dmi*_*oso 2 java sockets nio serversocket
我扼杀了程序并编写了示例,以便它可以一次性运行 javac *.java && java Main
注意:这主要是关于TheClient.java
<CommentOutToMakeWork>,并</CommentOutToMakeWork>已被注释掉,在一个SocketChannel将被阻塞和传输将完成Main.java:
import java.io.IOException;
import java.lang.InterruptedException;
import java.net.InetSocketAddress;
import java.net.SocketAddress;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.ExecutorService;
import java.util.concurrent.Executors;
import java.util.concurrent.Future;
public class Main {
public static void main(String[] args) throws ExecutionException, IOException, InterruptedException {
final SocketAddress address = new InetSocketAddress("127.0.0.1", 12345);
final int size = 30 * 1000 * 1000;
ExecutorService executor = Executors.newFixedThreadPool(2);
TheServer theServer = new TheServer(address, size);
TheClient theClient = new TheClient(address, size);
Future<String> serverFuture = executor.submit(theServer);
Thread.sleep(2000);
Future<String> clientFuture = executor.submit(theClient);
System.out.println("MAIN: Received from client: " + clientFuture.get());
System.out.println("MAIN: Received from server: " + serverFuture.get());
executor.shutdown();
}
}
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TheClient.java:
import java.io.IOException;
import java.net.SocketAddress;
import java.nio.ByteBuffer;
import java.nio.channels.SocketChannel;
import java.util.Random;
import java.util.concurrent.Callable;
class TheClient implements Callable<String> {
private TheClient() {}
public TheClient(SocketAddress address, int size) {
this.size = size;
this.from = new byte[size];
this.serverAddress = address;
new Random().nextBytes(from);
}
private int size;
private byte[] from;
private SocketAddress serverAddress;
public String call() throws IOException {
SocketChannel socketChannel = SocketChannel.open();
System.out.println("CLIENT: Attempting to connect to server...");
socketChannel.connect(serverAddress);
// <CommentOutToMakeWork>
socketChannel.configureBlocking(false);
// </CommentOutToMakeWork>
System.out.println("CLIENT: Connection established. Sending " + size + " bytes.");
// For this example, this is one large write, but even my actual
// program, which uses a loop and puts smaller chunks onto the channel,
// is too fast for the SocketChannel.
socketChannel.write(ByteBuffer.wrap(from));
System.out.println("CLIENT: Write completed.");
return "CLIENT: Success!";
}
}
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TheServer.java:
import java.io.IOException;
import java.io.InputStream;
import java.net.SocketAddress;
import java.nio.channels.ServerSocketChannel;
import java.util.Random;
import java.util.concurrent.Callable;
class TheServer implements Callable<String> {
private TheServer() {}
public TheServer(SocketAddress address, int size) {
this.size = size;
this.to = new byte[size];
this.serverAddress = address;
}
private int size;
private byte[] to;
private SocketAddress serverAddress;
public String call() throws IOException {
ServerSocketChannel serverChannel = ServerSocketChannel.open().bind(serverAddress);
System.out.println("SERVER: Awaiting connection...");
InputStream clientSocketInputStream = serverChannel.accept().socket().getInputStream();
System.out.println("SERVER: Connection established. Attempting to read " + size + " bytes.");
for (int i = 0; i < size; ++i) {
to[i] = (byte) clientSocketInputStream.read();
}
System.out.println("SERVER: Read completed.");
return "SERVER: Success!";
}
}
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我相信答案在于WritableByteChannel.write文档:
除非另有说明,否则只有在写入所有r请求的字节后才会返回写操作.某些类型的通道(取决于它们的状态)可能只写入一些字节或者根本不写.例如,处于非阻塞模式的套接字通道不能再写入套接字输出缓冲区中可用的字节数.
因此,看起来您需要使用返回值write来查找已编写的内容,并在未完全编写时处理该情况.从描述中不清楚的是你如何处理这种情况 - 你可能会发现你需要做一些调度,以便在套接字输出缓冲区耗尽时继续写入.