xco*_*rat 4 c++ multithreading mongodb mongo-cxx-driver
获取连接时是否必须手动锁定mongocxx :: pool?
即这样安全吗?(从Mongo网站复制的例子)
mongocxx::instance instance{};
mongocxx::pool pool {mongocxx::uri{}};
using mongocxx::pool::entry = std::unique_ptr<client, std::function<void (client*)>>
auto threadfunc = [](mongocxx::client &client, stdx::string_view dbname) {
client[dbname]["col"].insert({});
}
// don't even bother sharing clients. Just give each thread its own,
std::thread([]() {
// pool.acquire() returns a mongo::pool::entry type
mongocxx::client *c= pool.acquire().get();
threadfunc(*c, "db1");
threadfunc(*c, "db2");
});
std::thread([]() {
mongocxx::client *c = pool.acquire().get();;
threadfunc(*c, "db2");
threadfunc(*c, "db1");
});
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是的,mongocxx::pool
是线程安全的.您可以从多个线程同时访问它.但是,mongocxx::client
从池返回的单个对象不是线程安全的,从属对象也不喜欢collection
或database
从中获取client
- 您不能在线程之间共享它们.
另请注意,您的示例(不是从网站逐字复制,而是从其中一个示例中修改)包含严重的编程错误.
这一行:
mongocxx::client *c= pool.acquire().get();
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将获取一个池条目,然后从中提取一个裸指针.但是,池条目将在语句末尾被销毁,导致底层client
对象返回到池中,允许另一个线程在您继续使用它时可能会将其拾取.
你应该把它写成:
mongocxx::instance instance{};
mongocxx::pool pool {mongocxx::uri{}};
auto threadfunc = [](mongocxx::client &client, stdx::string_view dbname) {
client[dbname]["col"].insert({});
}
// don't even bother sharing clients. Just give each thread its own,
std::thread([]() {
// pool.acquire() returns a mongo::pool::entry type
auto c = pool.acquire();
threadfunc(*c, "db1");
threadfunc(*c, "db2");
});
std::thread([]() {
auto c = pool.acquire();
threadfunc(*c, "db2");
threadfunc(*c, "db1");
});
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这样,每个线程都会保留池条目,直到它完成使用它为止,此时它将在unique_ptr
in c
被销毁时自动返回.