el.*_*ado 7 c++ qt highdpi qpixmap qpainter
我写了画两个笑脸的应用程序:
第一个直接画在QWidget上:
void DirectFace::paintEvent(QPaintEvent *ev)
{
QPainter painter(this);
paintFace(painter);
}
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第二个绘制在 a 上QPixmap,而后者又被 blit 到小部件:
void BufferedFace::paintEvent(QPaintEvent *ev)
{
QPixmap buffer(width(), height());
buffer.fill(Qt::transparent);
QPainter painter(&buffer);
paintFace(painter);
QPainter p(this);
p.drawPixmap(ev->rect(), buffer, ev->rect());
}
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到现在为止还挺好。我想看看我的应用程序在高分辨率屏幕上的样子(我没有),所以我设置QT_SCALE_FACTOR=2并运行我的应用程序:
第一张脸清晰明快,而 seconf 一张是像素化的。那是因为它被绘制到低分辨率像素图。所以我放大了它QPixmap并设置正确devicePixelRatio:
void BufferedFace::paintEvent(QPaintEvent *ev)
{
qreal pixelRatio = qApp->devicePixelRatio();
QPixmap buffer(width() * pixelRatio, height() * pixelRatio);
buffer.setDevicePixelRatio(pixelRatio);
buffer.fill(Qt::transparent);
QPainter painter(&buffer);
paintFace(painter);
QPainter p(this);
p.drawPixmap(ev->rect(), buffer, ev->rect());
}
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结果:
第二张脸看起来像是用正确的分辨率绘制的,但后来被放大了。现在我被困住了。如何绘制QPixmap然后绘制它QPixmap以便它在 Retina/HiDPI 屏幕上正常工作?
整体应用:
#include <QtWidgets>
class SmilingFace : public QWidget
{
public:
SmilingFace(QWidget *parent) : QWidget(parent) {};
void paintFace(QPainter &painter);
};
class DirectFace : public SmilingFace
{
public:
DirectFace(QWidget *parent) : SmilingFace(parent) {}
void paintEvent(QPaintEvent *ev) override;
};
class BufferedFace : public SmilingFace
{
public:
BufferedFace(QWidget *parent) : SmilingFace(parent) {}
void paintEvent(QPaintEvent *ev) override;
};
void SmilingFace::paintFace(QPainter &painter)
{
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::NoPen);
painter.setBrush(QBrush(Qt::lightGray));
painter.drawEllipse(1, 1, width()-2, height()-2);
painter.setPen(Qt::white);
painter.setFont(QFont("", 32));
painter.drawText(rect(), Qt::AlignHCenter, ";)");
}
void DirectFace::paintEvent(QPaintEvent *ev)
{
QPainter painter(this);
paintFace(painter);
}
void BufferedFace::paintEvent(QPaintEvent *ev)
{
QPixmap buffer(width(), height());
buffer.fill(Qt::transparent);
QPainter painter(&buffer);
paintFace(painter);
QPainter p(this);
p.drawPixmap(ev->rect(), buffer, ev->rect());
}
int main(int argc, char *argv[])
{
QApplication a(argc, argv);
QWidget w;
w.setWindowTitle("HiDPI");
DirectFace d(&w);
d.resize(48, 48);
d.move(16, 16);
BufferedFace i(&w);
i.resize(48, 48);
i.move(16 + 48 + 16, 16);
w.show();
return a.exec();
}
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如果您想要 HighDPI 渲染,您还应该为 QPainter 函数使用 QRectF 和 QPointF 参数。在您的paintFace(...) 函数中,调整drawEllipse 和drawText 函数以使用QRectF 参数而不是QRect。这可能会有所帮助。
使用 qApp->devicePixelRatio() 不是一个好主意。有些人同时使用 HighDPI 和非 HighDPI 显示器。由于您在小部件的paintEvent(...) 函数中,您可以直接使用QWidget 成员函数devicePixelRatioF(),而不是qApp->devicePixelRatio()。这将处理小部件的正确呈现,即使用户在具有混合分辨率的显示器之间移动小部件时也是如此。
您还应该通过以下方式在 Qt 中启用高 DPI 缩放: QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
这是完整的解决方案,它可以在 HighDPI 和非 HighDPI 屏幕上完美呈现笑脸,即使小部件在两者之间移动。用 Qt 5.9.2 测试
#include <QtWidgets>
class SmilingFace : public QWidget
{
public:
SmilingFace(QWidget *parent) : QWidget(parent) {};
void paintFace(QPainter &painter);
};
class DirectFace : public SmilingFace
{
public:
DirectFace(QWidget *parent) : SmilingFace(parent) {}
void paintEvent(QPaintEvent *ev) override;
};
class BufferedFace : public SmilingFace
{
public:
BufferedFace(QWidget *parent) : SmilingFace(parent) {}
void paintEvent(QPaintEvent *ev) override;
};
void SmilingFace::paintFace(QPainter &painter)
{
painter.setRenderHint(QPainter::Antialiasing);
painter.setPen(Qt::NoPen);
painter.setBrush(QBrush(Qt::lightGray));
painter.drawEllipse(QRectF(1, 1, width() - 2, height() - 2));
painter.setPen(Qt::white);
painter.setFont(QFont("", 32));
painter.drawText(QRectF(0, 0, width(), height()), Qt::AlignHCenter, ";)");
}
void DirectFace::paintEvent(QPaintEvent *ev)
{
QPainter painter(this);
paintFace(painter);
}
void BufferedFace::paintEvent(QPaintEvent *ev)
{
qreal dpr = devicePixelRatioF();
QPixmap buffer(width() * dpr, height() * dpr);
buffer.setDevicePixelRatio(dpr);
buffer.fill(Qt::transparent);
QPainter painter(&buffer);
paintFace(painter);
QPainter p(this);
p.drawPixmap(ev->rect(), buffer, buffer.rect());
}
int main(int argc, char *argv[])
{
QCoreApplication::setAttribute(Qt::AA_EnableHighDpiScaling);
QApplication a(argc, argv);
QWidget w;
w.setWindowTitle("HiDPI");
DirectFace d(&w);
d.resize(48, 48);
d.move(16, 16);
BufferedFace i(&w);
i.resize(48, 48);
i.move(16 + 48 + 16, 16);
w.show();
return a.exec();
}
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