在UItextfield的右视图上添加一个按钮,使文本不应与按钮重叠

Sat*_*aty 24 uitextfield ios swift swift3

我可以使用右视图在UITextField右侧的文本字段中添加一个按钮,但是文本在按钮上重叠.下面是右视图按钮的代码

        UIView.commitAnimations()
        var btnColor = UIButton(type: .Custom)
        btnColor.addTarget(self, action: #selector(self.openEmoji), forControlEvents: .TouchUpInside)
        btnColor.frame = CGRect(x: CGFloat(textField.frame.size.width - 25), y: CGFloat(5), width: CGFloat(25), height: CGFloat(25))
        btnColor.setBackgroundImage(UIImage(named: "send.png"), forState: .Normal)
        textField.addSubview(btnColor)
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请让我知道如何从右侧视图填充文本.

Anb*_*hik 51

使用UITextField 的rightView属性.基本上,有两个属性(相应的这一个和leftView)允许您在UITextField中放置自定义视图/控件.您可以通过rightViewMode/leftViewMode属性控制是否显示这些视图:

textField.rightView = btnColor
textField.rightViewMode = .unlessEditing
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例如

let button = UIButton(type: .custom)
button.setImage(UIImage(named: "send.png"), for: .normal)
button.imageEdgeInsets = UIEdgeInsetsMake(0, -16, 0, 0)
 button.frame = CGRect(x: CGFloat(txt.frame.size.width - 25), y: CGFloat(5), width: CGFloat(25), height: CGFloat(25))
button.addTarget(self, action: #selector(self.refresh), for: .touchUpInside)
textField.rightView = button
textField.rightViewMode = .always
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并将行动称为

@IBAction func refresh(_ sender: Any) {
}
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小智 5

创建UITextField扩展并在其中添加以下方法,您可以根据需要更改UIButton代码。

func setRightViewIcon(icon: UIImage) {
    let btnView = UIButton(frame: CGRect(x: 0, y: 0, width: ((self.frame.height) * 0.70), height: ((self.frame.height) * 0.70)))
    btnView.setImage(icon, for: .normal)
    btnView.imageEdgeInsets = UIEdgeInsets(top: 0, left: 0, bottom: 0, right: 3)
    self.rightViewMode = .always
    self.rightView = btnView
}
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小智 5

正确答案 Swift3+

如果您只是覆盖这些方法,则文本可能会与右视图重叠。这段代码完全解决了这个问题。

你 UITextField 子类:

//...

private func setInsets(forBounds bounds: CGRect) -> CGRect {

    var totalInsets = insets //property in you subClass

    if let leftView = leftView  { totalInsets.left += leftView.frame.origin.x }
    if let rightView = rightView { totalInsets.right += rightView.bounds.size.width }

    return UIEdgeInsetsInsetRect(bounds, totalInsets)
}

override func textRect(forBounds bounds: CGRect) -> CGRect {
    return setInsets(forBounds: bounds)
}

override func placeholderRect(forBounds bounds: CGRect) -> CGRect {
    return setInsets(forBounds: bounds)
}

override func editingRect(forBounds bounds: CGRect) -> CGRect {
    return setInsets(forBounds: bounds)
}

override func rightViewRect(forBounds bounds: CGRect) -> CGRect {

    var rect = super.rightViewRect(forBounds: bounds)
    rect.origin.x -= insets.right

    return rect
}

override func leftViewRect(forBounds bounds: CGRect) -> CGRect {

    var rect = super.leftViewRect(forBounds: bounds)
    rect.origin.x += insets.left

    return rect
}
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