Dim*_*ris 6 python django swagger django-swagger
我正在尝试为SecurityDefinition构建Swagger设置,以便在openapi.json中获得以下结果:
"securityDefinitions": {
"password": {
"type": "oauth2",
"tokenUrl": "http://example.com/oauth/token",
"flow": "password",
"scopes": {
"write": "allows modifying resources",
"read": "allows reading resources"
}
}
},
"security": [{
"password": ["read", "write"]
}]
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在我的settings.py中,我添加了以下swagger设置:
# Swagger settings
SWAGGER_SETTINGS = {
"SECURITY_DEFINITIONS": {
"password": {
"type": "oauth2",
"tokenUrl": "http://example.com/oauth/token",
"flow": "password",
"scopes": {
"write": "allows modifying resources",
"read": "allows reading resources"
}
}
},
"SECURITY": [{
"password": ["read", "write"]
}]
}
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问题是在Swagger生成的openapi.json中没有securitydict,我也不知道它是如何生成的.
下面,介绍了生成的openapi.json:
{
"info": {
"title": "Example Service API",
"version": ""
},
"host": "http://example.com",
"swagger": "2.0",
"securityDefinitions": {
"password": {
"type": "oauth2",
"scopes": {
"write": "allows modifying resources",
"read": "allows reading resources"
},
"tokenUrl": "http://example.com/oauth/token",
"flow": "password"
}
},
"paths": {...}
}
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有没有更好的方法在我的Swagger设置中描述这个概念?或者你能描述一下这个过程以及它是如何工作以生成openapi.json文件的吗?
如有疑问,请检查代码。您可以在此处查看 OpenAPIRenderer 的定义:
class OpenAPIRenderer(BaseRenderer):
media_type = 'application/openapi+json'
charset = None
format = 'openapi'
def render(self, data, accepted_media_type=None, renderer_context=None):
if renderer_context['response'].status_code != status.HTTP_200_OK:
return JSONRenderer().render(data)
extra = self.get_customizations()
return OpenAPICodec().encode(data, extra=extra)
def get_customizations(self):
"""
Adds settings, overrides, etc. to the specification.
"""
data = {}
if swagger_settings.SECURITY_DEFINITIONS:
data['securityDefinitions'] = swagger_settings.SECURITY_DEFINITIONS
return data
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因此,实现此目的的一种方法是子类化,例如:
class MyOpenAPIRenderer(OpenAPIRenderer):
def get_customizations(self):
data = super().get_customizations()
# your customizations
data["security"] = swagger_settings.SECURITY
return data
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然后你可以在你的视图中使用这个渲染器类。希望能帮助到你!
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