Exa*_*gon 3 c++ linker-errors boost-spirit boost-spirit-x3
我是currentyl试图将我的提升精神x3解析器分成不同的_def和.cpp文件使用BOOST_SPIRIT_DEFINE/DECLARE/INSTANTIATE,但我不断收到链接错误.
这里是我的解析器分离.
链接器错误读取
<artificial>:(.text.startup+0xbb): undefined reference to `bool kyle::parser::impl::parse_rule<__gnu_cxx::__normal_iterator<char*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, boost::spirit::x3::context<boost::spirit::x3::skipper_tag, boost::spirit::x3::char_class<boost::spirit::char_encoding::standard, boost::spirit::x3::space_tag> const, boost::spirit::x3::unused_type>, boost::spirit::x3::unused_type const>(boost::spirit::x3::rule<kyle::parser::impl::identifier_class, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, false>, __gnu_cxx::__normal_iterator<char*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >&, __gnu_cxx::__normal_iterator<char*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, boost::spirit::x3::context<boost::spirit::x3::skipper_tag, boost::spirit::x3::char_class<boost::spirit::char_encoding::standard, boost::spirit::x3::space_tag> const, boost::spirit::x3::unused_type> const&, boost::spirit::x3::unused_type const&)'
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我究竟做错了什么?我怎样才能让我的例子有效?
config.hpp:
#include <boost/spirit/home/x3.hpp>
namespace kyle{
namespace parser{
namespace x3 = boost::spirit::x3;
typedef std::string::const_iterator iterator_type;
typedef x3::phrase_parse_context<x3::ascii::space_type>::type context_type;
}
}
Run Code Online (Sandbox Code Playgroud)literals.cpp:
#include "literals_def.hpp"
#include "config.hpp"
#include <boost/spirit/home/x3.hpp>
namespace kyle {
namespace parser {
namespace impl {
BOOST_SPIRIT_INSTANTIATE(identifier_type, iterator_type, context_type);
}
}
}
Run Code Online (Sandbox Code Playgroud)literals_def.hpp:
#include <boost/spirit/home/x3.hpp>
#include "literals.hpp"
namespace kyle {
namespace parser {
namespace impl {
namespace x3 = boost::spirit::x3;
const identifier_type identifier = "identifier";
auto const identifier_def = x3::alpha >> *x3::alnum;
BOOST_SPIRIT_DEFINE(identifier)
}
impl::identifier_type identifier(){
return impl::identifier;
}
}
}
Run Code Online (Sandbox Code Playgroud)literals.hpp:
#include <boost/spirit/home/x3.hpp>
namespace kyle{
namespace parser{
namespace impl {
namespace x3 = boost::spirit::x3;
struct identifier_class;
typedef x3::rule<identifier_class, std::string> identifier_type;
BOOST_SPIRIT_DECLARE(identifier_type)
}
impl::identifier_type identifier();
}
}
Run Code Online (Sandbox Code Playgroud)main.cpp中:
#include "literals.hpp"
#include <iostream>
template<typename Parser>
bool test(std::string str, Parser&& p, bool full_match = true)
{
auto in = str.begin();
auto end = str.end();
bool ret = boost::spirit::x3::phrase_parse(in, end, p, boost::spirit::x3::space);
ret &= (!full_match || (in == end));
return ret;
}
int main(){
auto b = test("fobar", kyle::parser::identifier());
std::cout << b << std::endl;
}
Run Code Online (Sandbox Code Playgroud)两点:
您将上下文定义为
typedef x3::phrase_parse_context<x3::space_type>::type context_type;
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但是,您尝试使用x3::space而不是调用它x3::ascii::space.
提示位于您未包含的错误消息中:
/home/sehe/custom/boost/boost/spirit/home/x3/nonterminal/rule.hpp:116: undefined reference to 'bool kyle::parser::impl::parse_rule<__gnu_cxx::__normal_iterator<char const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >, boost::spirit::x3::context<boost::spirit::x3::skipper_tag, boost::spirit::x3::char_class<boost::spirit::char_encoding::standard, boost::spirit::x3::space_tag> const, boost::spirit::x3::unused_type>, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >(boost::spirit::x3::rule<kyle::parser::impl::identifier_class, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >, false>, __gnu_cxx::__normal_iterator<char const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > >&, __gnu_cxx::__normal_iterator<char const*, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> > > const&, boost::spirit::x3::context<boost::spirit::x3::skipper_tag, boost::spirit::x3::char_class<boost::spirit::char_encoding::standard, boost::spirit::x3::space_tag> const, boost::spirit::x3::unused_type> const&, std::__cxx11::basic_string<char, std::char_traits<char>, std::allocator<char> >&)'
迭代器类型被推断为std::string::iterator,而不是std::string::const_iterator.修复它或不使用autoalways:
对于后代
config.hpp:
#include <boost/spirit/home/x3.hpp>
namespace kyle{
namespace parser{
namespace x3 = boost::spirit::x3;
typedef std::string::const_iterator iterator_type;
typedef x3::phrase_parse_context<x3::space_type>::type context_type;
}
}
Run Code Online (Sandbox Code Playgroud)literals.cpp:
#include "literals_def.hpp"
#include "config.hpp"
#include <boost/spirit/home/x3.hpp>
namespace kyle { namespace parser { namespace impl {
BOOST_SPIRIT_INSTANTIATE(identifier_type, iterator_type, context_type);
} } }
Run Code Online (Sandbox Code Playgroud)literals_def.hpp:
#include <boost/spirit/home/x3.hpp>
#include "literals.hpp"
namespace kyle {
namespace parser {
namespace impl {
namespace x3 = boost::spirit::x3;
const identifier_type identifier = "identifier";
auto const identifier_def = x3::alpha >> *x3::alnum;
BOOST_SPIRIT_DEFINE(identifier)
}
impl::identifier_type identifier(){
return impl::identifier;
}
}
}
Run Code Online (Sandbox Code Playgroud)literals.hpp:
#include <boost/spirit/home/x3.hpp>
namespace kyle{
namespace parser{
namespace impl {
namespace x3 = boost::spirit::x3;
struct identifier_class;
typedef x3::rule<identifier_class, std::string> identifier_type;
BOOST_SPIRIT_DECLARE(identifier_type)
}
impl::identifier_type identifier();
}
}
Run Code Online (Sandbox Code Playgroud)main.cpp中:
#include "literals.hpp"
#include <iostream>
template<typename Parser>
bool test(std::string const& str, Parser p, std::string& output, bool full_match = true)
{
auto in = str.begin();
auto end = str.end();
bool ret = boost::spirit::x3::phrase_parse(in, end, p, boost::spirit::x3::space, output);
ret &= (!full_match || (in == end));
return ret;
}
int main(){
std::string s;
auto b = test("fobar", kyle::parser::identifier(), s);
std::cout << b << ": " << s << std::endl;
}
Run Code Online (Sandbox Code Playgroud)的CMakeLists.txt:
ADD_EXECUTABLE(sox3 main.cpp literals.cpp)
SET(CMAKE_CXX_COMPILER g++-5)
SET(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -isystem /home/sehe/custom/boost -std=c++14 -O3 -pthread -march=native -flto)
Run Code Online (Sandbox Code Playgroud)除了sehe的回答,让我补充一点:
您需要对声明的内容和实际使用的内容非常准确。X3 允许任何类型的可能类型,但链接器不允许。
这是一个提示:当出现链接器错误时,在 BOOST_SPIRIT_INSTANTIATE 之后,声明如下内容:
int x = context_type{};
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这将是一个错误,是的,因为context_type 无法转换为int。但是该错误也会为您提供上下文的确切类型。将其与链接器错误进行比较,您将看到您的错误。