Jon*_*eet 10
假设它是一个按值参数,您不能将参数更改为具有不同的值,但是(一如既往)您可以修改该值所引用的对象.
例:
using System;
using System.Text;
class Test
{
static void Main(string[] args)
{
Action<StringBuilder> action1 = sb =>
{
Console.WriteLine(sb);
sb = new StringBuilder("x");
};
Action<StringBuilder> action2 = sb =>
{
Console.WriteLine(sb);
sb.Append("y");
};
Action<StringBuilder> action3 = sb =>
{
Console.WriteLine(sb);
sb.Append("z");
};
Action<StringBuilder> all = action1 + action2 + action3;
StringBuilder builder = new StringBuilder("a");
all(builder);
Console.WriteLine(builder);
}
}
Run Code Online (Sandbox Code Playgroud)
输出:
a
a
ay
ayz
Run Code Online (Sandbox Code Playgroud)
换一种说法:
StringBuilder其参数引用的对象这与通过值传递参数的常规方法调用完全相同.
现在,你可以声明一个代理使用ref的参数-此时它的行为像一个方法ref参数,更改参数本身是在链后代表可见.以下是使用新RefAction<T>委托的上述示例的一个版本:
using System;
using System.Text;
delegate void RefAction<T>(ref T arg);
class Test
{
static void Main(string[] args)
{
RefAction<StringBuilder> action1 = (ref StringBuilder sb) =>
{
Console.WriteLine(sb);
sb = new StringBuilder("x");
};
RefAction<StringBuilder> action2 = (ref StringBuilder sb) =>
{
Console.WriteLine(sb);
sb.Append("y");
};
RefAction<StringBuilder> action3 = (ref StringBuilder sb) =>
{
Console.WriteLine(sb);
sb.Append("z");
};
RefAction<StringBuilder> all = action1 + action2 + action3;
StringBuilder builder = new StringBuilder("a");
all(ref builder);
Console.WriteLine(builder);
}
}
Run Code Online (Sandbox Code Playgroud)
现在的输出是:
a
x
xy
xyz
Run Code Online (Sandbox Code Playgroud)
......这表明变化的值sb中action1 是可见的其他地方.