我一直试图理解为什么在我的服务器上,当客户端成功调用 connect() 时,accept() 调用仍然阻塞?
服务器.cpp
#include <errno.h>
#include <strings.h>
#include <iostream>
#include "globals.h"
using namespace std;
/* Declaring errno */
extern int errno;
/* Function for printing error */
void report_error(char *s)
{
printf("receiver: error in%s, errno = %d\n", s, errno);
exit(1);
}
int main(int argc, char *argv[])
{
int s,c;
int res;
struct sockaddr_in socket_address = {0}, client_sa = {0};
unsigned int client_sa_len = sizeof(client_sa);
/* Creating the socket and returns error if unsuccesfull */
if((s= socket(AF_INET, SOCK_DGRAM, PF_UNSPEC)) == -1)
report_error("socket");
socket_address.sin_family = AF_INET;
socket_address.sin_addr.s_addr=INADDR_ANY;
socket_address.sin_port = htons(5318 + 2000);
/* Binding the socket and returns error if unsuccesfull */
if(bind(s, (struct sockaddr *)&socket_address, sizeof(socket_address))== -1)
report_error("bind");
listen(s, 10);
cout << "listening on port\n";
while(1)
{
/*The server just hangs here*/
c = accept(s, (struct sockaddr*)&client_sa, &client_sa_len);
if (c > 0)
{
cout << "LOG: Was the accept successful" << endl;
res = fork();
if (res < 0)
{
perror("Forking of child failed");
}
}
if(res == 0)
{
//close(s);
char msg[MSGL], reply[50], args[MSGL];
char command[MSGL];
cout << "LOG: Get message?" << endl;
GetRequest(msg, c, &client_sa);
if( (msg[0] == 'c') && (msg[1] == 'd') && (msg[2] == ' '))
{
strncpy(command, "cd", sizeof(command));
int arg_i = 0;
for(int i = 3; msg[i] != '\n'; ++i)
{
args[arg_i] = msg[i];
++arg_i;
}
}
else
{
for(int i = 0; msg[i] != '\n'; ++i)
{
command[i] = msg[i];
}
}
else
{
if(c > 0)
{
//close(c);
}
}
}
return 0;
}
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当我运行此服务器时,它会打印它正在侦听,然后当我初始化客户端时,它不会说客户端已连接
客户端.cpp
#include <errno.h>
#include <arpa/inet.h>
#include <iostream>
#include <string>
#include "globals.h"
using namespace std;
/* Declaring errno */
extern int errno;
int main(int argc, char *argv[])
{
int s;
char* server_address = argv[1];
char command[MSGL];
char reply[MSGL];
int connect_success;
struct sockaddr_in sa = {0} ,cli_sa = {0};
int length = sizeof(sa);
struct hostent *hp;
cli_sa.sin_family = AF_INET;
cli_sa.sin_addr.s_addr=INADDR_ANY;
cli_sa.sin_port = htons(5318 + 2001);
/* FILL SOCKET ADDRESS*/
if((hp = gethostbyname(server_address))==NULL)
report_error("gethostbyname");
bcopy((char*)hp->h_addr, (char *)&sa.sin_addr, hp->h_length);
sa.sin_family = hp->h_addrtype;
//memcpy(&sa.sin_addr, hp->h_addr, hp->h_length);
sa.sin_port = htons(5318 + 2000); /* define port number based on student ID*/
/* Creating the socket and returns error if unsuccessfull */
if((s=socket(AF_INET, SOCK_DGRAM, PF_UNSPEC))== -1)
report_error("socket");
/* Binding the socket and returns error if unsuccesfull */
if(bind(s, (struct sockaddr *)&cli_sa, sizeof(cli_sa))== -1)
report_error("bind");
connect_success = connect(s,(struct sockaddr*) &sa, length);
cout << connect_success << endl;
if (connect_success < 0)
{
report_error("connect");
cout << "LOG: is there an error?" << endl;
}
cout << "LOG: is the connection made?" << endl;
while(1)
{
cout << "myRPC>>";
fgets(command,MSGL,stdin);
if (DoOperation(command,reply,s,sa) == SEND_FAILURE)
{
cout << "Error: sending command\n";
}
}
return 0;
}
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我相当确定您的服务器进程有未定义的行为。
accept()用于connect()TCP 套接字。您正在创建 UDP 套接字。对于 UDP 套接字,所做的只是connect()设置 的默认地址send(),并且它总是立即成功。这在 的手册页中connect(2)有解释,您一定应该阅读:
如果套接字sockfd是SOCK_DGRAM类型,则addr是默认发送数据报的地址,也是接收数据报的唯一地址。
我预计accept()UDP () 套接字会失败SOCK_DGRAM,很可能是EINVAL. 如果您检查服务器代码中的逻辑,当accept()失败时,res在语句中测试其值之前永远不会被初始化if()。
未定义的行为。
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