UIScrollView缩放和contentInset

Giz*_*odo 18 xcode zoom uiscrollview uiedgeinsets swift

Simliar到iOS Photos App,用户通过捏合放大和缩小图像:

UIView> UIScrollView> UIImageView> UIImage

最初,我遇到了缩放比例1以下的问题:图像偏离中心.我通过这样做得到了解决方法:

func scrollViewDidZoom(scrollView: UIScrollView) {
        let offsetX = max((scrollView.bounds.width - scrollView.contentSize.width) * 0.5, 0)
        let offsetY = max((scrollView.bounds.height - scrollView.contentSize.height) * 0.5, 0)
        scrollView.contentInset = UIEdgeInsetsMake(offsetY, offsetX, 0, 0)
}
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这在缩小时效果很好.

UIImage内容模式是aspectFit

问题

当我ZOOM IN时,当zoomScale大于1时,滚动视图插图需要拥抱滚动视图包含的UIImage的周围环境.这消除了UIImage周围的死空间.IE,照片应用程序通过捏或双击放大.

试着

    func scrollViewDidZoom(scrollView: UIScrollView) {
    if scrollView.zoomScale > 1 {
        let imageScale = (self.imageView.bounds.width/self.imageView.image!.size.width)
        let imageWidth = self.imageView.image!.size.width * imageScale
        let imageHeight = self.imageView.image!.size.height * imageScale
        scrollView.contentInset = UIEdgeInsetsMake(((scrollView.frame.height - imageHeight) * 0.5), (scrollView.frame.width - imageWidth) * 0.5 , 0, 0)
        print (scrollView.contentInset.top)
    }
    else {

        let offsetX = max((scrollView.bounds.width - scrollView.contentSize.width) * 0.5, 0)
        let offsetY = max((scrollView.bounds.height - scrollView.contentSize.height) * 0.5, 0)
        scrollView.contentInset = UIEdgeInsetsMake(offsetY, offsetX, 0, 0)
    }
}
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以上添加似乎仍然会改变插入量.

更新(添加图片)

第一张图显示默认布局.放大显示放大.....

在此输入图像描述

Aru*_*aya 30

你的方法看起来正确.您需要更新您的代码,如下所示.

    func scrollViewDidZoom(scrollView: UIScrollView) {

    if scrollView.zoomScale > 1 {

        if let image = imageView.image {

            let ratioW = imageView.frame.width / image.size.width
            let ratioH = imageView.frame.height / image.size.height

            let ratio = ratioW < ratioH ? ratioW:ratioH

            let newWidth = image.size.width*ratio
            let newHeight = image.size.height*ratio

            let left = 0.5 * (newWidth * scrollView.zoomScale > imageView.frame.width ? (newWidth - imageView.frame.width) : (scrollView.frame.width - scrollView.contentSize.width))
            let top = 0.5 * (newHeight * scrollView.zoomScale > imageView.frame.height ? (newHeight - imageView.frame.height) : (scrollView.frame.height - scrollView.contentSize.height))

            scrollView.contentInset = UIEdgeInsetsMake(top, left, top, left)
        }
    } else {
        scrollView.contentInset = UIEdgeInsetsZero
    }
}
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小智 6

斯威夫特 5

func scrollViewDidZoom(_ scrollView: UIScrollView) {
    if scrollView.zoomScale > 1 {
        if let image = imageView.image {

            let ratioW = imageView.frame.width / image.size.width
            let ratioH = imageView.frame.height / image.size.height

            let ratio = ratioW < ratioH ? ratioW : ratioH

            let newWidth = image.size.width * ratio
            let newHeight = image.size.height * ratio

            let left = 0.5 * (newWidth * scrollView.zoomScale > imageView.frame.width ? (newWidth - imageView.frame.width) : (scrollView.frame.width - scrollView.contentSize.width))
            let top = 0.5 * (newHeight * scrollView.zoomScale > imageView.frame.height ? (newHeight - imageView.frame.height) : (scrollView.frame.height - scrollView.contentSize.height))

            scrollView.contentInset = UIEdgeInsets(top: top, left: left, bottom: top, right: left)
        }
    } else {
        scrollView.contentInset = UIEdgeInsets.zero
    }
}
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