在Swift 3中滑动手势

use*_*962 41 swift

我试图让UISwipeGestureRecognizer在Swift 3中工作,默认滑动右边工作正常但不向上或向左.

我通过控制拖动Action来尝试它

@IBAction func hole(_ recognizer: UISwipeGestureRecognizer) {
    if (recognizer.direction == UISwipeGestureRecognizerDirection.left)
    {
        print("left")
    }else if recognizer.direction == .right {
        print("right")
    }else {
        print("other")
    }
}
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而且,在ViewDidLoad中

//gesture recognisers
let swipeRight = UISwipeGestureRecognizer(target: self, action: "holeSwiped:")
swipeRight.direction = UISwipeGestureRecognizerDirection.right
self.view.addGestureRecognizer(swipeRight)

let swipeLeft = UISwipeGestureRecognizer(target: self, action: "holeSwiped:")
swipeLeft.direction = UISwipeGestureRecognizerDirection.left
self.view.addGestureRecognizer(swipeLeft)
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我的方法

func holeSwiped(gesture: UISwipeGestureRecognizer)
{
    if let swipeGesture = gesture as? UISwipeGestureRecognizer{
        switch swipeGesture.direction {
        case UISwipeGestureRecognizerDirection.right:
            print("right swipe")
        case UISwipeGestureRecognizerDirection.left:
            print("left swipe")
        default:
            print("other swipe")
        }
    }
}
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现在,除默认权限外,没有任何滑动工作正在进行.有任何想法吗?

Ram*_*van 83

第1步:在viewDidLoad()方法中添加滑动手势.

override func viewDidLoad() {
    super.viewDidLoad()

    let swipeLeft = UISwipeGestureRecognizer(target: self, action: #selector(handleGesture))
    swipeLeft.direction = .left
    self.view.addGestureRecognizer(swipeLeft)

    let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(handleGesture))
    swipeRight.direction = .right
    self.view.addGestureRecognizer(swipeRight)

    let swipeUp = UISwipeGestureRecognizer(target: self, action: #selector(handleGesture))
    swipeUp.direction = .up
    self.view.addGestureRecognizer(swipeUp)

    let swipeDown = UISwipeGestureRecognizer(target: self, action: #selector(handleGesture))
    swipeDown.direction = .down
    self.view.addGestureRecognizer(swipeDown)
}
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第2步:检查handleGesture()方法中的手势检测

func handleGesture(gesture: UISwipeGestureRecognizer) -> Void {
   if gesture.direction == .right {
        print("Swipe Right")
   }
   else if gesture.direction == .left {
        print("Swipe Left")
   }
   else if gesture.direction == .up {
        print("Swipe Up")
   }
   else if gesture.direction == .down {
        print("Swipe Down")
   }
}
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我希望这会对某人有所帮助.

  • 您的希望(“我希望这会帮助某人”)已经实现。对我来说非常有用。这是一个精确而有效的解释。非常感谢你。 (3认同)

小智 15

Swift 4,Xcode 9.2此代码将使您能够在整个ViewController上识别用户的滑动方向(所有iPhone屏幕,不是特定于按钮)谢谢@ Ram-madhavan

import UIKit

class ViewController: UIViewController {

    //Label to show test and see Gesture direction. 

    @IBOutlet weak var swipeDirectionLabel: UILabel!

    override func viewDidLoad() {
        super.viewDidLoad()
      //Defining the Various Swipe directions (left, right, up, down)  
        let swipeLeft = UISwipeGestureRecognizer(target: self, action: #selector(self.handleGesture(gesture:)))
        swipeLeft.direction = .left
        self.view.addGestureRecognizer(swipeLeft)

        let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(self.handleGesture(gesture:)))
        swipeRight.direction = .right
        self.view.addGestureRecognizer(swipeRight)

        let swipeUp = UISwipeGestureRecognizer(target: self, action: #selector(self.handleGesture(gesture:)))
        swipeUp.direction = .up
        self.view.addGestureRecognizer(swipeUp)

        let swipeDown = UISwipeGestureRecognizer(target: self, action: #selector(self.handleGesture(gesture:)))
        swipeDown.direction = .down
        self.view.addGestureRecognizer(swipeDown) 
    }

    //Function to Print to console Swipe Direction, and Change the label to show the directions. The @objc before func is a must, since we are using #selector (above). You can add to the function, in my case, I'll add a sound, so when someone flips the page, it plays a page sound. 

    @objc func handleGesture(gesture: UISwipeGestureRecognizer) -> Void {
        if gesture.direction == UISwipeGestureRecognizerDirection.right {
            print("Swipe Right")
            swipeDirectionLabel.text = "Swiped Right"
        }
        else if gesture.direction == UISwipeGestureRecognizerDirection.left {
            print("Swipe Left")
            swipeDirectionLabel.text = "Swiped Left"

        }
        else if gesture.direction == UISwipeGestureRecognizerDirection.up {
            print("Swipe Up")
            swipeDirectionLabel.text = "Swiped Up"

        }
        else if gesture.direction == UISwipeGestureRecognizerDirection.down {
            print("Swipe Down")
            swipeDirectionLabel.text = "Swiped Down"

        }
    }
}
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建立


小智 14

我遇到了同样的问题.实际上,任何刷卡都会使我的代码崩溃(来自Rob Percival,对吧?).所以我下载了他完成的代码,在XCode 8中打开它并让它转换为Swift 3.两点被改变了.

In ViewDidLoad:
  let swipeRight = UISwipeGestureRecognizer(target: self, action: #selector(ViewController.swiped(_:)))
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并且在函数内部:

func swiped(_ gesture: UIGestureRecognizer)
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