我正在使用three.js处理angular2.
这是我的角度cli的配置.
在package.json中:
"three": "^0.81.2",
"three-stl-loader": "^1.0.4",
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在angular.cli.json中:
"../node_modules/three/build/three.min.js",
"../node_modules/three/examples/js/Detector.js",
"../node_modules/three/examples/js/controls/OrbitControls.js",
"../node_modules/three/examples/js/controls/TrackballControls.js",
"../node_modules/three/examples/js/loaders/STLLoader.js",
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在组件文件中,我加载了THREE和OrbitControls:
import * as THREE from 'three';
import PerspectiveCamera = THREE.PerspectiveCamera;
import OrbitControls = THREE.OrbitControls;
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应用程序运行时,控制台会显示以下消息:
'THREE.WebGLRenderer 81
three.js:41149 THREE.WebGLRenderer: .shadowMapEnabled is now .shadowMap.enabled.
three.js:41158 THREE.WebGLRenderer: .shadowMapType is now .shadowMap.type.
'
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所以显然有三个.js被加载,但为什么无法找到OrbitControls?
小智 5
我遇到了类似的问题.这是我的工作,运行以下命令:
npm install three-orbit-controls
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编辑import语句下的component.ts文件,但在@Component上面:
const THREE = require('three');
const OrbitControls = require('three-orbit-controls')(THREE);
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现在它将被称为OrbitControls而不是THREE.OrbitControls
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