dh1*_*1tw 3 arrays portaudio go slice
我写了一个小应用程序,它记录声卡中的数据,并将数据存储在一个数组中,以便以后处理.
每当有新数据可用时,portaudio就会执行回调record.在回调中,我将数据附加到数组RecData.data.
golang builtin函数append按预期将另一个元素添加到切片中,但无论出于何种原因,还会使用完全相同的数据覆盖数组中的所有现有元素.
我一直试图将问题隔离两天以上,但没有成功.
这是代码的精简版本,它可以工作并显示问题:
package main
import (
"fmt"
"time"
// "reflect"
"github.com/gordonklaus/portaudio"
)
type RecData struct{
data [][][]float32
}
func main() {
var inputChs int = 1
var outputChs int = 0
var samplingRate float64 = 48000
var framesPerBuffer int = 3 //for test purpose that low. Would normally be 1024 or 2048
rec := RecData{make([][][]float32, 0, 1000)}
portaudio.Initialize()
stream, err := portaudio.OpenDefaultStream(inputChs, outputChs, samplingRate, framesPerBuffer, rec.record)
if err != nil {
fmt.Println(err)
}
defer stream.Close()
stream.Start()
for {
time.Sleep(time.Millisecond * 10)
}
}
// callback which gets called when new data is in the buffer
func (re *RecData)record(in [][]float32) {
fmt.Println("Received sound sample: ")
fmt.Println(in)
re.data = append(re.data, in)
fmt.Println("Content of RecData.data after adding received sound sample:")
fmt.Println(re.data, "\n")
time.Sleep(time.Millisecond * 500) //limit temporarily the amount of data read
// iterate over all recorded data and compare them
/*
for i, d := range re.data{
if reflect.DeepEqual(d, in){
fmt.Printf("Data at index %d is the same as the recorded one, but should not be!\n", i )
}
}*/
}
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2.更新
这是应用程序输出:
Received sound sample:
[[0.71575254 1.0734825 0.7444282]]
Content of RecData.data after adding received sound sample:
[[[0.71575254 1.0734825 0.7444282]]]
Received sound sample:
[[0.7555193 0.768355 0.6575008]]
Content of RecData.data after adding received sound sample:
[[[0.7555193 0.768355 0.6575008]] [[0.7555193 0.768355 0.6575008]]]
Received sound sample:
[[0.7247052 0.68471473 0.6843796]]
Content of RecData.data after adding received sound sample:
[[[0.7247052 0.68471473 0.6843796]] [[0.7247052 0.68471473 0.6843796]] [[0.7247052 0.68471473 0.6843796]]]
Received sound sample:
[[0.6996536 0.66283375 0.67252487]]
Content of RecData.data after adding received sound sample:
[[[0.6996536 0.66283375 0.67252487]] [[0.6996536 0.66283375 0.67252487]] [[0.6996536 0.66283375 0.67252487]] [[0.6996536 0.66283375 0.67252487]]]
.... etc ....
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正如我们所看到的,随着时间的推移,切片的大小正在增长,但是不仅仅是附加数据,数组中的数据也会被覆盖.
这不应该发生.portaudio在回调a中[][]float32提供从声卡记录的音频样本.正如你所看到的,它们总是不同的.
如上所述,上面的代码是我的应用程序的精简版本.通常我会记录5秒,然后对样本执行快速傅立叶变换(FFT)以计算频谱.我把这部分留下了,因为它对这个特殊的问题没有影响.
我非常感谢任何帮助.也许有人可以指出我做错了什么.
谢谢!
传递给回调的缓冲区由portaudio包重用,因此您将相同的切片结构附加到data切片.每次portaudio分配的缓冲区都会覆盖数据,您会在data切片的每个元素中看到结果.
您需要分配新切片并复制数据:
func (re *RecData) record(in [][]float32) {
buf := make([][]float32, len(in))
for i, v := range in {
buf[i] = append([]float32(nil), v...)
}
re.data = append(re.data, buf)
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示例:https: //play.golang.org/p/cF57lQIZFU