Cmake 无法识别 MSVC 编译器

ele*_*ect 3 c++ cmake visual-studio-2015 openvr

这是我第一次遇到这个错误。

我正在尝试克隆openvr并按照他们的说明运行 hello opengl 示例:

cd samples
mkdir build
cd build
cmake .. -G "Visual Studio 14 2015 Win64" -DCMAKE_PREFIX_PATH=C:/Qt/5.6/msvc2013_64/lib/cmake
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我得到:

$ cmake .. -G "Visual Studio 14 2015 Win64" -DCMAKE_PREFIX_PATH=C:/Qt/5.6/msvc20                                                                       13_64/lib/cmake
-- The C compiler identification is MSVC 19.0.24215.1
-- The CXX compiler identification is MSVC 19.0.24215.1
-- Check for working C compiler using: Visual Studio 14 2015 Win64
-- Check for working C compiler using: Visual Studio 14 2015 Win64 -- works
-- Detecting C compiler ABI info
-- Detecting C compiler ABI info - done
-- Check for working CXX compiler using: Visual Studio 14 2015 Win64
-- Check for working CXX compiler using: Visual Studio 14 2015 Win64 -- works
-- Detecting CXX compiler ABI info
-- Detecting CXX compiler ABI info - done
-- Detecting CXX compile features
-- Detecting CXX compile features - done
-- Compilation set for 64bits architectures.
CMake Warning at CMakeLists.txt:40 (message):
  SDL x64 runtime binaries not provided on Windows.


CMake Error at CMakeLists.txt:98 (message):
  Unsupported compiler.


-- Configuring incomplete, errors occurred!
See also "C:/Users/GBarbieri/Documents/Visual Studio 2015/Projects/openvr/sample                                                                       s/build/CMakeFiles/CMakeOutput.log".
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如果我去检查第 98 行:

if(   (${CMAKE_CXX_COMPILER_ID} MATCHES "GNU")
   OR (${CMAKE_CXX_COMPILER_ID} MATCHES "Clang"))
  # Better to use the prebuilt GNU preprocessor define __GNUC__,
  # kept for legacy reason with the sample code.
  add_definitions(-DGNUC)

  set(CMAKE_CXX_FLAGS         "${CMAKE_CXX_FLAGS} -std=c++11 -include ${SHARED_SRC_DIR}/compat.h")
  set(CMAKE_CXX_FLAGS_DEBUG   "${CMAKE_CXX_FLAGS_DEBUG} -Wall -Wextra -pedantic -g")
  set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} -O2")

  # Handles x86 compilation support on x64 arch.
  if(${PLATFORM} MATCHES 32)
    set(CMAKE_CXX_FLAGS        "${CMAKE_CXX_FLAGS} -m32")
    set(CMAKE_EXE_LINKER_FLAGS "${CMAKE_EXE_LINKER_FLAGS} -m32")
  endif()
elseif(${CMAKE_CXX_COMPILER_ID} MATCHES "MSVC")
  set(CMAKE_CXX_FLAGS         "${CMAKE_CXX_FLAGS} /Za")
  set(CMAKE_CXX_FLAGS_DEBUG   "${CMAKE_CXX_FLAGS_DEBUG} /w2 /DEBUG")
  set(CMAKE_CXX_FLAGS_RELEASE "${CMAKE_CXX_FLAGS_RELEASE} /MP /INCREMENTAL:NO")
else()
  message(FATAL_ERROR "Unsupported compiler. ")    // line 98
endif()
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似乎无法匹配"MSVC"..让我尝试一下,让我在这段代码之前添加:

message("${CMAKE_CXX_COMPILER_ID}")
if(${CMAKE_CXX_COMPILER_ID} MATCHES "MSVC")
    message("match")
else()
    message("!match")
endif()
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然后它返回:

MSVC
!match
CMake Error at CMakeLists.txt:104 (message):
  Unsupported compiler.
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什么?

伙计们,你能看出哪里出了问题吗?

roa*_*alz 5

好的,正如我在评论中尝试过的那样,正确的答案是使用:

if(CMAKE_CXX_COMPILER_ID MATCHES "MSVC")
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代替

if(${CMAKE_CXX_COMPILER_ID} MATCHES "MSVC")
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  • 如果您对第一个有效而第二个无效的详细信息感兴趣,请参阅 [设置和使用变量的 CMake 语法是什么?](http://stackoverflow.com/questions/31037882/whats-the-cmake-syntax -设置和使用变量)。有趣的是,我在那里使用了这个 `MSVC` 示例来演示变量命名解析的问题。 (2认同)