Tik*_*der 37 xcode swizzling ios swift swift3
如何在Swift 3.0中实现方法调配?
我已经阅读了关于它的nshipster文章,但是在这个代码的块中
struct Static {
static var token: dispatch_once_t = 0
}
Run Code Online (Sandbox Code Playgroud)
编译器给我一个错误
dispatch_once_t在Swift中不可用:改为使用延迟初始化的全局变量
Tik*_*der 57
首先dispatch_once_t
在Swift 3.0中不可用.您可以选择两种选择:
全局变量
静态属性struct
,enum
或class
有关更多详细信息,请参阅Swift 3中的dispatch_once
- Swizzling CocoaTouch类,例如UIViewController;
- Swizzling自定义Swift类;
例如混写viewWillAppear(_:)
的UIViewController
使用全局变量
private let swizzling: (UIViewController.Type) -> () = { viewController in
let originalSelector = #selector(viewController.viewWillAppear(_:))
let swizzledSelector = #selector(viewController.proj_viewWillAppear(animated:))
let originalMethod = class_getInstanceMethod(viewController, originalSelector)
let swizzledMethod = class_getInstanceMethod(viewController, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod) }
extension UIViewController {
open override class func initialize() {
// make sure this isn't a subclass
guard self === UIViewController.self else { return }
swizzling(self)
}
// MARK: - Method Swizzling
func proj_viewWillAppear(animated: Bool) {
self.proj_viewWillAppear(animated: animated)
let viewControllerName = NSStringFromClass(type(of: self))
print("viewWillAppear: \(viewControllerName)")
}
}
Run Code Online (Sandbox Code Playgroud)
要使用Swift类的方法调用,必须遵守两个要求(更多详细信息):
NSObject
dynamic
属性和自定义Swift基类的示例混合方法 Person
class Person: NSObject {
var name = "Person"
dynamic func foo(_ bar: Bool) {
print("Person.foo")
}
}
class Programmer: Person {
override func foo(_ bar: Bool) {
super.foo(bar)
print("Programmer.foo")
}
}
private let swizzling: (Person.Type) -> () = { person in
let originalSelector = #selector(person.foo(_:))
let swizzledSelector = #selector(person.proj_foo(_:))
let originalMethod = class_getInstanceMethod(person, originalSelector)
let swizzledMethod = class_getInstanceMethod(person, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod)
}
extension Person {
open override class func initialize() {
// make sure this isn't a subclass
guard self === Person.self else { return }
swizzling(self)
}
// MARK: - Method Swizzling
func proj_foo(_ bar: Bool) {
self.proj_foo(bar)
let className = NSStringFromClass(type(of: self))
print("class: \(className)")
}
}
Run Code Online (Sandbox Code Playgroud)
efr*_*dze 29
@TikhonovAlexander:很好的答案
我修改了swizzler以获取两个选择器并使其更通用.
斯威夫特3
private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
let originalMethod = class_getInstanceMethod(forClass, originalSelector)
let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
method_exchangeImplementations(originalMethod, swizzledMethod)
}
// perform swizzling in initialize()
extension UIView {
open override class func initialize() {
// make sure this isn't a subclass
guard self === UIView.self else { return }
let originalSelector = #selector(layoutSubviews)
let swizzledSelector = #selector(swizzled_layoutSubviews)
swizzling(self, originalSelector, swizzledSelector)
}
func swizzled_layoutSubviews() {
swizzled_layoutSubviews()
print("swizzled_layoutSubviews")
}
}
Run Code Online (Sandbox Code Playgroud)
斯威夫特4
private let swizzling: (AnyClass, Selector, Selector) -> () = { forClass, originalSelector, swizzledSelector in
guard
let originalMethod = class_getInstanceMethod(forClass, originalSelector),
let swizzledMethod = class_getInstanceMethod(forClass, swizzledSelector)
else { return }
method_exchangeImplementations(originalMethod, swizzledMethod)
}
extension UIView {
static let classInit: Void = {
let originalSelector = #selector(layoutSubviews)
let swizzledSelector = #selector(swizzled_layoutSubviews)
swizzling(UIView.self, originalSelector, swizzledSelector)
}()
@objc func swizzled_layoutSubviews() {
swizzled_layoutSubviews()
print("swizzled_layoutSubviews")
}
}
// perform swizzling in AppDelegate.init()
@UIApplicationMain
class AppDelegate: UIResponder, UIApplicationDelegate {
override init() {
super.init()
UIView.classInit
}
}
Run Code Online (Sandbox Code Playgroud)
在 Playground Swift 5 中混搭
import Foundation
class TestSwizzling : NSObject {
@objc dynamic func methodOne()->Int{
return 1
}
}
extension TestSwizzling {
@objc func methodTwo()->Int{
// It will not be a recursive call anymore after the swizzling
return 2
}
//In Objective-C you'd perform the swizzling in load(),
//but this method is not permitted in Swift
func swizzle(){
let i: () -> () = {
let originalSelector = #selector(TestSwizzling.methodOne)
let swizzledSelector = #selector(TestSwizzling.methodTwo)
let originalMethod = class_getInstanceMethod(TestSwizzling.self, originalSelector);
let swizzledMethod = class_getInstanceMethod(TestSwizzling.self, swizzledSelector)
method_exchangeImplementations(originalMethod!, swizzledMethod!)
print("swizzled!")
}
i()
}
}
var c = TestSwizzling()
print([c.methodOne(), c.methodTwo()]) // [1, 2]
c.swizzle() // swizzled!
print([c.methodOne(), c.methodTwo()]) // [2, 1]
Run Code Online (Sandbox Code Playgroud)