Ale*_*ers 12 photoshop cocoa bezier drawing shadow
我有一个NSBezierPath
,我想在路径内绘制插入阴影(类似于Photoshop).
反正有没有这样做?另外,我知道你可以使用-stroke
路径,但是你可以在路径中划线(类似于Photoshop中的Stroke Inside)吗?
static NSImage * graydient = nil;
if (!graydient) {
graydient = [[NSImage alloc] initWithSize: NSMakeSize(22, 22)];
[graydient lockFocus];
NSGradient * gradient = [[NSGradient alloc] initWithColorsAndLocations: clr(@"#262729"), 0.0f, clr(@"#37383a"), 0.43f, clr(@"#37383a"), 1.0f, nil];
[gradient drawInRect: NSMakeRect(0, 4.179, 22, 13.578) angle: 90.0f];
[gradient release];
[graydient unlockFocus];
}
NSColor * gcolor = [NSColor colorWithPatternImage: graydient];
[gcolor set];
NSShadow * shadow = [NSShadow new];
[shadow setShadowColor: [NSColor colorWithDeviceWhite: 1.0f alpha: 1.0f]];
[shadow setShadowBlurRadius: 0.0f];
[shadow setShadowOffset: NSMakeSize(0, 1)];
[shadow set];
[path fill];
[NSGraphicsContext saveGraphicsState];
[[path pathFromIntersectionWithPath: [NSBezierPath bezierPathWithRect: NSInsetRect([path bounds], 0.6, 0)]] setClip];
[gcolor set];
[shadow setShadowOffset: NSMakeSize(0, 1)];
[shadow setShadowColor: [NSColor blackColor]];
[shadow set];
[outer stroke];
[NSGraphicsContext restoreGraphicsState];
[NSGraphicsContext saveGraphicsState];
[[NSGraphicsContext currentContext] setCompositingOperation: NSCompositeSourceOut];
[shadow set];
[[NSColor whiteColor] set];
[inner fill];
[shadow set];
[inner fill];
[NSGraphicsContext restoreGraphicsState];
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这是我的最终结果.它看起来很不错.我不得不将阴影更改为White @ 1.0 Alpha以使其正常工作.即使菜单栏项的阴影alpha范数是0.5,它看起来也不错.
非常感谢Joshua Nozzi.
Jos*_*zzi 25
我认为你可以通过在bezier路径上设置剪辑以将其用作遮罩并抚摸阴影,然后根据需要添加正常笔划来完成此操作.
根据更新的代码更新:
干得好.我今晚感觉很拖延.:-)
// Describe an inset rect (adjust for pixel border)
NSRect whiteRect = NSInsetRect([self bounds], 20, 20);
whiteRect.origin.x += 0.5;
whiteRect.origin.y += 0.5;
// Create and fill the shown path
NSBezierPath * path = [NSBezierPath bezierPathWithRect:whiteRect];
[[NSColor whiteColor] set];
[path fill];
// Save the graphics state for shadow
[NSGraphicsContext saveGraphicsState];
// Set the shown path as the clip
[path setClip];
// Create and stroke the shadow
NSShadow * shadow = [[[NSShadow alloc] init] autorelease];
[shadow setShadowColor:[NSColor redColor]];
[shadow setShadowBlurRadius:10.0];
[shadow set];
[path stroke];
// Restore the graphics state
[NSGraphicsContext restoreGraphicsState];
// Add a nice stroke for a border
[path setLineWidth:1.0];
[[NSColor grayColor] set];
[path stroke];
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