我正在创建圆形按钮如下:
class ViewController: UIViewController {
override func viewDidLoad() {
super.viewDidLoad()
let button = GradientButton.createCircularButton(20, yPos: 20, width: 30, height: 30, circleValue:20)
button.addTarget(self, action: #selector(ViewController.didCircleBtnTouched(_:)), forControlEvents: UIControlEvents.TouchUpInside)
self.view.addSubview(button)
}
}
enum ColorType {
case red, green, orange
}
class GradientButton: UIButton {
var colorType: ColorType?
public class func createCircularButton(xPos: CGFloat, yPos: CGFloat, width: CGFloat, height: CGFloat, circleValue: Int) -> GradientButton {
let button = GradientButton()
button.titleLabel!.font = UIFont(name:"HelveticaNeue", size: 12)
let buttonFrame = CGRect(x: xPos, y: yPos, width: width, height: height)
button.frame = buttonFrame
button.backgroundColor = UIColor.clearColor()
button.backgroundColor = UIColor.whiteColor()
button.layer.borderWidth = 1
button.layer.cornerRadius = 15.0
//this helps making it circular not rectangle
button.clipsToBounds = true
let red = UIColor(red:134/255, green:16/255, blue:1/255, alpha:1.0)//red
let green = UIColor(red:0/255, green:136/255, blue:43/255, alpha:1.0)//green
let orange = UIColor(red:243/255, green:144/255, blue:25/255, alpha:1.0)//orange
if(circleValue <= 3){
button.colorType = .green
button.layer.borderColor = UIColor.greenColor().CGColor
button.setTitleColor(green, forState: .Normal)
} else if(circleValue > 3 && circleValue <= 7){
button.colorType = .orange
button.layer.borderColor = UIColor.orangeColor().CGColor
button.setTitleColor(orange, forState: .Normal)
} else if(circleValue > 7){
button.colorType = .red
button.layer.borderColor = UIColor.redColor().CGColor
button.setTitleColor(red, forState: .Normal)
}
button.setTitle("\(circleValue)", forState: .Normal)
return button
}
}
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单击按钮后,我将应用渐变如下:
func didCircleBtnTouched(sender:GradientButton!){
ApplyGradientToButton(sender)
}
func ApplyGradientToButton(sender: GradientButton!){
var color1 = UIColor()
var color2 = UIColor()
if(sender.colorType == .red){
color1 = UIColor(red:134/255, green:16/255, blue:1/255, alpha:1.0)
color2 = UIColor(red:200/255, green:37/255, blue:6/255, alpha:1.0)
}
else if(sender.colorType == .green) {
color1 = UIColor(red:0/255, green:136/255, blue:43/255, alpha:1.0)
color2 = UIColor(red:112/255, green:191/255, blue:65/255, alpha:1.0)
}
else if(sender.colorType == .orange) {
color1 = UIColor(red:200/255, green:110/255, blue:1/255, alpha:1.0)
color2 = UIColor(red:239/255, green:149/255, blue:26/255, alpha:1.0)
}
sender.setTitleColor(UIColor.whiteColor(), forState: .Normal)
var layer = sender.layer
layer.shadowColor = UIColor.blackColor().CGColor
layer.shadowOffset = CGSize(width: 0.0, height: 5.0)
layer.shadowOpacity = 1.0
layer.shadowRadius = 10.0
sender.applyGradient([color2, color1], locations: [0.0, 0.90])
}
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我需要在单击按钮时在圆形按钮周围显示阴影。但是阴影没有显示出来。我认为 button.clipsToBounds = true 是负责任的,因为当我不使用此属性时会出现阴影。不幸的是,通过删除此属性,我的圆形按钮在单击后变为矩形,这是不可取的。
有没有办法在不改变按钮形状的情况下显示阴影?请指教?
电流输出:
预期输出:
好吧,您不能剪切/屏蔽边界并添加阴影,因为它也会被剪切或屏蔽。
解决方案是在单独的图层上添加阴影并将图像添加为子图层。
这在许多帖子中都有描述:
还有更多
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