WriteLine("You've entered {0}", value);
}
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我用这段代码测试并得到了相同的行为:
Console.Write("Enter Selection: ");
Console.TreatControlCAsInput = true;
ConsoleKeyInfo selection = Console.ReadKey();
if (selection.Key == ConsoleKey.U)
{
Console.Write("Enter Another Value: ");
string valueStr = Console.ReadLine();
Console.WriteLine("You've entered {0}", valueStr);
}
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解决方案是不使用,Console.TreatControlCAsInput = true;因为这会导致问题.
更多信息,请参阅 Stack Overflow问题TreatControlCAsInput问题.这是一个错误吗?.