msq*_*qar 5 ios adcolony swift
我想在我的游戏中实现一个奖励插页式广告,但我收到了很多 AdColony 错误,例如:“广告请求没有填充”或我的区域 ID 无效。
首先,这将是我配置 AdColony 区域的方式:
Zone is active? Yes
Zone Type: Preroll/Interstitial (Gives me "No fill for ad request error")
Value Exchange/V4VC (Gives me "Zone ID invalid, please check config error")
House Ads: Back Fill
Options: 0 0 1
Development: Show Test Ads Only (Although my app is currently Live)
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他们为您提供的 SDK 下载示例适用于应用程序而非游戏,因此我尝试将其翻译为游戏,尽管它没有什么不同,但我当前的代码可能存在问题。所以这就是我在 GameViewController.swift 中的方式。
// Outside I declare a struct
struct Constants
{
static let adColonyAppID = "app5aab6bb6aaf3xxxxxx"
static let adColonyZoneID = "vz19959f95bd62xxxxxx"
static let currencyBalance = "coinAmount"
}
// Inside GameViewController
var ad: AdColonyInterstitial?!
var spinner: UIActivityIndicatorView!
override func viewDidLoad() {
super.viewDidLoad()
self.setupAdRewardBanner()
}
func setupAdRewardBanner() {
AdColony.configureWithAppID(Constants.adColonyAppID, zoneIDs: [Constants.adColonyZoneID], options: nil,
completion: {(zones) in
let zone = zones.first
zone?.setReward({ (success, name, amount) in
if (success) {
let storage = NSUserDefaults.standardUserDefaults()
let wrappedBalance = storage.objectForKey(Constants.currencyBalance)
var balance = 0
if let nonNilNumWrappedBalance = wrappedBalance as? NSNumber {
balance = Int(nonNilNumWrappedBalance.integerValue)
}
balance = balance + Int(amount)
let newBalance: NSNumber = NSNumber(integerLiteral: balance)
storage.setValue(newBalance, forKey: Constants.currencyBalance)
storage.synchronize()
self.updateCurrencyBalance()
}
})
//If the application has been inactive for a while, our ad might have expired so let's add a check for a nil ad object
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(GameViewController.onBecameActive), name: "onBecameActive", object: nil)
//AdColony has finished configuring, so let's request an interstitial ad
self.requestInterstitial()
})
NSNotificationCenter.defaultCenter().addObserver(self, selector: #selector(GameViewController.triggerAdReward), name: "triggerAdReward", object: nil)
self.updateCurrencyBalance()
}
func requestInterstitial()
{
//Request an interstitial ad from AdColony
AdColony.requestInterstitialInZone(Constants.adColonyZoneID, options:nil,
//Handler for successful ad requests
success:{(newAd) in
//Once the ad has finished, set the loading state and request a new interstitial
newAd.setClose({
self.requestInterstitial()
})
//Interstitials can expire, so we need to handle that event also
newAd.setExpire( {
self.ad = nil
self.requestInterstitial()
})
//Store a reference to the returned interstitial object
self.ad = newAd
},
//Handler for failed ad requests
failure:{(error) in
NSLog("SAMPLE_APP: Request failed with error: " + error.localizedDescription + " and suggestion: " + error.localizedRecoverySuggestion!)
}
)
}
func triggerAdReward(sender: AnyObject)
{
if let ad = self.ad {
if (!ad!.expired) {
ad?.showWithPresentingViewController(self)
}
}
}
func updateCurrencyBalance()
{
//Get currency balance from persistent storage and display it
let storage = NSUserDefaults.standardUserDefaults()
let wrappedBalance = storage.objectForKey(Constants.currencyBalance)
var balance: Int = 0
if let nonNilNumWrappedBalance = wrappedBalance as? NSNumber {
balance = Int(nonNilNumWrappedBalance.integerValue)
}
print("current balance ", balance)
//XXX Run animation of giving user coins and update view
}
func onBecameActive()
{
//If our ad has expired, request a new interstitial
if (self.ad == nil) {
self.requestInterstitial()
}
}
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之后,在用户在 GameScene 中失败后按下按钮时,我调用此通知以请求广告插页式广告。
NSNotificationCenter.defaultCenter().postNotificationName("triggerAdReward", object: nil)
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我试过调试,我似乎看不到代码进入if (success)块内。所以那里可能有问题。
有谁知道我做错了什么?
调试更多后,我注意到它没有用这种方法推进
self.requestInterstitial()
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那么我的帐户可能有问题吗?为什么不通过成功并通过错误块?
控制台中的错误是:
SAMPLE_APP:请求失败,错误:广告请求和建议未填写:确保您已在控制面板中正确配置您的区域:http : //clients.adcolony.com。
提前致谢。
由于您想要实施奖励插页式广告,因此应将区域类型设置为 V4VC。
如果出现这种情况"Zone ID invalid, please check config error",您应该在源代码和 Adcolony 客户端面板页面中检查两次 App id 和 zone id。
更改区域类型后,等待一段时间(10 分钟?)进行测试,服务器应该需要时间来同步状态。
如果可能的话,在设备上而不是模拟器上进行测试。
这是 v4vc 的文档:https://github.com/AdColony/AdColony-iOS-SDK-3/wiki/Rewarded-Interstitial-Ads-Quick-Start-Guide