Kob*_*obi 69 .net c# performance struct
我研究了性能下降并将其跟踪以减缓HashSets的速度.
我有可用值作为主键的结构.例如:
public struct NullableLongWrapper
{
private readonly long? _value;
public NullableLongWrapper(long? value)
{
_value = value;
}
}
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我注意到创建一个HashSet<NullableLongWrapper>
异常缓慢.
以下是使用BenchmarkDotNet的示例:( Install-Package BenchmarkDotNet
)
using System.Collections.Generic;
using System.Linq;
using BenchmarkDotNet.Attributes;
using BenchmarkDotNet.Configs;
using BenchmarkDotNet.Jobs;
using BenchmarkDotNet.Running;
public class Program
{
static void Main()
{
BenchmarkRunner.Run<HashSets>();
}
}
public class Config : ManualConfig
{
public Config()
{
Add(Job.Dry.WithWarmupCount(1).WithLaunchCount(3).WithTargetCount(20));
}
}
public struct NullableLongWrapper
{
private readonly long? _value;
public NullableLongWrapper(long? value)
{
_value = value;
}
public long? Value => _value;
}
public struct LongWrapper
{
private readonly long _value;
public LongWrapper(long value)
{
_value = value;
}
public long Value => _value;
}
[Config(typeof (Config))]
public class HashSets
{
private const int ListSize = 1000;
private readonly List<long?> _nullables;
private readonly List<long> _longs;
private readonly List<NullableLongWrapper> _nullableWrappers;
private readonly List<LongWrapper> _wrappers;
public HashSets()
{
_nullables = Enumerable.Range(1, ListSize).Select(i => (long?) i).ToList();
_longs = Enumerable.Range(1, ListSize).Select(i => (long) i).ToList();
_nullableWrappers = Enumerable.Range(1, ListSize).Select(i => new NullableLongWrapper(i)).ToList();
_wrappers = Enumerable.Range(1, ListSize).Select(i => new LongWrapper(i)).ToList();
}
[Benchmark]
public void Longs() => new HashSet<long>(_longs);
[Benchmark]
public void NullableLongs() => new HashSet<long?>(_nullables);
[Benchmark(Baseline = true)]
public void Wrappers() => new HashSet<LongWrapper>(_wrappers);
[Benchmark]
public void NullableWrappers() => new HashSet<NullableLongWrapper>(_nullableWrappers);
}
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结果:
Method | Median | Scaled ----------------- |---------------- |--------- Longs | 22.8682 us | 0.42 NullableLongs | 39.0337 us | 0.62 Wrappers | 62.8877 us | 1.00 NullableWrappers | 231,993.7278 us | 3,540.34
使用一个结构与一个结构Nullable<long>
相比较的结构long
是3540倍!
就我而言,它在800毫秒和<1毫秒之间产生了差异.
以下是BenchmarkDotNet的环境信息:
OS = Microsoft Windows NT 6.1.7601 Service Pack 1
Processor = Intel(R)Core(TM)i7-5600U CPU 2.60GHz,ProcessorCount = 4
Frequency = 2536269 ticks,Resolution = 394.2799 ns,Timer = TSC
CLR = MS.NET 4.0 .30319.42000,Arch = 64位RELEASE [RyuJIT]
GC =并发工作站
JitModules = clrjit-v4.6.1076.0
表现差的原因是什么?
Mat*_*son 86
发生这种情况是因为每个元素_nullableWrappers
都返回了相同的哈希码GetHashCode()
,这导致哈希退化为O(N)访问而不是O(1).
您可以通过打印出所有哈希码来验证这一点.
如果您修改结构如下:
public struct NullableLongWrapper
{
private readonly long? _value;
public NullableLongWrapper(long? value)
{
_value = value;
}
public override int GetHashCode()
{
return _value.GetHashCode();
}
public long? Value => _value;
}
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它工作得更快.
现在,显而易见的问题是WHY是每个NullableLongWrapper
相同的哈希码.
在这个帖子中讨论了答案.然而,它并没有完全回答这个问题,因为Hans的答案围绕着有两个字段的结构,在计算哈希码时可以从中选择 - 但是在这段代码中,只有一个字段可供选择 - 而且它是一个值类型(a struct
).
然而,这个故事的寓意是:永远不要依赖于GetHashCode()
价值类型的默认值!
附录
我想也许正在发生的事情与汉斯在我链接的帖子中的答案有关 - 也许它是在结构中取第一个字段(bool)的值Nullable<T>
,而我的实验表明它可能是相关的 - 但它是复杂:
考虑这段代码及其输出:
using System;
public class Program
{
static void Main()
{
var a = new Test {A = 0, B = 0};
var b = new Test {A = 1, B = 0};
var c = new Test {A = 0, B = 1};
var d = new Test {A = 0, B = 2};
var e = new Test {A = 0, B = 3};
Console.WriteLine(a.GetHashCode());
Console.WriteLine(b.GetHashCode());
Console.WriteLine(c.GetHashCode());
Console.WriteLine(d.GetHashCode());
Console.WriteLine(e.GetHashCode());
}
}
public struct Test
{
public int A;
public int B;
}
Output:
346948956
346948957
346948957
346948958
346948959
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注意第二个和第三个哈希码(1/0和0/1)是如何相同的,但其他哈希码都是不同的.我发现这很奇怪,因为明显改变A会改变哈希码,就像改变B一样,但是给定两个值X和Y,为A = X,B = Y和A = Y,B = X生成相同的哈希码.
(听起来有些XOR的东西正在幕后发生,但那是猜测.)
顺便提一下,可以显示BOTH字段对哈希代码有贡献的这种行为证明参考源中的注释ValueType.GetHashType()
是不准确或错误的:
行动:我们返回哈希码的算法有点复杂.我们寻找第一个非静态字段并获取它的哈希码.如果类型没有非静态字段,我们返回该类型的哈希码.我们不能获取静态成员的哈希码,因为如果该成员与原始类型的类型相同,我们将最终处于无限循环中.
如果该评论为真,则上述示例中的五个哈希码中的四个将是相同的,因为A
对于所有这些哈希码具有相同的值0.(假设A
是第一个字段,但如果交换值,则会得到相同的结果:两个字段都明显有助于哈希码.)
然后我尝试将第一个字段更改为bool:
using System;
public class Program
{
static void Main()
{
var a = new Test {A = false, B = 0};
var b = new Test {A = true, B = 0};
var c = new Test {A = false, B = 1};
var d = new Test {A = false, B = 2};
var e = new Test {A = false, B = 3};
Console.WriteLine(a.GetHashCode());
Console.WriteLine(b.GetHashCode());
Console.WriteLine(c.GetHashCode());
Console.WriteLine(d.GetHashCode());
Console.WriteLine(e.GetHashCode());
}
}
public struct Test
{
public bool A;
public int B;
}
Output
346948956
346948956
346948956
346948956
346948956
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哇!因此,无论任何字段的值如何,使第一个字段成为bool使得所有哈希码都相同.
这对我来说仍然是一种错误.
该错误已在.NET 4中修复,但仅适用于Nullable.自定义类型仍会产生不良行为.资源
eoc*_*ron 12
这是由于结构GetHashCode()行为.如果找到引用类型 - 它会尝试从第一个非引用类型字段获取哈希值.在你的情况下,它找到了,Nullable <>也是struct,所以它只是poped它的私有布尔值(4个字节)