我正在使用Microsoft Bot Framework开发一个聊天机器人,我最近将框架3.0升级到3.5.升级之前它工作正常,但现在
当用户向我的机器人发送消息时,他会收到欢迎消息.但是当用户响应时,bot再次发送欢迎消息.我怎样才能解决这个问题?这是代码.
private Activity HandleSystemMessage(Activity message)
{
if (message.Type == ActivityTypes.DeleteUserData)
{
// Implement user deletion here
// If we handle user deletion, return a real message
}
else if (message.Type == ActivityTypes.ContactRelationUpdate)
{
// Handle conversation state changes, like members being added and removed
// Use Activity.MembersAdded and Activity.MembersRemoved and Activity.Action for info
// Not available in all channels
}
else if (message.Type == ActivityTypes.ConversationUpdate)
{
// Handle conversation state changes, like members being added and removed
// Use Activity.MembersAdded and Activity.MembersRemoved and Activity.Action for info
// Not available in all channels
logger.Debug("Activity Type " + message.Type);
logger.Debug("Inside conversation update and activity Id is :-"+ message.Id);
ConnectorClient connector = new ConnectorClient(new System.Uri(message.ServiceUrl));
Activity reply = message.CreateReply(ConstantsTable.WelcomeMessage);
connector.Conversations.ReplyToActivityAsync(reply);
message.Type = ActivityTypes.Message;
}
else if (message.Type == ActivityTypes.ContactRelationUpdate)
{
// Handle add/remove from contact lists
// Activity.From + Activity.Action represent what happened
}
else if (message.Type == ActivityTypes.Typing)
{
// Handle knowing tha the user is typing
ConnectorClient connector = new ConnectorClient(new System.Uri(message.ServiceUrl));
Activity reply = message.CreateReply("You are typing");
connector.Conversations.ReplyToActivityAsync(reply);
}
else if (message.Type == ActivityTypes.Ping)
{
ConnectorClient connector = new ConnectorClient(new Uri(message.ServiceUrl));
Activity reply = message.CreateReply("Hello PING. Please reply");
connector.Conversations.ReplyToActivityAsync(reply);
}
return message;
}
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但是在本地模拟器中它的工作正常,而发布时只会发生这种情况.请帮忙.
我相信这可能与几天前推出的变化有关; Direct Line将发送ConversationUpdate比以往更多的消息.
第一个ConversationUpdate是在将bot添加到对话时发送的.之后,ConversationUpdate当新用户加入对话时,会发送每个附加内容.
所以,我认为这里的解决方案是检查成员添加(activity.MembersAdded)
else if (message.Type == ActivityTypes.ConversationUpdate)
{
if (message.MembersAdded.Any(o => o.Id == message.Recipient.Id))
{
// logic
}
}
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