vah*_*hid 5 objective-c ios avplayer avplayerviewcontroller
我AVPlayer在ios中写插件.我需要知道用户何时单击" 完成"按钮AVPlayerViewController(我想知道用户何时关闭视频)并且我无法访问AVPlayerViewController对象.我检查了事件,发现只有AVPlayer设置为0的速率属性,但在暂停情况下,速率设置为0.我怎么弄清楚这两种情况?谢谢大家.
我在窗口模式下开发播放器时遇到了这个问题。目前没有技巧是不可能的。因此,我使用 KVO 来观察,contentOverlayView这实际上是AVPlayerViewController. 代码有点复杂。在下面的示例中,playerView属性是视图控制器上 xib/storyboard 的视图(见附件)。
#import <AVKit/AVKit.h>
#import <AVFoundation/AVFoundation.h>
static NSString * const kBoundsProperty = @"bounds";
static void * kBoundsContext = &kBoundsContext;
@interface ViewController ()
@property (nonatomic, strong) AVPlayerViewController *playerViewController;
// View for windowed mode.
@property (weak, nonatomic) IBOutlet UIView *playerView;
@end
@implementation ViewController
- (void)viewDidLoad {
[super viewDidLoad];
self.playerViewController = [[AVPlayerViewController alloc] init];
}
- (void)viewDidAppear:(BOOL)animated {
[super viewDidAppear:animated];
// Because in -viewDidLoad frame is unknown.
[self loadPlayerView];
}
- (void)loadPlayerView {
NSURL *videoURL = [NSURL URLWithString:@"https://clips.vorwaerts-gmbh.de/big_buck_bunny.mp4"];
AVPlayer *player = [[AVPlayer alloc] initWithURL:videoURL];
self.playerViewController.player = player;
[player play];
[self addChildViewController:self.playerViewController];
[self.playerView addSubview:self.playerViewController.view];
// MARK: I would recommend to use constraints instead of frame.
self.playerViewController.view.frame = self.playerView.bounds;
[self.playerViewController.contentOverlayView addObserver:self forKeyPath:kBoundsProperty options:NSKeyValueObservingOptionNew | NSKeyValueObservingOptionOld context:kBoundsContext];
}
- (void)observeValueForKeyPath:(NSString *)keyPath ofObject:(id)object change:(NSDictionary<NSString *,id> *)change context:(void *)context {
if (context == kBoundsContext) {
CGRect oldBounds = [change[NSKeyValueChangeOldKey] CGRectValue];
CGRect newBounds = [change[NSKeyValueChangeNewKey] CGRectValue];
BOOL wasFullscreen = CGRectEqualToRect(oldBounds, [UIScreen mainScreen].bounds);
BOOL isFullscreen = CGRectEqualToRect(newBounds, [UIScreen mainScreen].bounds);
if (isFullscreen && !wasFullscreen) {
if (CGRectEqualToRect(oldBounds, CGRectMake(0.0, 0.0, newBounds.size.height, newBounds.size.width))) {
NSLog(@"Rotated fullscreen");
} else {
NSLog(@"Entered fullscreen");
dispatch_async(dispatch_get_main_queue(), ^{
[[NSNotificationCenter defaultCenter] postNotificationName:@"DidEnterInFullscreen" object:nil];
});
}
} else if (!isFullscreen && wasFullscreen) {
NSLog(@"Exited fullscreen");
dispatch_async(dispatch_get_main_queue(), ^{
[[NSNotificationCenter defaultCenter] postNotificationName:@"DidExitFromFullscreen" object:nil];
});
}
}
}
@end
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