使用C++模板的Builder模式

Zze*_*etT 7 c++ templates

我有一个高度可配置的类,有许多模板参数,如下所示:

template<bool OptionA = false, bool OptionB = false, bool OptionC = false, class T = Class1B>
class MyClass
{
}
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现在,如果我想创建类类型并且我只想将OptionB设置为true,我必须执行以下操作:

MyClass<false, true>

特别是对于许多模板参数,这变得很麻烦.

不,我的问题是,是否有任何可用于使用构建器模式创建基于模板的类类型的示例?

我正在寻找这样的东西:

class Builder
{
    useOptionA();
    useOptionB();
    useOptionC();
    useClass2B(); //instead of Class1B
    create();
}
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最后一个Builder.useOptionB().useOptionC().useClass2B.create()应该回来的电话MyClass<false, true, true, Class2B>.这可能吗?

编辑:向模板参数列表添加了类.

Jus*_*ica 6

正如其他人所说,做你想做的最简单的方法是用一个enum而不是一个Builder.但是,如果你想要一个生成器,你可以尝试这样的事:

template<bool OptionA = false,
         bool OptionB = false,
         bool OptionC = false,
         typename T = Class1B>
struct Builder_t
{
    Builder_t() = default;
//    ~Builder_t() { std::cout << "Builder dtor." << std::endl; }

    auto useOptionA() -> Builder_t<true, OptionB, OptionC, T>          { return {}; }
    auto useOptionB() -> Builder_t<OptionA, true, OptionC, T>          { return {}; }
    auto useOptionC() -> Builder_t<OptionA, OptionB, true, T>          { return {}; }
    auto useClass2B() -> Builder_t<OptionA, OptionB, OptionC, Class2B> { return {}; }

    MyClass<OptionA, OptionB, OptionC, T> create() { return {}; }
};
using Builder = Builder_t<>;

// ...

// Build MyClass<true, false, false, Class2B>:
auto ma2 = Builder{}.useOptionA().useClass2B().create();
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这会导致每个函数返回一个distinct Builder,其模板将被下一个函数使用; 最终模板用作MyClass'模板.每个函数都修改其指定的模板参数,允许编译时版本的Builder模式.但是,它确实有成本,如果取消注释用户定义的析构函数,这一点很明显.


考虑这个简单的测试程序:

#include <iostream>
#include <typeinfo>

class Class1B {};
class Class2B {};

template<bool OptionA = false,
         bool OptionB = false,
         bool OptionC = false,
         typename T = Class1B>
class MyClass
{
  public:
    MyClass() {
        std::cout << "MyClass<"
                  << OptionA << ", "
                  << OptionB << ", "
                  << OptionC << ", "
                  << "type " << typeid(T).name() << ">"
                  << std::endl;
    }
};

template<bool OptionA = false,
         bool OptionB = false,
         bool OptionC = false,
         typename T = Class1B>
struct Builder_t
{
    Builder_t() = default;
//    ~Builder_t() { std::cout << "Builder dtor." << std::endl; }

    auto useOptionA() -> Builder_t<true, OptionB, OptionC, T>          { return {}; }
    auto useOptionB() -> Builder_t<OptionA, true, OptionC, T>          { return {}; }
    auto useOptionC() -> Builder_t<OptionA, OptionB, true, T>          { return {}; }
    auto useClass2B() -> Builder_t<OptionA, OptionB, OptionC, Class2B> { return {}; }

    MyClass<OptionA, OptionB, OptionC, T> create() { return {}; }
};
using Builder = Builder_t<>;

int main()
{
    std::cout << std::boolalpha;

    std::cout << "Default:\n";
    std::cout << "Direct:  ";
      MyClass<> m;
    std::cout << "Builder: ";
      auto mdefault = Builder{}.create();
    std::cout << std::endl;

    std::cout << "Builder pattern:\n";
    std::cout << "A: ";
      auto ma = Builder{}.useOptionA().create();
    std::cout << "C: ";
      auto mc = Builder{}.useOptionC().create();
    std::cout << "---\n";

    std::cout << "AB: ";
      auto mab = Builder{}.useOptionA().useOptionB().create();
    std::cout << "B2: ";
      auto mb2 = Builder{}.useOptionB().useClass2B().create();
    std::cout << "---\n";

    std::cout << "ABC: ";
      auto mabc = Builder{}.useOptionA().useOptionB().useOptionC().create();
    std::cout << "AC2: ";
      auto mac2 = Builder{}.useOptionA().useOptionC().useClass2B().create();
    std::cout << "---\n";

    std::cout << "ABC2: ";
      auto mabc2 = Builder{}.useOptionA().useOptionB().useOptionC().useClass2B().create();
}
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通常,输出如下(使用GCC):

Default:
Direct:  MyClass<false, false, false, type 7Class1B>
Builder: MyClass<false, false, false, type 7Class1B>

Builder pattern:
A: MyClass<true, false, false, type 7Class1B>
C: MyClass<false, false, true, type 7Class1B>
---
AB: MyClass<true, true, false, type 7Class1B>
B2: MyClass<false, true, false, type 7Class2B>
---
ABC: MyClass<true, true, true, type 7Class1B>
AC2: MyClass<true, false, true, type 7Class2B>
---
ABC2: MyClass<true, true, true, type 7Class2B>
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但是,如果我们取消注释析构函数......

Default:
Direct:  MyClass<false, false, false, type 7Class1B>
Builder: MyClass<false, false, false, type 7Class1B>
Builder dtor.

Builder pattern:
A: MyClass<true, false, false, type 7Class1B>
Builder dtor.
Builder dtor.
C: MyClass<false, false, true, type 7Class1B>
Builder dtor.
Builder dtor.
---
AB: MyClass<true, true, false, type 7Class1B>
Builder dtor.
Builder dtor.
Builder dtor.
B2: MyClass<false, true, false, type 7Class2B>
Builder dtor.
Builder dtor.
Builder dtor.
---
ABC: MyClass<true, true, true, type 7Class1B>
Builder dtor.
Builder dtor.
Builder dtor.
Builder dtor.
AC2: MyClass<true, false, true, type 7Class2B>
Builder dtor.
Builder dtor.
Builder dtor.
Builder dtor.
---
ABC2: MyClass<true, true, true, type 7Class2B>
Builder dtor.
Builder dtor.
Builder dtor.
Builder dtor.
Builder dtor.
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前面的每个调用Builder_t::create()创建一个不同的Builder_t,所有这些都在创建实例后被销毁.这可以通过创建Builder_t一个constexpr类来减轻,但如果有大量参数需要处理,这可能会减慢编译速度:

template<bool OptionA = false,
         bool OptionB = false,
         bool OptionC = false,
         typename T = Class1B>
struct Builder_t
{
// Uncomment if you want to guarantee that your compiler treats Builder_t as constexpr.
//    size_t CompTimeTest;

    constexpr Builder_t()
// Uncomment if you want to guarantee that your compiler treats Builder_t as constexpr.
//      : CompTimeTest((OptionA ? 1 : 0) +
//                     (OptionB ? 2 : 0) +
//                     (OptionC ? 4 : 0) +
//                     (std::is_same<T, Class2B>{} ? 8 : 0))
    {}

    constexpr auto useOptionA() -> Builder_t<true, OptionB, OptionC, T>          { return {}; }
    constexpr auto useOptionB() -> Builder_t<OptionA, true, OptionC, T>          { return {}; }
    constexpr auto useOptionC() -> Builder_t<OptionA, OptionB, true, T>          { return {}; }
    constexpr auto useClass2B() -> Builder_t<OptionA, OptionB, OptionC, Class2B> { return {}; }

    constexpr MyClass<OptionA, OptionB, OptionC, T> create() { return {}; }
};
using Builder = Builder_t<>;

// ....

// Uncomment if you want to guarantee that your compiler treats Builder_t as constexpr.
// char arr[Builder{}/*.useOptionA()/*.useOptionB()/*.useOptionC()/*.useClass2B()/**/.CompTimeTest];
// std::cout << sizeof(arr) << '\n';
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