mem*_*ons 8 iphone cocoa-touch objective-c ios
我试图找到适合给定字符串的给定矩形的最大字体大小.该算法的目标是尽可能用尽可能大的字体填充尽可能多的矩形.我的方法 - 从我在网上找到的方法修改 - 做得很好,但它通常不会填满整个矩形.我很想看到如何改进这个算法的一些合作,以便每个人都可以从中受益:
-(float) maxFontSizeThatFitsForString:(NSString*)_string
inRect:(CGRect)rect
withFont:(NSString *)fontName
onDevice:(int)device
{
// this is the maximum size font that will fit on the device
float _fontSize = maxFontSize;
float widthTweak;
// how much to change the font each iteration. smaller
// numbers will come closer to an exact match at the
// expense of increasing the number of iterations.
float fontDelta = 2.0;
// sometimes sizeWithFont will break up a word
// if the tweak is not applied. also note that
// this should probably take into account the
// font being used -- some fonts work better
// than others using sizeWithFont.
if(device == IPAD)
widthTweak = 0.2;
else
widthTweak = 0.2;
CGSize tallerSize =
CGSizeMake(rect.size.width-(rect.size.width*widthTweak), 100000);
CGSize stringSize =
[_string sizeWithFont:[UIFont fontWithName:fontName size:_fontSize]
constrainedToSize:tallerSize];
while (stringSize.height >= rect.size.height)
{
_fontSize -= fontDelta;
stringSize = [_string sizeWithFont:[UIFont fontWithName:fontName
size:_fontSize]
constrainedToSize:tallerSize];
}
return _fontSize;
}
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对于给定的矩形和字符串,使用以下方法计算可以适合的字体。
您可以将字体更改为您需要的字体。此外,如果需要,您可以添加默认字体高度;
方法是不言自明的。
-(UIFont*) getFontTofitInRect:(CGRect) rect forText:(NSString*) text {
CGFloat baseFont=0;
UIFont *myFont=[UIFont systemFontOfSize:baseFont];
CGSize fSize=[text sizeWithFont:myFont];
CGFloat step=0.1f;
BOOL stop=NO;
CGFloat previousH;
while (!stop) {
myFont=[UIFont systemFontOfSize:baseFont+step ];
fSize=[text sizeWithFont:myFont constrainedToSize:rect.size lineBreakMode:UILineBreakModeWordWrap];
if(fSize.height+myFont.lineHeight>rect.size.height){
myFont=[UIFont systemFontOfSize:previousH];
fSize=CGSizeMake(fSize.width, previousH);
stop=YES;
}else {
previousH=baseFont+step;
}
step++;
}
return myFont;
}
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