lee*_*lee 13 ios mapbox swift mapbox-gl mapbox-marker
我的应用程序使用Geojson文件.我使用MapBox SDK添加MGLPolyline到地图.但问题是我的文件太大,以至于应用程序崩溃并收到错误:Message from debugger: Terminated due to memory issue.我在第一次循环时面对66234个对象.我试图将数组块化为新数组,但没有成功.请帮我解决问题.这是我在地图上绘制的代码,这里是我在github上的测试项目使用Xcode 8.1 如果有任何不同的第三方可以解决我的问题,也欢迎:
func drawPolyline() {
// Parsing GeoJSON can be CPU intensive, do it on a background thread
DispatchQueue.global(qos: .background).async {
// Get the path for example.geojson in the app's bundle
let jsonPath = Bundle.main.path(forResource: "KMLMAPNew", ofType: "json")
let jsonData = NSData(contentsOfFile: jsonPath!)
do {
// Load and serialize the GeoJSON into a dictionary filled with properly-typed objects
guard let jsonDict = try JSONSerialization.jsonObject(with: jsonData! as Data, options: []) as? Dictionary<String, AnyObject>, let features = jsonDict["features"] as? Array<AnyObject> else{return}
for feature in features {
guard let feature = feature as? Dictionary<String, AnyObject>, let geometry = feature["geometry"] as? Dictionary<String, AnyObject> else{ continue }
if geometry["type"] as? String == "LineString" {
// Create an array to hold the formatted coordinates for our line
var coordinates: [CLLocationCoordinate2D] = []
if let locations = geometry["coordinates"] as? Array<AnyObject> {
// Iterate over line coordinates, stored in GeoJSON as many lng, lat arrays
for location in locations {
// Make a CLLocationCoordinate2D with the lat, lng
if let location = location as? Array<AnyObject>{
let coordinate = CLLocationCoordinate2DMake(location[1].doubleValue, location[0].doubleValue)
// Add coordinate to coordinates array
coordinates.append(coordinate)
}
}
}
let line = MGLPolyline(coordinates: &coordinates, count: UInt(coordinates.count))
// Optionally set the title of the polyline, which can be used for:
// - Callout view
// - Object identification
line.title = "Crema to Council Crest"
// Add the annotation on the main thread
DispatchQueue.main.async {
// Unowned reference to self to prevent retain cycle
[unowned self] in
self.mapboxView.addAnnotation(line)
}
}
}
}
catch
{
print("GeoJSON parsing failed")
}
}
}
Run Code Online (Sandbox Code Playgroud)
编辑: @Alessandro Ornano和@fragilecat非常感谢.但这些解决方案仍然无法解决iPad终止应用的问题.我认为很难改变当前的代码以使其正常工作,因为数据太大了.我想我需要另一种适用于大数据的解决方案.就像将数组分块到小数组中一样,然后通过队列加载它们.但我不知道如何开始:(
我向MapBox的支持团队发送电子邮件,询问建议.
Pet*_*sby 11
这里的问题与有效的内存管理有关.您正在通过json文件加载大量数据.您意识到您需要在后台队列(线程)上完成大部分工作,但问题是如何通过DispatchQueue.main.async函数更新UI .在drawPolyline()给定第一个循环中对象数量的方法的当前版本中,您将在后台队列和主队列之间切换66234次.你也创建了相同数量的CLLocationCoordinate2D数组.
这导致巨大的内存占用.您没有提到有关如何渲染线条的任何要求.因此,如果我们重构您的drawPolyline()方法以使用CLLocationCoordinate2D数组的实例变量,那么我们只使用一个,然后在更新UI之前处理所有json文件.内存使用量下降到更可管理的664.6 MB.
当然,渲染可能并不完全符合您的要求,如果是这种情况,您可能希望将CLLocationCoordinate2D阵列重构为更合适的数据结构.
以下是你的ViewController课程改写drawPolyline()为drawPolyline2()
import UIKit
import Mapbox
class ViewController: UIViewController, MGLMapViewDelegate {
@IBOutlet var mapboxView: MGLMapView!
fileprivate var coordinates = [[CLLocationCoordinate2D]]()
fileprivate var jsonData: NSData?
override func viewDidLoad() {
super.viewDidLoad()
// Do any additional setup after loading the view, typically from a nib.
mapboxView = MGLMapView(frame: view.bounds)
mapboxView.autoresizingMask = [.flexibleWidth, .flexibleHeight]
// mapboxView.setCenter(CLLocationCoordinate2D(latitude: 45.5076, longitude: -122.6736),
// zoomLevel: 11, animated: false)
mapboxView.setCenter(CLLocationCoordinate2D(latitude: 1.290270, longitude: 103.851959),
zoomLevel: 11, animated: false)
view.addSubview(self.mapboxView)
mapboxView.delegate = self
mapboxView.allowsZooming = true
drawPolyline2()
//newWay()
}
override func didReceiveMemoryWarning() {
super.didReceiveMemoryWarning()
// Dispose of any resources that can be recreated.
}
func drawPolyline2() {
DispatchQueue.global(qos: .background).async {
if let path = Bundle.main.path(forResource: "KMLMAPNew", ofType: "json") {
let fileURL = URL(fileURLWithPath: path)
if let data = try? Data(contentsOf: fileURL) {
do {
let dictionary = try JSONSerialization.jsonObject(with: data as Data, options: []) as? Dictionary<String, AnyObject>
if let features = dictionary?["features"] as? Array<AnyObject> {
print("** START **")
for feature in features {
guard let feature = feature as? Dictionary<String, AnyObject>, let geometry = feature["geometry"] as? Dictionary<String, AnyObject> else { continue }
if geometry["type"] as? String == "LineString" {
// Create an array to hold the formatted coordinates for our line
if let locations = geometry["coordinates"] as? Array<AnyObject> {
// Iterate over line coordinates, stored in GeoJSON as many lng, lat arrays
var featureCoordinates = [CLLocationCoordinate2D]()
for location in locations {
// Make a CLLocationCoordinate2D with the lat, lng
if let location = location as? Array<AnyObject>{
let coordinate = CLLocationCoordinate2DMake(location[1].doubleValue, location[0].doubleValue)
// Add coordinate to coordinates array
featureCoordinates.append(coordinate)
}
}
// Uncomment if you need to store for later use.
//self.coordinates.append(featureCoordinates)
DispatchQueue.main.async {
let line = MGLPolyline(coordinates: &featureCoordinates, count: UInt(featureCoordinates.count))
// Optionally set the title of the polyline, which can be used for:
// - Callout view
// - Object identification
line.title = "Crema to Council Crest"
self.mapboxView.addAnnotation(line)
}
}
}
}
print("** FINISH **")
}
} catch {
print("GeoJSON parsing failed")
}
}
}
}
}
func drawSmallListObj(list: [Dictionary<String, AnyObject>]){
for obj in list{
// print(obj)
if let feature = obj as? Dictionary<String, AnyObject> {
if let geometry = feature["geometry"] as? Dictionary<String, AnyObject> {
if geometry["type"] as? String == "LineString" {
// Create an array to hold the formatted coordinates for our line
var coordinates: [CLLocationCoordinate2D] = []
if let locations = geometry["coordinates"] as? Array<AnyObject> {
// Iterate over line coordinates, stored in GeoJSON as many lng, lat arrays
for location in locations {
// Make a CLLocationCoordinate2D with the lat, lng
if let location = location as? Array<AnyObject>{
let coordinate = CLLocationCoordinate2DMake(location[1].doubleValue, location[0].doubleValue)
// Add coordinate to coordinates array
coordinates.append(coordinate)
}
}
}
let line = MGLPolyline(coordinates: &coordinates, count: UInt(coordinates.count))
// Optionally set the title of the polyline, which can be used for:
// - Callout view
// - Object identification
line.title = "Crema to Council Crest"
// Add the annotation on the main thread
DispatchQueue.main.async {
// Unowned reference to self to prevent retain cycle
[unowned self] in
self.mapboxView.addAnnotation(line)
}
}
}
}
}
}
func mapView(_ mapView: MGLMapView, alphaForShapeAnnotation annotation: MGLShape) -> CGFloat {
// Set the alpha for all shape annotations to 1 (full opacity)
return 1
}
func mapView(_ mapView: MGLMapView, lineWidthForPolylineAnnotation annotation: MGLPolyline) -> CGFloat {
// Set the line width for polyline annotations
return 2.0
}
func mapView(_ mapView: MGLMapView, strokeColorForShapeAnnotation annotation: MGLShape) -> UIColor {
// Give our polyline a unique color by checking for its `title` property
if (annotation.title == "Crema to Council Crest" && annotation is MGLPolyline) {
// Mapbox cyan
return UIColor(red: 59/255, green:178/255, blue:208/255, alpha:1)
}
else
{
return UIColor.red
}
}
}
Run Code Online (Sandbox Code Playgroud)
Spa*_*Dog 10
我从创建内存密集型应用程序中学到的一件事是autoreleasepool,如果这些循环很长,那么每次在循环内创建变量时都必须使用它
检查所有代码并转换类似的内容
func loopALot() {
for _ in 0 ..< 5000 {
let image = NSImage(contentsOfFile: filename)
}
}
Run Code Online (Sandbox Code Playgroud)
成
func loopALot() {
for _ in 0 ..< 5000 {
autoreleasepool {
let image = NSImage(contentsOfFile: filename)
}
}
}
Run Code Online (Sandbox Code Playgroud)
检查各类循环for,while等等.
这将迫使iOS在循环的每个回合结束时释放变量及其对应的内存使用,而不是保持变量及其内存使用,直到函数结束.这将大大减少您的内存使用量.
第一个解决方案
也许您的 for 循环正在无限运行,并且每次都将内存分配给具有 nil 值的数组。它使用大量内存,因此会出现此错误。
请通过在 for 循环中打印一些内容来检查。
第二种解决方案
将其添加到didReceiveMemoryWarning:
NSURLCache.sharedURLCache().removeAllCachedResponses()
NSURLCache.sharedURLCache().diskCapacity = 0
NSURLCache.sharedURLCache().memoryCapacity = 0
Run Code Online (Sandbox Code Playgroud)
您还可以更改以下的缓存策略NSURLRequest:
let day_url = NSURL(string: "http://www.example.com")
let day_url_request = NSURLRequest(URL: day_url,
cachePolicy: NSURLRequestCachePolicy.ReloadIgnoringLocalAndRemoteCacheData,
timeoutInterval: 10.0)
let day_webView = UIWebView()
day_webView.loadRequest(day_url_request)
Run Code Online (Sandbox Code Playgroud)
有关缓存策略的更多信息请参见此处。
| 归档时间: |
|
| 查看次数: |
31797 次 |
| 最近记录: |