Koz*_*oss 1 c sdl segmentation-fault
我有以下简单的SDL代码:
#include <SDL.h>
#include <stdbool.h>
#include <stdio.h>
// helpers
bool init(SDL_Window **win, SDL_Surface **surf) {
int const width = 800;
int const height = 600;
if (SDL_Init(SDL_INIT_VIDEO) != 0) {
fprintf(stderr, "Unable to init SDL: %s\n", SDL_GetError());
return false;
}
*win = SDL_CreateWindow("Picture test",
SDL_WINDOWPOS_CENTERED,
SDL_WINDOWPOS_CENTERED,
width, height, 0);
if (*win == NULL) {
fprintf(stderr,
"Unable to create window: %s\n",
SDL_GetError());
return false;
}
*surf = SDL_GetWindowSurface(*win);
return true;
}
bool load_media(SDL_Surface **surf) {
*surf = SDL_LoadBMP("./sample.bmp");
if (*surf == NULL) {
fprintf(stderr, "Unable to load data: %s\n", SDL_GetError());
return false;
}
return true;
}
void close(SDL_Window **win, SDL_Surface **surf) {
SDL_FreeSurface(*surf);
SDL_DestroyWindow(*win);
SDL_Quit();
}
int main()
{
SDL_Window *win;
SDL_Surface *surf;
SDL_Surface *img;
if (!init(&win, &surf)) {
return EXIT_FAILURE;
}
if (!load_media(&img)) {
return EXIT_FAILURE;
}
SDL_BlitSurface(img, NULL, surf, NULL);
SDL_UpdateWindowSurface(win);
SDL_Delay(2000);
close(&win, &img);
}
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我的代码总是段错误close(根据GDB的段错误的起源就是这一行SDL_FreeSurface(*surf)).更奇怪的是,如果我close用它的定义替换调用,这仍然在完全相同的地方段错误.具体来说,如果我替换close(&win, &img)为:
SDL_FreeSurface(img);
SDL_DestroyWindow(win);
SDL_Quit();
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代码仍然在完全相同的地方进行段错误,即使该函数甚至没有被调用.只有删除整个close功能才能正常工作.我完全混淆了造成这种情况的原因.
请重命名您的功能
void close(SDL_Window **win, SDL_Surface **surf)
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因为close是标准的C库函数.